Files
factorio-clusterio/plugins/player_auth
Hornwitser 7f8a700716 Refactor message registration and validation
Split up the action of registring an event or request data class to be
decoded by the Link class and the action of registring a handler for
those requests and events.  This moves the validation work from Link
instantiation time to startup initialisation which makes logic errors
fail on startup instead of failing instantiation of the link when a
connection attempt is made.

Additionally implement a partial validation logic for messages received
using the newly refactored message registration.  This unfortunately
ended up merged with the registration refactor.
2023-06-03 16:47:47 +02:00
..
2021-09-11 01:02:24 +02:00
2022-01-03 19:45:46 +01:00
2021-05-15 23:22:37 +02:00
2022-07-20 13:30:35 +02:00
2023-02-22 15:30:51 +01:00

Clusterio Player Auth Plugin

Plugin authenticating logged in players to the web interface. Authentication is achieved by a simple challenge response mechanism where players have to log into one of the Factorio server in the cluster and open a dialog that presents a code, this code is input into the login form on the web interface which gives back a second code. Once the player enters the second code into the dialog in-game the web interface is authenticated.

Installation

Run the following commands in the folder Clusterio is installed to:

npm install @clusterio/plugin-player_auth
npx clusteriocontroller plugin add @clusterio/plugin-player_auth

Substitute clusteriocontroller with clusteriohost or clusterioctl if this a dedicate host or ctl installation respectively.

Controller Configuration

player_auth.code_length

Length in character of the generated challenge codes that need to be input between the web interface login form and the in-game Factorio login dialog.

Defaults to 6.

player_auth.code_timeout

Time in seconds the first code generated stays valid. The login must be completed in less than this time starting from when the login dialog is opened in-game.

Defaults to 120.