Add automatic export of metrics from slaves to the master server. And rewrite the statistics export plugin to use this new system.
13 KiB
Writing Plugins
Plugins for Clusterio are classes written in JavaScript that run under Node.js. The plugin classes have pre-defined hooks that are called during various stages and operations of Clusterio.
Plugin Structure
The basic file structure of a plugin is the following.
plugin_name/
+- info.js
+- package.json
+- master.js
+- instance.js
+- test/
| +- plugin.js
+- lua/
+- plugin.lua
The most important file is the info.js file. Without it the plugin
will not recognized by Clusterio. Here's an example of it:
const link = require('lib/link'); // For messages
module.exports = {
name: "foo_frobber",
title: "Foo Frobber",
description: "Does advance frobnication",
version: "0.8.1",
instanceEntrypoint: "instance",
masterEntrypoint: "master",
messages: {
/* See below */
},
};
The following properties are recognized:
name: Internal name of the plugin. Must be the same as the plugin's directory name
title: Name of the plugin as shown to users. Currently not used.
description: Brief description of what the plugin does. Currently not used.
version: Semver compatible version string of the plugin. Currently not used.
instanceEntrypoint: Path to a Node.js module relative to the plugin directory which contains the InstancePlugin class definition for this plugin. This is an optional paramater. A plugin can be for instances only but for it to be able to send any messages to other instances it will still have to be loaded on the master server.
masterEntrypoint: Path to a Node.js module relative to the plugin directory which contains the MasterPlugin class definiton for this plugin. This is an optional parameter. A plugin can be made that only runs on the master server.
messages: Object with link messages definitions for this plugin. See guide for defining link messages below.
While there is no standard for how to organize a plugin it's recommended to put the MasterPlugin class definition into master.js and the InstancePlugin class definition into instance.js. You can put them into whatever file you want (even the same one for both)
For both instanceEntrypoint and masterEntrypoint the path should not end with .js and it should use forward slashes for directory sepparators if any.
Defining the plugin class
The plugin class should derive from its respective base class defined in
lib/plugin. For example to define a MasterPlugin class the following
code can be used:
const plugin = require('lib/plugin');
class MasterPlugin extends plugin.BaseMasterPlugin {
async init() {
this.foo = 42;
await this.startFrobnication();
}
// ...
}
module.exports = {
MasterPlugin,
}
For the instance plugin it's exactly the same except "Master" is replaced with "Instance". The available hooks that you can override is documented on the base class in lib/plugin.js.
It's best to avoid defining a constructor, but if you insist on defining one forward all arguments to be the base class. E.g.:
constructor(...args) {
super(...args);
// Code here
}
The arguments passed may change, and attempting to modify them will result in unpredicatable behaviour. The async init method always called immediatly after the constructor so there's little reason to do this.
Defining Link Messages
You will most likely have to communicate with the master or other instances in your plugin for it to do anything useful. For this there's a WebSocket communication channel established between the slaves and the master server that plugins can define their own messages to send over it. This channel is bi-directional and all messages send over it are validated with a JSON schema (see this guide for an introduction to writing JSON schema.)
There are currently two kinds of messages that can be defined. Events and requests. Events are simple one way notifications that invoke a handler on target it's sent to. Requests are pairs of request and response messages where the request is sent to the target and the response is the reply back from the target. The requests are similar to HTTP requests only that both parties of a link may innitiate one.
Defining Events
Events are defined as properties of the messages object exported by
info.js that map to instances of the Event class from lib/link.
The name of the property correspond to the handler invoked on the plugin
class. The Event constructor takes an object of properties that define
the event, for example the following could be defined in info.js:
messages: {
startFrobnication: new link.Event({
type: 'foo_frobber:start_frobnication',
links: ['master-slave', 'slave-instance'],
forwardTo: 'instance',
eventProperties: {
"frobnication_type": { type: "string" },
},
}),
},
This specifies an event that can be sent from the master to a slave,
and from a slave to an instance. And that the event must contain the
property frobnication_type with a string value in the data payload.
It will also be forwarded by slaves to a specific instance.
The following properties are recognized by the Event constructor:
type:
The message type sent over the wire. This can be any string but
it must be unique across all plugins and it's recommended that it is
of format plugin_name:message_name. The suffix _event will be
appened to the type.
links:
An array of strings describing which links this event can be sent
over. Direction matters, 'master-slave' means the event can be
sent from the master to slave, but can't be sent back the other way
unless 'slave-master' is also present in the links array.
forwardTo:
Target to forward event to. Can be either 'master' to indicate a
slave should forward it to the master server or 'instance' to
indicate it should be forwarded to the instances specified by the
instance_id event property. This works by using a default handler
for the event at the links that forward it.
broadcastTo:
Target to broadcast this message towards. Currently only
'instance' is supported and means the event will be broadcast to
all instances downstream of the target it's sent to, but not back
from where it came from. This means that sending an event to a
slave from an instance will cause it to be broadcast to all
instances of that slave except for the instance it came from.
eventProperties:
Object with properties mapping to a JSON schema of that property
that specifies what's valid to send in the event. This is
equivalent to using the properties keyword in JSON schema except
that the properties specified are implicitly required and additional
properties are not allowed. See this guide for an
introduction to writing JSON schemas
The forwardTo and broadcastTo can be combined such that specifying
'master' as the forwardTo value and 'instance' as the broadcastTo
value will cause the event to be broadcast to all instances in the
cluster. For this to work you will need to specify instance-slave,
slave-master and master-slave, slave-instance as the links.
Keep in mind when forwarding events that if the target an event is being forwarded to is not online the event will be dropped. If you need a confirmation that the message was received use a request.
Definining Requests
Requests are defined as properties of the messages object exported by
info.js that map to instances of the Request class from lib/link.
The name of the property correspond to the handler invoked on the plugin
class. The Request constructor takes an object of properties that define
the event, for example the following could be defined in info.js:
messages: {
reportFrobnication: new link.Request({
type: 'foo_frobber:report_frobnication',
links: ['master-slave', 'slave-instance'],
forwardTo: 'instance',
requestProperties: {
"verbosity": { type: "integer" },
},
responseProperties: {
"report": {
type: "array",
items: { type: "string" },
},
},
}),
},
This specifies a request that can be sent from the master to a slave,
and from a slave to an instance. The request data must contain the
property verbosity with an integer number as the value as well as the
instance_id property (implied by forwardTo: 'instance'), and the
response sent must contain a report property mapping to an array of
strings. When received by a slave it will also be forwarded to the
instance specified by instance_id.
The following properties are recognized by the Request constructor:
type:
The message type sent over the wire. This can be any string but
it must be unique across all plugins and it's recommended that it is
of format plugin_name:message_name. The suffix _request will be
appened to the type for the request message sent, and the suffix
_response will be appended to the type for the response.
links:
An array of strings describing which links this request can be sent
over. Direction matters, 'master-slave' means the request can be
sent from the master to slave and the slave can reply to the master,
but the slave can't sent a request to the master unless
'slave-master' is also present in the links array.
forwardTo:
Target to forward request to. Can be either 'master' to indicate
a slave should forward it to the master server when receiving it
from an instance or 'instance' to indicate it should be forwarded
to the instances specified by the instance_id event property.
This works by using a default handler for the event at the links
that forward it.
requestProperties:
Object with properties mapping to a JSON schema of that property
that specifies what's valid to send in the request. This is
equivalent to using the properties keyword in JSON schema except
that the properties specified are implicitly required and additional
properties are not allowed. See this guide for an
introduction to writing JSON schemas
responseProperties: Same as the requestProperties only for the response sent back by the target.
Sending Link Messages
Link messages are sent by calling the .send() method on the
Event/Request instance with the link you want to send it over and the
data to send. For instance plugins the link is the instance itself
which is accessible through the .instance property on the plugin. The
.info property of the plugin class exposes the data exported from the
plugin's info.js module. In other words:
// In an InstancePlugin class
async frobnicate() {
this.info.messages.exampleEvent.send(this.instance, { foo: "bar" });
}
For the Request class the send method is async and returns the response data received from the target it was sent to, or throws an error if the request failed.
Collecting Statistics
Clusterio comes with it's own Prometheus client implementation, one part due to Not Invented Here and another part due to collectors in prom-client being difficult to get to work nicely with collecting data from plugins optionally loaded at runtime on different computers.
In its simplest form collecting data from a plugins consists of defining the metric and updating it somewhere in the plugin code. For example:
const { Counter } = require('lib/prometheus');
const fooMetric = new Counter(
'clusterio_foo_metric', "Measures the level of foo",
);
// Somewhere in the master plugin code
fooMetric.inc();
This works for master plugins, and the metric will be automatically
available through the /metric HTTP endpoint. For metrics that are
per-instance you must define an instance_id label and set it
accordingly, for example:
const { Counter } = require('lib/prometheus');
const barMetric = new Gauge(
'clusterio_bar_metric', "Bar instance level",
{ labels: ['instance_id'] }
);
// Somewhere in the instance plugin code
barMetric.labels(String(this.config.id)).set(someValue);
Metrics are automatically registered to the default registry, and this
default registry is automatically polled by the master server on slaves.
This means that it's important that you place the definition of the
metric at module level so that it's not created more than once over the
lifetime of a slave. Since the metrics remember their values and would
continue to be exported after an instance is shutdown there's code at
instance shutdown that removes all the values where the instance_id
label matches the id of the instance shut down.
For statistics you need to update on collection there's an onMetrics
hook on both master and instance plugins that is runned before the
metrics in the default registry is collected.