Files
factorio-clusterio/packages/lib/users.js
T
Hornwitser 04852196ad Rename play time to online time
Be a bit more accurate in the online time stat name and call it for what
it is.  It counts time spend online on the server, not necessarily
time spent playing.
2022-07-20 13:18:47 +02:00

615 lines
16 KiB
JavaScript

/**
* User and permissions library
*
* Defines data types for users, roles and permissions.
*
* @author Hornwitser
* @module lib/users
*/
"use strict";
const jwt = require("jsonwebtoken");
const libErrors = require("./errors");
const PlayerStats = require("./PlayerStats");
/**
* Represents a permission that can be granted
* @static
*/
class Permission {
constructor(name, title, description, grantByDefault) {
this.name = name;
this.title = title;
this.description = description;
this.grantByDefault = grantByDefault;
}
}
const permissions = new Map();
/**
* Define a new user permission for Clusterio
*
* Defines a permission for use in Clusterio. Defined permissions can be
* granted to roles, and checked on users. Name should be `lower_case`
* style and start with the plugin name followed by a dot.
*
* @param {Object} def - The definition for the permission.
* @param {string} def.name - The internal name for the permission.
* @param {string} def.title - User facing name for permission.
* @param {string} def.description - User facing description.
* @param {boolean} def.grantByDefault -
* If true this role is granted by the generated Player role by default.
*
*/
function definePermission({ name, title, description, grantByDefault=false }) {
if (typeof name !== "string" || !name.length) {
throw new Error("Expected name to be a non-empty string");
}
if (typeof title !== "string" || !title.length) {
throw new Error("Expected title to be a non-empty string");
}
if (typeof description !== "string" || !description.length) {
throw new Error("Expected description to be a non-empty string");
}
if (typeof grantByDefault !== "boolean") {
throw new Error("Expected grantByDefault to be a boolean");
}
if (permissions.has(name)) {
throw new Error(`Permission '${name}' is already defined`);
}
permissions.set(name, new Permission(name, title, description, grantByDefault));
}
/**
* Represents a collection of granted permissions
* @static
*/
class Role {
constructor(serializedRole) {
this.id = serializedRole.id;
this.name = serializedRole.name;
this.description = serializedRole.description;
this.permissions = new Set(serializedRole.permissions);
}
serialize() {
return {
id: this.id,
name: this.name,
description: this.description,
permissions: [...this.permissions],
};
}
grantDefaultPermissions() {
for (let permission of permissions.values()) {
if (permission.grantByDefault) {
this.permissions.add(permission.name);
}
}
}
}
/**
* Ensure the default admin role has full access
*
* Ensures the role with id 0 exisits and has the core.admin permission.
*
* @param {Map<number, module:lib/user.Role>} roles - role storage to modify.
* @returns {module:lib/permission.Role} the default admin role
* @static
*/
function ensureDefaultAdminRole(roles) {
let admin = roles.get(0);
if (!admin) {
admin = new Role({ id: 0, name: "Cluster Admin", description: "Cluster wide administrator." });
roles.set(0, admin);
}
admin.permissions.add("core.admin");
return admin;
}
/**
* Ensure the default player role has default accesses
*
* Ensures the role with id 1 exists and has all the permissions that are
* assigned by default. Note that this may not be the same role as the one
* that is assigned to new users by default.
*
* @param {Map<number, module:lib/user.Role>} roles - role storage to modify.
* @static
*/
function ensureDefaultPlayerRole(roles) {
let player = roles.get(1);
if (!player) {
player = new Role({ id: 1, name: "Player", description: "Default player role." });
roles.set(1, player);
}
player.grantDefaultPermissions();
}
/**
* Represeents a user in the cluster
*
* Holds data about a Factorio user in the cluster.
* @static
*/
class User {
constructor(serializedUser, loadedRoles) {
/**
* Factorio user name.
* @type {string}
*/
this.name = serializedUser.name;
/**
* Instances this user is online on.
* @type {Set<number>}
*/
this.instances = new Set();
/**
* Unix time in seconds the user token must be issued after to be valid.
* @type {number}
*/
this.tokenValidAfter = serializedUser.token_valid_after || 0;
/**
* True if the user is promoted to admin on the Factorio instances.
* @type {boolean}
*/
this.isAdmin = Boolean(serializedUser.is_admin);
/**
* True if the user is whitelisted on the Factorio instances.
* @type {boolean}
*/
this.isWhitelisted = Boolean(serializedUser.is_whitelisted);
/**
* True if the user is banned from Factorio instances.
* @type {boolean}
*/
this.isBanned = Boolean(serializedUser.is_banned);
/**
* Reason for being banned. Ignored if isBanned is false.
* @type {string}
*/
this.banReason = serializedUser.ban_reason || "";
/**
* Roles this user has
* @type {Set<module:lib/permissions.Role>}
*/
this.roles = new Set();
if (serializedUser.roles) {
for (let roleId of serializedUser.roles) {
let role = loadedRoles.get(roleId);
if (role) {
this.roles.add(role);
}
}
}
/**
* Per instance statistics for the player this user account is tied to.
* @type {Map<number, module:lib/PlayerStats>}
*/
this.instanceStats = new Map(
(serializedUser.instance_stats ? serializedUser.instance_stats : []).map(
([id, stats]) => [id, new PlayerStats(stats)]
)
);
/**
* Combined statistics for the player this user account is tied to.
* @type {module:lib/PlayerStats}
*/
this.playerStats = this._calculatePlayerStats();
/**
* True if this user object has been removed from the cluster.
* @type {boolean}
*/
this.isDeleted = false;
}
serialize() {
let serialized = {
name: this.name,
};
if (this.roles.size) {
serialized.roles = [...this.roles].map(role => role.id);
}
if (this.tokenValidAfter) {
serialized.token_valid_after = this.tokenValidAfter;
}
if (this.isAdmin) {
serialized.is_admin = true;
}
if (this.isWhitelisted) {
serialized.is_whitelisted = true;
}
if (this.isBanned) {
serialized.is_banned = true;
}
if (this.banReason) {
serialized.ban_reason = this.banReason;
}
if (this.instanceStats.size) {
serialized.instance_stats = [...this.instanceStats].map(([id, stats]) => [id, stats.toJSON()]);
}
return serialized;
}
/**
* Generate access token for this user
*
* @param {string} secret - Secret to sign token with.
* @returns {string} JWT access token for the user.
*/
createToken(secret) {
return jwt.sign({ aud: "user", user: this.name }, Buffer.from(secret, "base64"));
}
/**
* Invalidate current tokens for the user
*
* Sets the tokenValidAfter property to the current time, which causes
* all currently issued tokens for the user to become invalid.
*/
invalidateToken() {
this.tokenValidAfter = Math.floor(Date.now() / 1000);
}
/**
* Check if a given permission is granted
*
* Checks the roles the user is member of for one that grants the given
* permission. If the permission is not granted for the user a
* "Permission denied" error is thrown.
*
* @param {string} permission - The permission to check for.
* @throws {Error} If the given permission does not exist.
* @throws {module:lib/errors.PermissionError} if the user does noh have the given permission.
*/
checkPermission(permission) {
if (!permissions.has(permission)) {
throw new Error(`permission ${permission} does not exist`);
}
for (let role of this.roles) {
if (role.permissions.has("core.admin") || role.permissions.has(permission)) {
return;
}
}
throw new libErrors.PermissionError("Permission denied");
}
notifyJoin(instance_id) {
this.instances.add(instance_id);
User.onlineUsers.add(this);
}
notifyLeave(instance_id) {
this.instances.delete(instance_id);
if (!this.instances.size) {
User.onlineUsers.delete(this);
}
}
recalculatePlayerStats() {
this.playerStats = this._calculatePlayerStats();
}
_calculatePlayerStats() {
let playerStats = new PlayerStats();
for (let instanceStats of this.instanceStats.values()) {
if (!playerStats.lastJoinAt || instanceStats.lastJoinAt > playerStats.lastJoinAt) {
playerStats.lastJoinAt = instanceStats.lastJoinAt;
}
if (!playerStats.lastLeaveAt || instanceStats.lastLeaveAt > playerStats.lastLeaveAt) {
playerStats.lastLeaveAt = instanceStats.lastLeaveAt;
playerStats.lastLeaveReason = instanceStats.lastLeaveReason;
}
playerStats.joinCount += instanceStats.joinCount;
playerStats.onlineTimeMs += instanceStats.onlineTimeMs;
}
return playerStats;
}
}
/**
* Set of users currently online in the cluster.
* @type {module:lib/users.User}
*/
User.onlineUsers = new Set();
// Definitions for the built in permissions used in Clusterio.
// description should answer "this permission allows you to ___"
definePermission({
name: "core.admin",
title: "Administrator",
description: "Bypass all permission checks.",
});
definePermission({
name: "core.control.connect",
title: "Connect to WebSocket",
description: "Connect to the master's WebSocket control interface.",
grantByDefault: true,
});
definePermission({
name: "core.master.get_config",
title: "Get master config",
description: "Get the config of master.",
});
definePermission({
name: "core.master.update_config",
title: "Modify master config",
description: "Modify the master config or entries of the master config.",
});
definePermission({
name: "core.slave.list",
title: "List slaves",
description: "Get the full list of slaves in the cluster.",
grantByDefault: true,
});
definePermission({
name: "core.slave.subscribe",
title: "Subscribe to slave updates",
description: "Subscribe to be notified on updates on the details of slaves.",
grantByDefault: true,
});
definePermission({
name: "core.slave.generate_token",
title: "Generate slave token",
description: "Generate tokens for slaves to connect to the cluster with.",
});
definePermission({
name: "core.slave.create_config",
title: "Create slave config",
description: "Create slave configs via the master server.",
});
definePermission({
name: "core.instance.get",
title: "Get instance",
description: "Get the details of an instance in the cluster.",
grantByDefault: true,
});
definePermission({
name: "core.instance.list",
title: "List instances",
description: "Get the full list of instances in the cluster.",
grantByDefault: true,
});
definePermission({
name: "core.instance.subscribe",
title: "Subscribe to instance updates",
description: "Subscribe to be notified on updates on the details and status of instances.",
grantByDefault: true,
});
definePermission({
name: "core.instance.create",
title: "Create instance",
description: "Create new instances on the master server.",
});
definePermission({
name: "core.instance.get_config",
title: "Get instance config",
description: "Get the config of instances.",
});
definePermission({
name: "core.instance.update_config",
title: "Modify instance config",
description: "Modify the config or entries of the config for instances.",
});
definePermission({
name: "core.instance.assign",
title: "Assign instance",
description: "Assign or reassign instances to a slave.",
});
definePermission({
name: "core.instance.save.list",
title: "List saves",
description: "List the saves currently on the instance.",
});
definePermission({
name: "core.instance.save.list_subscribe",
title: "Subscribe to save list updatess",
description: "Subscribe to be notifed on updates to the list of saves of instances.",
});
definePermission({
name: "core.instance.save.create",
title: "Create new save",
description: "Create new savegames on instances.",
});
definePermission({
name: "core.instance.save.rename",
title: "Rename save",
description: "Rename savegames on instances.",
});
definePermission({
name: "core.instance.save.copy",
title: "Copy save",
description: "Create copies of savegames on instances.",
});
definePermission({
name: "core.instance.save.delete",
title: "Delete save",
description: "Delete savegames on instances.",
});
definePermission({
name: "core.instance.save.upload",
title: "Upload save",
description: "Upload savegames to instances.",
});
definePermission({
name: "core.instance.save.transfer",
title: "Transfer save",
description: "Transfer savegames between instances.",
});
definePermission({
name: "core.instance.save.download",
title: "Download save",
description: "Download savegames from instances.",
});
definePermission({
name: "core.instance.export_data",
title: "Export locale and icons",
description: "Export the the locale and icons from an instance and upload it to the master.",
});
definePermission({
name: "core.instance.extract_players",
title: "Extract player stats from running save",
description: "Run extraction to create a user for each player in the save and set the online time from the save.",
});
definePermission({
name: "core.instance.start",
title: "Start instance",
description: "Start instances.",
});
definePermission({
name: "core.instance.load_scenario",
title: "Load scenario",
description: "Start instances by loading a scenario.",
});
definePermission({
name: "core.instance.stop",
title: "Stop instance",
description: "Stop instances.",
});
definePermission({
name: "core.instance.kill",
title: "Kill instance",
description: "Terminate running instances without saving or cleanup.",
});
definePermission({
name: "core.instance.delete",
title: "Delete instance",
description: "Delete instances (includes config and all files stored like saves and logs).",
});
definePermission({
name: "core.instance.send_rcon",
title: "Send RCON",
description: "Send arbitrary RCON commands to instances.",
});
definePermission({
name: "core.permission.list",
title: "List permissions",
description: "Get the full list of permissions in the cluster.",
grantByDefault: true,
});
definePermission({
name: "core.role.list",
title: "List roles",
description: "Get the full list of roles and their permissions in the cluster.",
grantByDefault: true,
});
definePermission({
name: "core.role.create",
title: "Create role",
description: "Create new roles with permissions.",
});
definePermission({
name: "core.role.update",
title: "Update role",
description: "Edit existing roles including permissions they grant.",
});
definePermission({
name: "core.role.delete",
title: "Delete role",
description: "Permanently delete roles.",
});
definePermission({
name: "core.user.get",
title: "Get user",
description: "Get the details of a user in the cluster.",
});
definePermission({
name: "core.user.list",
title: "List users",
description: "Get the full list of users in the cluster.",
});
definePermission({
name: "core.user.subscribe",
title: "Subscribe to user updates",
description: "Subscribe to be notified on updates on the details and status of users.",
});
definePermission({
name: "core.user.create",
title: "Create users",
description: "Create user acounts with a given name.",
});
definePermission({
name: "core.user.update_roles",
title: "Update user roles",
description: "Add or remove any role to any user.",
});
definePermission({
name: "core.user.set_admin",
title: "Set user admin status",
description: "Promote or demote any user to Factorio admin.",
});
definePermission({
name: "core.user.set_banned",
title: "Set user ban status",
description: "Ban or unban any user.",
});
definePermission({
name: "core.user.set_whitelisted",
title: "Set user whitelist status",
description: "Add or remove any user to/from the whitelist.",
});
definePermission({
name: "core.user.delete",
title: "Delete user",
description: "Delete users and all data stored for them.",
});
definePermission({
name: "core.log.follow",
title: "Follow cluster log",
description: "Receive new entries in the cluster log. Required to see instance console.",
});
definePermission({
name: "core.log.query",
title: "Query cluster log",
description: "Query past entries in the cluster log. Required to see past entries in instance console.",
});
definePermission({
name: "core.debug.dump_ws",
title: "Dump WebSocket",
description: "Dump all WebSocket communicatation from the master.",
});
module.exports = {
Permission,
Role,
User,
permissions,
definePermission,
ensureDefaultAdminRole,
ensureDefaultPlayerRole,
};