mirror of
https://github.com/clusterio/clusterio.git
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Change the JSON seriasiable data classes to use an explicit static fromJSON method and an optional toJSON method for turning them to and from JSON. This improves over the previous pattern of passing the JSON to the constructor as it frees up the constructor to be able to take whichever argument types suits the code instead of being beholden to the JSON serialised form.
360 lines
9.3 KiB
JavaScript
360 lines
9.3 KiB
JavaScript
"use strict";
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const zlib = require("zlib");
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const libSchema = require("../schema");
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const ExportManifest = require("./ExportManifest");
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const { integerFactorioVersion } = require("./version");
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/**
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* A setting for a mod.
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* @typedef {object} module:lib/data.ModPack~ModSetting
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* @property {boolean|number|string} value - Value of the given mod setting.
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*/
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const ModSettingJsonSchema = {
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type: "object",
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additionalProperties: false,
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required: ["value"],
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properties: {
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"value": { type: ["boolean", "number", "string"] },
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},
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};
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const ModSettingsJsonSchema = {
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type: "object",
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additionalProperties: ModSettingJsonSchema,
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};
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/**
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* A mod in a mod pack
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* @typedef {object} module:lib/data.ModPack~ModRecord
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* @property {string} name - name of the mod.
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* @property {boolean} enabled - if mod is to be loaded.
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* @property {string} version - version of the mod.
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* @property {string=} sha1 - SHA1 hash of the zip file.
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*/
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const ModRecordJsonSchema = {
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type: "object",
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required: ["name", "enabled", "version"],
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properties: {
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"name": { type: "string" },
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"enabled": { type: "boolean" },
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"version": { type: "string" },
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"sha1": { type: "string" },
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},
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};
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/**
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* Factorio Mod Pack
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*
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* Tracks mods and settings for a collection of Factorio mods.
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* @alias module:lib/data.ModPack
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*/
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class ModPack {
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/**
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* Id of this mod pack
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* @type {number}
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*/
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id;
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/**
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* Name of this mod pack.
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* @type {string}
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*/
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name = "";
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/**
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* Description for this modpcak.
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* @type {string}
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*/
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description = "";
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/**
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* Version of Factorio this mod pack is for
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* @type {string}
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*/
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factorioVersion = "1.1.0";
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/**
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* Integer representation of the factorioVersion
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* @type {number}
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*/
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get integerFactorioVersion() {
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return integerFactorioVersion(this.factorioVersion);
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}
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/**
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* Mods included in this mod pack
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* @type {Map<string, module:lib/data.ModPack~ModRecord>}
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*/
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mods = new Map();
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/**
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* Mod settings for this mod pack
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* @type {Object<string, Map<string, module:lib/data.ModPack~ModSetting>>=}
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*/
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settings = {
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"startup": new Map(),
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"runtime-global": new Map(),
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"runtime-per-user": new Map(),
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};
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/**
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* Mapping to files containing exported data for this modpack
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* @type {module:lib/data.ExportManifest|undefined}
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*/
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exportManifest;
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/**
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* True if this mod pack has been deleted from the list of mod packs.
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* @type {boolean}
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*/
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isDeleted = false;
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static jsonSchema = {
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type: "object",
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additionalProperties: false,
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required: ["name", "description", "factorio_version", "mods", "settings"],
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properties: {
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"id": { type: "integer" },
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"name": { type: "string" },
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"description": { type: "string" },
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"factorio_version": { type: "string" },
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"mods": {
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type: "array",
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items: ModRecordJsonSchema,
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},
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"settings": {
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type: "object",
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additionalProperties: false,
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required: ["startup", "runtime-global", "runtime-per-user"],
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properties: {
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"startup": ModSettingsJsonSchema,
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"runtime-global": ModSettingsJsonSchema,
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"runtime-per-user": ModSettingsJsonSchema,
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},
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},
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"export_manifest": ExportManifest.jsonSchema,
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"is_deleted": { type: "boolean" },
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},
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};
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static validate = libSchema.compile(this.jsonSchema);
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static fromJSON(json) {
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const modPack = new this();
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if (json.id) {
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modPack.id = json.id;
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} else {
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modPack.id = Math.random() * 2**31 | 0;
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}
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if (json.name) { modPack.name = json.name; }
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if (json.description) { modPack.description = json.description; }
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if (json.factorio_version) { modPack.factorioVersion = json.factorio_version; }
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if (json.mods) { modPack.mods = new Map(json.mods.map(m => [m.name, m])); }
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if (json.settings) {
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modPack.settings = {
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"startup": new Map(Object.entries(json.settings["startup"])),
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"runtime-global": new Map(Object.entries(json.settings["runtime-global"])),
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"runtime-per-user": new Map(Object.entries(json.settings["runtime-per-user"])),
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};
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}
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if (json.export_manifest) { modPack.exportManifest = ExportManifest.fromJSON(json.export_manifest); }
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if (json.is_deleted) { modPack.isDeleted = json.is_deleted; }
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if (!modPack.mods.has("base")) {
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modPack.mods.set("base", { name: "base", enabled: true, version: modPack.factorioVersion });
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}
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return modPack;
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}
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toJSON() {
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let json = {
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id: this.id,
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name: this.name,
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description: this.description,
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factorio_version: this.factorioVersion,
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mods: [...this.mods.values()],
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settings: {
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"startup": Object.fromEntries(this.settings["startup"]),
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"runtime-global": Object.fromEntries(this.settings["runtime-global"]),
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"runtime-per-user": Object.fromEntries(this.settings["runtime-per-user"]),
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},
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};
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if (this.exportManifest) { json.export_manifest = this.exportManifest; }
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if (this.isDeleted) { json.is_deleted = this.isDeleted; }
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return json;
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}
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toModPackString() {
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const json = this.toJSON();
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delete json.id;
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delete json.export_manifest;
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// eslint-disable-next-line node/no-sync
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let buf = zlib.deflateSync(JSON.stringify(json));
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return buf.toString("base64");
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}
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static fromModPackString(modPackString) {
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let buf = Buffer.from(modPackString, "base64");
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try {
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// eslint-disable-next-line node/no-sync
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buf = zlib.inflateSync(buf);
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} catch (err) {
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if (err.code.startsWith("Z_")) {
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throw new Error("Malformed mod pack string: zlib inflate failed");
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}
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}
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let json;
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try {
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json = JSON.parse(buf);
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} catch (err) {
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throw new Error(`Malformed mod pack string: ${err.message}`);
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}
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if (!this.validate(json)) {
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throw new Error("Malformed mod pack string: Schema validation failed");
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}
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return this.fromJSON(json);
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}
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toModSettingsDat() {
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function uint8Byte(int) {
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return Buffer.from(Uint8Array.from([int]).buffer);
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}
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function int16Bytes(int) {
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return Buffer.from(Int16Array.from([int]).buffer);
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}
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function uint32Bytes(int) {
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return Buffer.from(Uint32Array.from([int]).buffer);
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}
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function uint32SpaceOptimizedBytes(int) {
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if (0 <= int && int < 0xff) {
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return uint8Byte(int);
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}
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return Buffer.concat([
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uint8Byte(0xff),
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uint32Bytes(int),
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]);
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}
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function doubleBytes(double) {
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return Buffer.from(Float64Array.from([double]).buffer);
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}
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function stringBytes(str) {
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const buf = Buffer.from(str, "utf8");
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return Buffer.concat([
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uint32SpaceOptimizedBytes(buf.length),
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buf,
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]);
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}
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function immutableStringBytes(str) {
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if (str === undefined) {
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return uint8Byte(1); // empty
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}
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return Buffer.concat([
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uint8Byte(0), // empty
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stringBytes(str),
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]);
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}
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function versionBytes(version) {
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const [main, major, minor] = version.split(".").map(n => Number.parseInt(n, 10));
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return Buffer.concat([
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int16Bytes(main),
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int16Bytes(major),
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int16Bytes(minor),
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Buffer.alloc(2), // developer
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Buffer.alloc(1), // reserved byte
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]);
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}
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function propertyTreeListBytes(entries) {
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const sizeBytes = uint32Bytes(entries.length);
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const itemBytes = entries.flatMap(([key, item]) => [
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immutableStringBytes(key),
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// eslint-disable-next-line no-use-before-define
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propertyTreeBytes(item),
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]);
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return Buffer.concat([
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sizeBytes,
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...itemBytes,
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]);
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}
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function propertyTreeBytes(element) {
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let type;
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let dataBytes;
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if (typeof element === null) {
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type = 1;
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dataBytes = Buffer.alloc(0);
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} else if (typeof element === "boolean") {
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type = 1;
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dataBytes = uint8Byte(element);
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} else if (typeof element === "number") {
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type = 2;
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dataBytes = doubleBytes(element);
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} else if (typeof element === "string") {
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type = 3;
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dataBytes = immutableStringBytes(element);
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} else if (element instanceof Array) {
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type = 4;
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dataBytes = propertyTreeListBytes(element.map(item => [undefined, item]));
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} else if (typeof element === "object") {
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type = 5;
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dataBytes = propertyTreeListBytes(Object.entries(element));
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} else {
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throw new Error("Bad element passed to propertyTreeBytes");
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}
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return Buffer.concat([
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uint8Byte(type),
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Buffer.alloc(1), // anyTypeFlag
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dataBytes,
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]);
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}
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return Buffer.concat([
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versionBytes(this.factorioVersion),
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propertyTreeBytes(this.toJSON().settings),
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]);
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}
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/**
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* Fill in missing settings with their default values
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*
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* Uses the provided setting prototypes to add any missing mod settings
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* in the mod pack with the default value from the prototype.
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*
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* @param {Object<string, object>} settingPrototypes -
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* Setting prototypes exported from the game.
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* @param {Logger} logger - Logger used to report warnings on.
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*/
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fillDefaultSettings(settingPrototypes, logger) {
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const knownTypes = ["bool-setting", "int-setting", "double-setting", "string-setting"];
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let prototypes = Object.entries(settingPrototypes)
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.filter(([type, _]) => knownTypes.includes(type))
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.flatMap(([_, settings]) => Object.values(settings))
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;
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for (let prototype of prototypes) {
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if (!["startup", "runtime-global", "runtime-per-user"].includes(prototype.setting_type)) {
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logger.warn(`Ignoring ${prototype.name} with unknown setting_type ${prototype.setting_type}`);
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continue;
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}
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if (prototype.default_value === undefined) {
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logger.warn(`Ignoring ${prototype.name} with missing default_value`);
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continue;
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}
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if (this.settings[prototype.setting_type].get(prototype.name)) {
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continue;
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}
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this.settings[prototype.setting_type].set(prototype.name, { value: prototype.default_value });
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}
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}
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}
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module.exports = ModPack;
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