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The role of the master server as the party controlling every part of the cluster is not well reflected in its name and has caused confusion among users on several occasions. Rename master to controller to better reflects its role.
162 lines
5.0 KiB
JavaScript
162 lines
5.0 KiB
JavaScript
/**
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* @module
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*/
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"use strict";
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const libErrors = require("@clusterio/lib/errors");
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const libPlugin = require("@clusterio/lib/plugin");
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const libLuaTools = require("@clusterio/lib/lua_tools");
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/**
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* Splits string into array of strings with max of a certain length
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* @param {Number} chunkSize - Max length of each chunk
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* @param {String} string - String to split into chunks
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* @returns {String[]} Chunks
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*/
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function chunkify(chunkSize, string) {
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return string.match(new RegExp(`.{1,${chunkSize}}`, "g"));
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}
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class InstancePlugin extends libPlugin.BaseInstancePlugin {
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async init() {
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this.playersToRelease = new Set();
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this.disconnecting = false;
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// Handle IPC from scenario script
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this.instance.server.on("ipc-inventory_sync_acquire", content => this.handleAcquire(content)
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.catch(err => this.logger.error(`Error handling ipc-inventory_sync_acquire:\n${err.stack}`)));
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this.instance.server.on("ipc-inventory_sync_release", content => this.handleRelease(content)
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.catch(err => this.logger.error(`Error handling ipc-inventory_sync_release:\n${err.stack}`)));
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this.instance.server.on("ipc-inventory_sync_upload", content => this.handleUpload(content)
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.catch(err => this.logger.error(`Error handling ipc-inventory_sync_upload:\n${err.stack}`)));
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this.instance.server.on("ipc-inventory_sync_download", content => this.handleDownload(content)
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.catch(err => this.logger.error(`Error handling ipc-inventory_sync_download:\n${err.stack}`)));
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}
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onPrepareControllerDisconnect() {
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this.disconnecting = true;
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}
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onControllerConnectionEvent(event) {
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if (event === "connect") {
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this.disconnecting = false;
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(async () => {
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for (let player_name of this.playersToRelease) {
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if (!this.slave.connector.connected || this.disconnecting) {
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return;
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}
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this.playersToRelease.delete(player);
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await this.info.messages.release.send(this.instance, {
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instance_id: this.instance.id,
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player_name,
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});
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}
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})().catch(
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err => this.logger.error(`Unpexpected error releasing queued up players:\n${err.stack}`)
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);
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}
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}
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async handleAcquire(request) {
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let response = {
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player_name: request.player_name,
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status: "error",
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message: "Controller is temporarily unavailable",
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};
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if (this.slave.connector.connected && !this.disconnecting) {
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try {
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response = {
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player_name: request.player_name,
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...await this.info.messages.acquire.send(this.instance, {
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instance_id: this.instance.id,
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player_name: request.player_name,
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}),
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};
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} catch (err) {
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if (!(err instanceof libErrors.SessionLost)) {
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this.logger.error(`Unexpected error sending aquire request:\n${err.stack}`);
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response.message = err.message;
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}
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}
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}
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let json = libLuaTools.escapeString(JSON.stringify(response));
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await this.sendRcon(`/sc inventory_sync.acquire_response("${json}")`, true);
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}
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async handleRelease(request) {
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if (!this.slave.connector.connected) {
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this.playersToRelease.set(request.player_name);
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}
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try {
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await this.info.messages.release.send(this.instance, {
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instance_id: this.instance.id,
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player_name: request.player_name,
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});
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} catch (err) {
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if (err instanceof libErrors.SessionLost) {
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this.playersToRelease.set(request.player_name);
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} else {
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this.logger.error(`Unexpected error releasing player ${request.player_name}:\n${err.stack}`);
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}
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}
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}
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async handleUpload(player_data) {
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if (!this.slave.connector.connected || this.disconnecting) {
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return;
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}
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this.logger.verbose(`Uploading ${player_data.name} (${JSON.stringify(player_data).length / 1000}kB)`);
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try {
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await this.info.messages.upload.send(this.instance, {
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instance_id: this.instance.id,
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player_name: player_data.name,
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player_data: player_data,
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});
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} catch (err) {
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if (!(err instanceof libErrors.SessionLost)) {
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this.logger.error(`Unexpected error uploading inventory for ${player_data.name}:\n${err.stack}`);
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}
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return;
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}
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await this.sendRcon(
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`/sc inventory_sync.confirm_upload("${player_data.name}", ${player_data.generation})`, true
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);
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}
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async handleDownload(request) {
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const player_name = request.player_name;
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this.logger.verbose(`Downloading ${player_name}`);
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let response = await this.info.messages.download.send(this.instance, {
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instance_id: this.instance.id,
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player_name,
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});
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if (!response.player_data) {
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await this.sendRcon(`/sc inventory_sync.download_inventory('${player_name}',nil,0,0)`, true);
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return;
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}
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const chunkSize = this.instance.config.get("inventory_sync.rcon_chunk_size");
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const chunks = chunkify(chunkSize, JSON.stringify(response.player_data));
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this.logger.verbose(`Sending inventory for ${player_name} in ${chunks.length} chunks`);
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for (let i = 0; i < chunks.length; i++) {
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// this.logger.verbose(`Sending chunk ${i+1} of ${chunks.length}`)
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const chunk = libLuaTools.escapeString(chunks[i]);
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await this.sendRcon(
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`/sc inventory_sync.download_inventory('${player_name}','${chunk}',${i + 1},${chunks.length})`,
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true
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);
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}
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}
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}
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module.exports = {
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InstancePlugin,
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};
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