mirror of
https://github.com/clusterio/clusterio.git
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297 lines
11 KiB
JavaScript
297 lines
11 KiB
JavaScript
var fs = require('fs');
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var needle = require("needle");
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var child_process = require('child_process');
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// require config.json
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var config = require('./config');
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var instance = process.argv[2];
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if(!instance){
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console.error("Usage: node client.js [instance name]")
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process.exit(1)
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}
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if(!fs.existsSync("./instances/")){
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fs.mkdirSync("instances");
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}
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var instancedirectory = './instances/'+instance;
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if (!fs.existsSync(instancedirectory)){
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fs.mkdirSync(instancedirectory);
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fs.mkdirSync(instancedirectory + "/script-output/");
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fs.writeFileSync(instancedirectory + "/script-output/output.txt", "")
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fs.writeFileSync(instancedirectory + "/script-output/orders.txt", "")
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fs.writeFileSync(instancedirectory + "/script-output/txbuffer.txt", "")
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fs.mkdirSync(instancedirectory + "/mods/")
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fs.symlinkSync('../../../clusterio_0.0.3',instancedirectory + "/mods/clusterio_0.0.3",'junction')
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fs.writeFileSync(instancedirectory + "/config.ini", "[path]\r\n\
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read-data=__PATH__executable__\\..\\..\\data\r\n\
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write-data=__PATH__executable__\\..\\..\\..\\instances\\"+instance+"\r\n\
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");
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var instconf = {
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"factorioPort": Math.floor(Math.random()*65535),
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"clientPort": Math.floor(Math.random()*65535),
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"clientPassword": Math.random().toString(36).replace(/[^a-z]+/g, '').substr(0, 8),
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}
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console.log(instconf)
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fs.writeFileSync(instancedirectory + "/config.json", JSON.stringify(instconf, null, 4));
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var serversettings = {
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"name": config.username +"'s clusterio "+instance,
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"description": config.description,
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"tags": ["clusterio"],
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"max_players": "20",
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"visibility": "lan",
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"username": config.username,
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"token": config.usertoken,
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"game_password": config.game_password,
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"verify_user_identity": config.verify_user_identity,
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"admins":[config.username],
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"allow_commands":config.allow_commands,
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"autosave_interval":10,
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"autosave_slots":5,
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"afk_autokick_interval":0,
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"auto_pause":config.auto_pause
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}
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fs.writeFileSync(instancedirectory + "/server-settings.json", JSON.stringify(serversettings, null, 4));
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var createSave = child_process.spawnSync(
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'./' + config.factorioDirectory + '/bin/x64/factorio.exe',
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[
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'-c',instancedirectory+'/config.ini',
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'--create',instancedirectory+'/save.zip',
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]
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)
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}
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var instanceconfig = require(instancedirectory+'/config');
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process.on('SIGINT', function() {
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console.log("Caught interrupt signal");
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//serverprocess.stdin.write('/quit')
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});
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//var serverprocess = child_process.exec(commandline)
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var serverprocess = child_process.spawn(
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'./' + config.factorioDirectory + '/bin/x64/factorio.exe',
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[
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'-c',instancedirectory+'/config.ini',
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'--start-server',instancedirectory+'/save.zip',
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'--rcon-port',instanceconfig.clientPort,
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'--rcon-password',instanceconfig.clientPassword,
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'--server-settings',instancedirectory+'/server-settings.json',
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'--port',instanceconfig.factorioPort
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],
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{
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'stdio':['pipe','pipe','pipe']
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}
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)
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serverprocess.on('close', (code) => {
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console.log(`child process exited with code ${code}`);
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process.exit();
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});
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serverprocess.stdout.on('data', (chunk) => {
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console.log('OUT: '+chunk);
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})
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serverprocess.stderr.on('data', (chunk) => {
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console.log('ERR: '+chunk);
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})
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// connect us to the server with rcon
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// IP, port, password
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var Rcon = require('simple-rcon');
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var client = new Rcon({
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host: 'localhost',
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port: instanceconfig.clientPort,
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password: instanceconfig.clientPassword,
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timeout: 0
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});
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// wait a few seconds to let the server finish starting before connecting rcon
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//TODO: catch '2.033 Info RemoteCommandProcessor.cpp:97: Starting RCON interface at port 35002' from stdout maybe?
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setTimeout(() => { client.connect(); }, 5000);
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client.on('authenticated', function() {
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console.log('Authenticated!');
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}).on('connected', function() {
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console.log('Connected!');
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getID();
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}).on('disconnected', function() {
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console.log('Disconnected!');
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// now reconnect
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client.connect();
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});
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// set some globals
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confirmedOrders = [];
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lastSignalCheck = Date.now();
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// world IDs ------------------------------------------------------------------
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function getID() {
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var payload = {
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time : Date.now(),
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rconPort : instanceconfig.clientPort,
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rconPassword : instanceconfig.clientPassword,
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serverPort : instanceconfig.factorioPort,
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unique : instanceconfig.clientPassword.hashCode()
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}
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require('getmac').getMac(function(err,mac){
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if (err) throw err
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payload.mac = mac
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console.log(payload)
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needle.post(config.masterIP + ":" + config.masterPort + '/getID', payload, function(err, response, body){
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if(response && response.body) {
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// In the future we might be interested in whether or not we actually manage to send it, but honestly I don't care.
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console.log(response.body)
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}
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} );
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})
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}
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// provide items --------------------------------------------------------------
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// trigger when something happens to output.txt
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fs.watch(instancedirectory + "/script-output/output.txt", function(eventType, filename) {
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// get array of lines in file
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items = fs.readFileSync(instancedirectory + "/script-output/output.txt", "utf8").split("\n");
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// if you found anything, reset the file
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if(items[0]) {
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fs.writeFileSync(instancedirectory + "/script-output/output.txt", "")
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}
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for(i = 0;i < items.length; i++) {
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if(items[i]) {
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g = items[i].split(" ");
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g[0] = g[0].replace("\u0000", "");
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// console.log("exporting " + JSON.stringify(g));
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// send our entity and count to the master for him to keep track of
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needle.post(config.masterIP + ":" + config.masterPort + '/place', {name:g[0], count:g[1]},
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function(err, resp, body){
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// console.log(body);
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});
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}
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}
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})
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// request items --------------------------------------------------------------
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setInterval(function() {
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// get array of lines in file
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items = fs.readFileSync(instancedirectory + "/script-output/orders.txt", "utf8").split("\n");
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// if we actually got anything from the file, proceed and reset file
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if(items[0]) {
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fs.writeFileSync(instancedirectory + "/script-output/orders.txt", "");
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// prepare a package of all our requested items in a more tranfer friendly format
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var preparedPackage = {};
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for(i = 0;i < items.length; i++) {
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(function(i){
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if(items[i]) {
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items[i] = items[i].split(" ");
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items[i][0] = items[i][0].replace("\u0000", "");
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items[i][0] = items[i][0].replace(",", "");
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if(preparedPackage[items[i][0]]){
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if(typeof Number(preparedPackage[items[i][0]].count) == "number" && typeof Number(items[i][1]) == "number") {
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preparedPackage[items[i][0]] = {"name":items[i][0], "count":Number(preparedPackage[items[i][0]].count) + Number(items[i][1])};
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} else if (typeof Number(items[i][1]) == "number") {
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preparedPackage[items[i][0]] = {"name":items[i][0], "count":Number(items[i][1])};
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}
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} else if (typeof Number(items[i][1]) == "number") {
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preparedPackage[items[i][0]] = {"name":items[i][0], "count":Number(items[i][1])};
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}
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}
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})(i);
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}
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// request our items, one item at a time
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for(i = 0;i<Object.keys(preparedPackage).length;i++){
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console.log(preparedPackage[Object.keys(preparedPackage)[i]])
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needle.post(config.masterIP + ":" + config.masterPort + '/remove', preparedPackage[Object.keys(preparedPackage)[i]], function(err, response, body){
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if(response && response.body && typeof response.body == "object") {
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// buffer confirmed orders
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confirmedOrders[confirmedOrders.length] = {[response.body.name]: response.body.count}
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}
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});
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}
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// if we got some confirmed orders
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// console.log("Importing " + confirmedOrders.length + " items! " + JSON.stringify(confirmedOrders));
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sadas = JSON.stringify(confirmedOrders)
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confirmedOrders = [];
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// send our RCON command with whatever we got
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client.exec("/silent-command remote.call('clusterio', 'importMany', '" + sadas + "')");
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}
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}, 3000)
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// COMBINATOR SIGNALS ---------------------------------------------------------
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// get inventory from Master and RCON it to our slave
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setInterval(function() {
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needle.get(config.masterIP + ":" + config.masterPort + '/inventory', function(err, response, body){
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if(response && response.body) {
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// Take the inventory we (hopefully) got and turn it into the format LUA accepts
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// console.log(response.body)
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var inventory = response.body;
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var inventoryFrame = {};
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for(i = 0;i<inventory.length;i++) {
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inventoryFrame[inventory[i].name] = Number(inventory[i].count);
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}
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// console.log("RCONing inventory! " + JSON.stringify(inventoryFrame));
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client.exec("/silent-command remote.call('clusterio', 'receiveInventory', '" + JSON.stringify(inventoryFrame) + "')");
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}
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});
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}, 1000)
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// send any signals the slave has been told to send
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setInterval(function() {
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// Fetch combinator signals from the server
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needle.post(config.masterIP + ":" + config.masterPort + '/readSignal', {since:lastSignalCheck}, function(err, response, body){
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if(response && response.body && typeof response.body == "object" && response.body[0]) {
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// Take the new combinator frames and compress them so we can use a single command
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frameset = [];
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for(i=0;i<response.body.length;i++) {
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frameset[i] = response.body[i].frame;
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}
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// console.log(frameset);
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// Send all our compressed frames
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client.exec("/silent-command remote.call('clusterio', 'receiveMany', '" + JSON.stringify(frameset) + "')");
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}
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});
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// after fetching all the latest frames, we take a timestamp. During the next iteration, we fetch all frames submitted after this.
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lastSignalCheck = Date.now();
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// get outbound frames from file and send to master
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// get array of lines in file, each line should correspond to a JSON encoded frame
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signals = fs.readFileSync(instancedirectory + "/script-output/txbuffer.txt", "utf8").split("\n");
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// if we actually got anything from the file, proceed and reset file
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if(signals[0]) {
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fs.writeFileSync(instancedirectory + "/script-output/txbuffer.txt", "");
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// loop through all our frames
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for(i = 0;i < signals.length; i++) {
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(function(i){
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if(signals[i]) {
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// signals[i] is a JSON array called a "frame" of signals. We timestamp it for storage on master
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// then we unpack and RCON in this.frame to the game later.
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framepart = JSON.parse(signals[i])
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doneframe = {
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time: Date.now(),
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frame: framepart, // thats our array of objects(single signals)
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}
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// console.log(doneframe)
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needle.post(config.masterIP + ":" + config.masterPort + '/setSignal', doneframe, function(err, response, body){
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if(response && response.body) {
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// In the future we might be interested in whether or not we actually manage to send it, but honestly I don't care.
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}
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});
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}
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})(i);
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}
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}
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}, 1000)
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// simple string hasher
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String.prototype.hashCode = function(){
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var hash = 0;
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if (this.length == 0) return hash;
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for (i = 0; i < this.length; i++) {
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char = this.charCodeAt(i);
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hash = ((hash<<5)-hash)+char;
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hash = hash & hash; // Convert to 32bit integer
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}
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return hash;
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}
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