mirror of
https://github.com/clusterio/clusterio.git
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197 lines
5.4 KiB
TypeScript
197 lines
5.4 KiB
TypeScript
import crypto from "crypto";
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import express, { type Request, type Response } from "express";
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import util from "util";
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import jwt from "jsonwebtoken";
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import * as lib from "@clusterio/lib";
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import { BaseControllerPlugin } from "@clusterio/controller";
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const { basicType } = lib;
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import { FetchPlayerCodeRequest, SetVerifyCodeRequest } from "./messages";
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async function generateCode(length: number): Promise<string> {
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// ji1lI, 0oOQ, and 2Z are not present to ease reading.
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let letters = "abcdefghkmnpqrstuvwxyzABCDEFGHJKLMNPRSTUVWXY3456789";
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let asyncRandomBytes = util.promisify(crypto.randomBytes);
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let code = [];
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for (let byte of await asyncRandomBytes(length)) {
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// Due to the 51 characters in the letters not fitting perfectly in
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// 256 there's an ever so slight bias towards a with this algorithm.
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code.push(letters[byte % letters.length]);
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}
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return code.join("");
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}
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type PlayerCode = { playerCode: string, verifyCode: string | null, expiresMs: number };
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export class ControllerPlugin extends BaseControllerPlugin {
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players!: Map<string, PlayerCode>;
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async init() {
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// Store of validation attempts by players
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this.players = new Map();
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// Periodically remove expired entries
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setInterval(() => {
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let now = Date.now();
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for (let [player, entry] of this.players) {
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if (entry.expiresMs < now) {
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this.players.delete(player);
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}
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}
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}, 60e3).unref();
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this.controller.app.get("/api/player_auth/servers", (req: Request, res: Response) => {
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let servers: string[] = [];
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for (let instance of this.controller.instances.values()) {
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if (instance.status === "running" && instance.config.get("player_auth.load_plugin")) {
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servers.push(instance.config.get("factorio.settings")["name"] as string || "unnamed server");
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}
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}
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res.send(servers);
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});
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this.controller.app.post(
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"/api/player_auth/player_code",
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express.json(),
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(req: Request, res: Response, next: any) => {
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this.handlePlayerCode(req, res).catch(next);
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}
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);
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this.controller.app.post(
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"/api/player_auth/verify",
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express.json(),
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(req: Request, res: Response, next: any) => {
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this.handleVerify(req, res).catch(next);
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}
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);
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this.controller.handle(FetchPlayerCodeRequest, this.handleFetchPlayerCodeRequest.bind(this));
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this.controller.handle(SetVerifyCodeRequest, this.handleSetVerifyCodeRequest.bind(this));
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}
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async handlePlayerCode(req: Request, res: Response) {
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if (basicType(req.body) !== "object") {
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res.sendStatus(400);
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return;
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}
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let playerCode = req.body.player_code;
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if (typeof playerCode !== "string") {
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res.sendStatus(400);
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return;
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}
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for (let entry of this.players.values()) {
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if (entry.playerCode === playerCode && entry.expiresMs > Date.now()) {
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let verifyCode = await generateCode(this.controller.config.get("player_auth.code_length"));
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let verifyToken = jwt.sign(
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{
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aud: "player_auth.verify_code",
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exp: Math.floor(entry.expiresMs / 1000),
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verify_code: verifyCode,
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player_code: playerCode,
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},
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this.controller.authSecret
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);
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res.send({ verify_code: verifyCode, verify_token: verifyToken });
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return;
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}
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}
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res.send({ error: true, message: "invalid player_code" });
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}
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async handleVerify(req: Request, res: Response) {
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if (basicType(req.body) !== "object") {
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res.sendStatus(400);
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return;
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}
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let playerCode = req.body.player_code;
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if (typeof playerCode !== "string") {
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res.sendStatus(400);
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return;
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}
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let verifyCode = req.body.verify_code;
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if (typeof verifyCode !== "string") {
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res.sendStatus(400);
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return;
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}
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let verifyToken = req.body.verify_token;
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if (typeof verifyToken !== "string") {
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res.sendStatus(400);
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return;
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}
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try {
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let payload = jwt.verify(
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verifyToken, this.controller.authSecret, { audience: "player_auth.verify_code" }
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) as jwt.JwtPayload;
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if (payload.verify_code !== verifyCode) {
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throw new Error("invalid verify_code");
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}
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if (payload.player_code !== playerCode) {
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throw new Error("invalid player_code");
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}
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} catch (err: any) {
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res.send({ error: true, message: err.message });
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return;
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}
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for (let [player, entry] of this.players) {
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if (entry.playerCode === playerCode && entry.expiresMs > Date.now()) {
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if (entry.verifyCode === verifyCode) {
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let user = this.controller.users.getByName(player);
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if (!user) {
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res.send({ error: true, message: "invalid user" });
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return;
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}
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let token = this.controller.users.signUserToken(user);
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res.send({ verified: true, token });
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return;
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}
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res.send({ verified: false });
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return;
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}
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}
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res.send({ error: true, message: "invalid player_code" });
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}
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async handleFetchPlayerCodeRequest(request: FetchPlayerCodeRequest) {
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let playerCode = await generateCode(this.controller.config.get("player_auth.code_length"));
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let expiresMs = Date.now() + this.controller.config.get("player_auth.code_timeout") * 1000;
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this.players.set(request.player, { playerCode, verifyCode: null, expiresMs });
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return { playerCode, controllerUrl: this.controller.getControllerUrl() };
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}
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async handleSetVerifyCodeRequest(request: SetVerifyCodeRequest) {
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let { player, verifyCode } = request;
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let entry = this.players.get(player);
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if (!entry || entry.expiresMs < Date.now()) {
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throw new lib.RequestError("invalid player");
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}
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entry.verifyCode = verifyCode;
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}
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}
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// For testing only
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export const _generateCode = generateCode;
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