Files
factorio-clusterio/packages/lib/factorio/patch.js
T
Hornwitser a17e9295e7 Use relative imports in lib
Use relative imports in lib to avoid an issue with webpack thinking
absolute imports inside @clusterio/lib are for a separate module and
giving out warnings for it being missing in package.json.
2021-03-07 15:14:38 +01:00

300 lines
8.0 KiB
JavaScript

// Library for patching Factorio saves with scenario code.
"use strict";
const events = require("events");
const fs = require("fs-extra");
const JSZip = require("jszip");
const path = require("path");
const semver = require("semver");
const libHash = require("../hash");
const knownScenarios = {
// First seen in 0.17.63
"4e866186ebe297f1038fd325b09df1a1f5e2fdd1": {
"name": "freeplay",
"modules": [
"freeplay",
"silo-script",
],
},
};
/**
* Returns the root folder in the zip file
*
* Returns the name of the folder that all files in the zip file is
* contained in. Throws an error if there are multiple such folders.
*
* @param {JSZip} zip - Zip to search through.
* @returns {string} name of the root folder.
* @memberof module:lib/factorio
* @private
* @inner
*/
function findRoot(zip) {
let root = null;
zip.forEach((relativePath, file) => {
let index = relativePath.indexOf("/");
if (index === -1) {
throw new Error(`Zip contains file '${relativePath}' in root dir`);
}
let pathRoot = relativePath.slice(0, index);
if (root === null) {
root = pathRoot;
} else if (root !== pathRoot) {
throw new Error("Zip contains multiple root folders");
}
});
if (root === null) {
throw new Error("Empty zip file");
}
return root;
}
/**
* Generates control.lua code for loading the Clusterio modules
*
* @param {Object} patchInfo - The patch info files's json content
* @returns {string} Generated control.lua code.
* @memberof module:lib/factorio
* @private
* @inner
*/
function generateLoader(patchInfo) {
let lines = [
"-- Auto generated scenario module loader created by Clusterio",
"-- Modifications to this file will be lost when loaded in Clusterio",
`clusterio_patch_number = ${patchInfo.patch_number}`,
"",
'local event_handler = require("event_handler")',
"",
"-- Scenario modules",
];
for (let moduleName of patchInfo["scenario"]["modules"]) {
lines.push(`event_handler.add_lib(require("${moduleName}"))`);
}
lines.push(...[
"",
"-- Clusterio modules",
]);
for (let module of patchInfo["modules"]) {
for (let file of module["files"]) {
let requirePath = `modules/${module.name}/${file["path"].slice(0, -4)}`;
if (file["load"]) {
lines.push(`event_handler.add_lib(require("${requirePath}"))`);
}
if (file["require"]) {
lines.push(`require("${requirePath}")`);
}
}
}
// End last line with a newline
lines.push("");
return lines.join("\n");
}
/**
* Reorders modules to satisfy their dependencies
*
* Looks through and reorders the array of module definitions in order to
* satisfy the property that dependencies are earlier in the array than
* their dependents. Throws an error if this is not possible.
*
* @param {Array<Object>} modules - Array of modules to reorder
* @memberof module:lib/factorio
* @private
* @inner
*/
function reorderDependencies(modules) {
let index = 0;
let present = new Map();
let hold = new Map();
reorder: while (index < modules.length) {
let module = modules[index];
if (semver.valid(module.version) === null) {
throw new Error(`Invalid version '${module.version}' for module ${module.name}`);
}
for (let [dependency, requirement] of Object.entries(module.dependencies)) {
if (semver.validRange(requirement) === null) {
throw new Error(
`Invalid version range '${requirement}' for dependency ${dependency} on module ${module.name}`
);
}
if (present.has(dependency)) {
if (!semver.satisfies(present.get(dependency), requirement)) {
throw new Error(`Module ${module.name} requires ${dependency} ${requirement}`);
}
// We have an unmet dependency, take it out and continue
} else {
if (hold.has(dependency)) {
hold.get(dependency).push(module);
} else {
hold.set(dependency, [module]);
}
modules.splice(index, 1);
continue reorder;
}
}
// No unmet dependencies, record and continue
present.set(module.name, module.version);
index += 1;
if (hold.has(module.name)) {
modules.splice(index, 0, ...hold.get(module.name));
hold.delete(module.name);
}
}
if (!hold.size) {
return;
}
// There are three reasons for a module to end up being held: The module depends
// on a module that is missing, the module is part of a dependency loop, or the
// the module depends on a module that satisfy any of these conditions.
let remaining = new Map();
for (let heldModules of hold.values()) {
for (let module of heldModules) {
remaining.set(module.name, module);
}
}
// Start with a random module from the remaining modules
for (let module of remaining.values()) {
let cycle = [];
while (true) {
// Find an unmet dependency
let dependency = Object.keys(module.dependencies).find(name => !present.has(name));
if (!remaining.has(dependency)) {
// There's no module being held up by this dependency, the
// dependency is missing.
throw new Error(`Missing dependency ${dependency} for module ${module.name}`);
}
if (cycle.includes(module.name)) {
cycle.push(module.name);
cycle.splice(0, cycle.indexOf(module.name));
throw new Error(`Module dependency loop detected: ${cycle.join(" -> ")}`);
}
cycle.push(module.name);
module = remaining.get(dependency);
}
}
}
/**
* Patch a save with the given modules
*
* Adds the modules given by the modules parameter to the save located
* at savePath and rewrites the control.lua in the save to load the
* modules that were added. Will also remove any previous module
* located in the save.
*
* @param {string} savePath - Path to the Factorio save to patch.
* @param {Array<Object>} modules - Description of the modules to patch.
* @memberof module:lib/factorio
*/
async function patch(savePath, modules) {
let zip = await JSZip.loadAsync(await fs.readFile(savePath));
let root = zip.folder(findRoot(zip));
let patchInfoFile = root.file("clusterio.json");
let patchInfo;
if (patchInfoFile !== null) {
let content = await patchInfoFile.async("string");
patchInfo = JSON.parse(content);
// No info file present, try to detect if it's a known compatible scenario.
} else {
let controlStream = root.file("control.lua").nodeStream("nodebuffer");
let controlHash = await libHash.hashStream(controlStream);
if (controlHash in knownScenarios) {
patchInfo = {
"scenario": knownScenarios[controlHash],
};
} else {
throw new Error(`Unable to patch save, unknown scenario (${controlHash})`);
}
}
// Increment patch number
patchInfo["patch_number"] = (patchInfo["patch_number"] || 0) + 1;
// Remove any existing modules from the save
patchInfo["modules"] = [];
for (let file of root.file(/^modules\//)) {
zip.remove(file.name);
}
reorderDependencies(modules);
// Add the modules to the save.
for (let module of modules) {
let moduleDir = root.folder(`modules/${module.name}`);
let moduleInfo = {
"name": module.name,
"files": [],
};
let dirs = [[module.path, ""]];
while (dirs.length) {
let [dir, relativeDir] = dirs.pop();
for (let entry of await fs.readdir(dir, { withFileTypes: true })) {
let fsPath = path.join(dir, entry.name);
let relativePath = path.posix.join(relativeDir, entry.name);
if (entry.isFile()) {
moduleDir.file(relativePath, await fs.readFile(fsPath));
moduleInfo["files"].push({
"path": relativePath,
"load": module.load.includes(relativePath),
"require": module.require.includes(relativePath),
});
} else if (entry.isDirectory()) {
dirs.push([fsPath, relativePath]);
}
}
}
patchInfo["modules"].push(moduleInfo);
}
// Add loading code and patch info
root.file("control.lua", generateLoader(patchInfo));
root.file("clusterio.json", JSON.stringify(patchInfo, null, 4));
// Write back the save
let stream = zip.generateNodeStream({ compression: "DEFLATE" });
let pipe = stream.pipe(fs.createWriteStream(savePath));
await events.once(pipe, "finish");
}
module.exports = {
patch,
// For testing only
_findRoot: findRoot,
_generateLoader: generateLoader,
_reorderDependencies: reorderDependencies,
};