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The jsonwebtoken accept strings as input for secrets which is nonsensical from a cryptographic standpoint as the algorithms all operate on byte sequences. Worse still, strings are encoded into bytes using UTF-8, which disallows certain sequences of bytes from appearing and potentially weakening the cryptography. For legacy reasons the master secret was encoded into base64 _and passed as a string to jsonwebtoken_. This further weakened the crypto as the bytes that can appear in base 64 is only 1/4 of the 256 possible values for bytes. This could significantly weaken the cryptographic strength of the tokens. I have known of this issue for quite some time but has put off actually fixing it for too long now. Since the master secret is already documented as being in base 64, decode it as base 64 and pass it as a byte Buffer to jsonwebtoken. This will ensure every byte value is possible in the byte sequence passed to the jsonwebtoken crypto. The impact of this change is unfortunately that all tokens will become invalid and will have to be reissued.
194 lines
5.2 KiB
JavaScript
194 lines
5.2 KiB
JavaScript
/**
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* @module
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*/
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"use strict";
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const crypto = require("crypto");
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const express = require("express");
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const util = require("util");
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const jwt = require("jsonwebtoken");
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const libPlugin = require("@clusterio/lib/plugin");
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const libErrors = require("@clusterio/lib/errors");
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const { basicType } = require("@clusterio/lib/helpers");
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async function generateCode(length) {
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// ji1lI, 0oOQ, and 2Z are not present to ease reading.
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let letters = "abcdefghkmnpqrstuvwxyzABCDEFGHJKLMNPRSTUVWXY3456789";
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let asyncRandomBytes = util.promisify(crypto.randomBytes);
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let code = [];
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for (let byte of await asyncRandomBytes(length)) {
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// Due to the 51 characters in the letters not fitting perfectly in
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// 256 there's an ever so slight bias towards a with this algorithm.
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code.push(letters[byte % letters.length]);
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}
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return code.join("");
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}
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class MasterPlugin extends libPlugin.BaseMasterPlugin {
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async init() {
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// Store of validation attempts by players
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this.players = new Map();
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// Periodically remove expired entries
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setInterval(() => {
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let now = Date.now();
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for (let [player, entry] of this.players) {
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if (entry.expires < now) {
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this.players.delete(player);
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}
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}
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}, 60e3).unref();
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this.master.app.get("/api/player_auth/servers", (req, res) => {
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this.metrics.endpointHitCounter.labels(req.route.path).inc();
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let servers = [];
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for (let instance of this.master.instances.values()) {
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if (instance.status === "running" && instance.config.get("player_auth.load_plugin")) {
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servers.push(instance.config.get("factorio.settings")["name"] || "unnamed server");
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}
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}
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res.send(servers);
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});
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this.master.app.post("/api/player_auth/player_code", express.json(), (req, res, next) => {
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this.metrics.endpointHitCounter.labels(req.route.path).inc();
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this.handlePlayerCode(req, res).catch(next);
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});
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this.master.app.post("/api/player_auth/verify", express.json(), (req, res, next) => {
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this.metrics.endpointHitCounter.labels(req.route.path).inc();
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this.handleVerify(req, res).catch(next);
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});
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}
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async handlePlayerCode(req, res) {
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if (basicType(req.body) !== "object") {
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res.sendStatus(400);
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return;
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}
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let playerCode = req.body.player_code;
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if (typeof playerCode !== "string") {
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res.sendStatus(400);
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return;
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}
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for (let [player, entry] of this.players) {
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if (entry.playerCode === playerCode && entry.expires > Date.now()) {
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let verifyCode = await generateCode(this.master.config.get("player_auth.code_length"));
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let secret = Buffer.from(this.master.config.get("master.auth_secret"), "base64");
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let verifyToken = jwt.sign(
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{
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aud: "player_auth.verify_code",
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exp: Math.floor(entry.expires / 1000),
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verify_code: verifyCode,
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player_code: playerCode,
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},
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secret
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);
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res.send({ verify_code: verifyCode, verify_token: verifyToken });
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return;
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}
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}
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res.send({ error: true, message: "invalid player_code" });
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}
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async handleVerify(req, res) {
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if (basicType(req.body) !== "object") {
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res.sendStatus(400);
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return;
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}
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let playerCode = req.body.player_code;
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if (typeof playerCode !== "string") {
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res.sendStatus(400);
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return;
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}
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let verifyCode = req.body.verify_code;
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if (typeof verifyCode !== "string") {
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res.sendStatus(400);
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return;
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}
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let verifyToken = req.body.verify_token;
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if (typeof verifyToken !== "string") {
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res.sendStatus(400);
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return;
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}
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let secret = Buffer.from(this.master.config.get("master.auth_secret"), "base64");
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try {
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let payload = jwt.verify(verifyToken, secret, { audience: "player_auth.verify_code" });
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if (payload.verify_code !== verifyCode) {
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throw new Error("invalid verify_code");
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}
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if (payload.player_code !== playerCode) {
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throw new Error("invalid player_code");
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}
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} catch (err) {
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res.send({ error: true, message: err.message });
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return;
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}
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for (let [player, entry] of this.players) {
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if (entry.playerCode === playerCode && entry.expires > Date.now()) {
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if (entry.verifyCode === verifyCode) {
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let user = this.master.userManager.users.get(player);
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if (!user) {
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res.send({ error: true, message: "invalid user" });
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return;
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}
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let token = user.createToken(secret);
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res.send({ verified: true, token });
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return;
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}
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res.send({ verified: false });
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return;
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}
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}
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res.send({ error: true, message: "invalid player_code" });
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}
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async fetchPlayerCodeRequestHandler(message) {
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let playerCode = await generateCode(this.master.config.get("player_auth.code_length"));
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let expires = Date.now() + this.master.config.get("player_auth.code_timeout") * 1000;
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this.players.set(message.data.player, { playerCode, verifyCode: null, expires });
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return { player_code: playerCode, master_url: this.master.getMasterUrl() };
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}
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async setVerifyCodeRequestHandler(message) {
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let { player, verify_code } = message.data;
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if (!this.players.has(player)) {
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throw new libErrors.RequestError("invalid player");
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}
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let entry = this.players.get(player);
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if (entry.expires < Date.now()) {
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throw new libErrors.RequestError("invalid player");
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}
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entry.verifyCode = verify_code;
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}
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}
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module.exports = {
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MasterPlugin,
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// For testing only
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_generateCode: generateCode,
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};
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