Files
factorio-clusterio/static/main.js
T

107 lines
3.6 KiB
JavaScript

(function (){
ensureSetting("Display offline slaves", "boolean", false);
ensureSetting("Enable production graphs", "boolean", true);
}())
function ensureSetting(setting, type, defaultSetting) {
let settings
try {
settings = JSON.parse(localStorage.settings);
} catch (e) {
}
if(!settings) settings = {};
if(typeof settings[setting] != type) {
settings[setting] = defaultSetting;
console.log("Fixed setting: " + setting + " | " + defaultSetting)
}
localStorage.settings = JSON.stringify(settings)
}
var g = {}
contents = {
"iron-plate":100,
"copper-plate":7312,
}
// nice functions
// hash a string to a hash
function djb2(str){
var hash = 5381;
for (var i = 0; i < str.length; i++) {
hash = ((hash << 5) + hash) + str.charCodeAt(i); /* hash * 33 + c */
}
return hash;
}
// hash a string to a color
function hashColor(str) {
var hash = djb2(str);
var r = (hash & 0xFF0000) >> 16;
var g = (hash & 0x00FF00) >> 8;
var b = hash & 0x0000FF;
return "#" + ("0" + r.toString(16)).substr(-2) + ("0" + g.toString(16)).substr(-2) + ("0" + b.toString(16)).substr(-2);
}
// exactly what you would expect it to, returns String
function capitalizeFirstLetter(string) {
return string.charAt(0).toUpperCase() + string.slice(1);
}
// hide the HTML object passed as argument #1
function hideThis(object) {
object.style.visibility = "hidden";
}
Date.prototype.yyyymmdd = function(time) { // http://stackoverflow.com/questions/3066586/get-string-in-yyyymmdd-format-from-js-date-object
var mm = this.getMonth() + 1; // getMonth() is zero-based
var dd = this.getDate();
if(mm<10)mm = "0"+mm
if(dd<10)dd = "0"+dd
console.log(this.getFullYear())
return this.getFullYear()+""+mm+""+dd+ ""; // padding
};
var date = new Date();
// image data
// key is the name of the item in the database, value is the name of the image on wiki.factorio.com/images/*
// this list has to include all entities that doesn't just follow the simple capitalize first letter convention
var imagedata = {
["empty-barrel"]: "Barrel-empty",
["transport-belt"]: "Basic-transport-belt",
["underground-belt"]: "Basic-transport-belt-to-ground",
["fast-underground-belt"]: "Fast-transport-belt-to-ground",
["express-underground-belt"]: "Express-transport-belt-to-ground",
["splitter"]: "Basic-splitter",
["inserter"]: "Inserter-icon",
["stack-inserter"]: "Stack_inserter",
["stack-filter-inserter"]: "Stack_filter_inserter",
["efficiency-module"]: "Effectivity-module",
["efficiency-module_2"]: "Effectivity-module-2",
["efficiency-module_3"]: "Effectivity-module-3",
["low-density-structure"]: "Rocket-structure",
["electric-mining-drill"]: "Basic-mining-drill",
["burner-mining-drill"]: "Burner-mining-drill",
["active-provider-chest"]: "Logistic-chest-active-provider",
["passive-provider-chest"]: "Logistic-chest-passive-provider",
["storage-chest"]: "Logistic-chest-storage",
["requester-chest"]: "Logistic-chest-requester",
["wall"]: "Stone-wall",
["medium-electric-pole"]: "Medium-electric-pole",
["lamp"]: "Small-lamp",
["regular-magazine"]: "Basic-bullet-magazine",
["piercing-rounds_magazine"]: "Piercing-bullet-magazine",
["flamethrower-ammo"]: "Flame-thrower-ammo",
["cannon-shells"]: "Cannon-shell",
["explosive-cannon-shells"]: "Explosive-cannon-shell",
["land-mine"]: "Land-mine-research",
["cluster-grenade"]: "Cluster_grenade",
["shotgun-shells"]: "Shotgun-shell",
["piercing-shotgun-shells"]: "Piercing-shotgun-shell",
["accumulator"]: "Basic-accumulator",
["beacon"]: "Basic-beacon",
}
// value:link pairs where you can add modded item icons that are missing
var imagelinks = {
"fictional-modded-item": "/pictures/fictional-modded-item.png"
}