mirror of
https://github.com/clusterio/clusterio.git
synced 2026-11-11 23:04:52 +09:00
Migrate the usage of CommonJS specific code and imports to ESM. Roughly summarised this: - Changes all require() calls to import statement or expressions. - Changes usage of module.exports to export statements. - Replaces require.resolve with import.meta.resolve. - Replaces conditional imports with conditional subpath imports. - Replaces module === require.main with import.meta.main. - Adds the full filename with extention to all relative imports. - Changes all usage of __dirname and __filename to their import.meta equivalents. - Sets "type": "module" in package.json files. - Removes usage of "use strict". - Adds .ts an an alias of .js for the webpack build. Due to differences in how require and import resolves files the plugin entrypoints will have to include the filename and extension after this migration in order to work.
325 lines
9.7 KiB
JavaScript
325 lines
9.7 KiB
JavaScript
import assert from "node:assert/strict";
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import events from "node:events";
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import fs from "node:fs/promises";
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import path from "node:path";
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import * as lib from "@clusterio/lib";
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import { InstanceManager } from "@clusterio/controller";
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import { FactorioServer, _getFactorioVersion } from "@clusterio/host/dist/node/src/server.js";
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import { logger } from "@clusterio/lib";
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import { slowTest, factorioDir, requiresFactorio } from "./index.js";
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describe("Integration of host/src/server", function() {
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requiresFactorio(this);
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describe("getFactorioVersion()", function() {
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it("should get a version from factorio's changelog.txt", async function() {
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function checkVersion(version) {
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if (!/^\d+\.\d+\.\d+$/.test(version)) {
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assert.fail(`Detected version '${version}' does not followed the format x.y.z`);
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}
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}
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let version = await _getFactorioVersion(factorioDir);
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if (version !== null) {
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checkVersion(version);
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} else {
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for (let name of await fs.readdir(factorioDir)) {
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// Avoid any fancy directory detection in order to follow symlinks
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version = await _getFactorioVersion(path.join(factorioDir, name));
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if (version !== null) {
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checkVersion(version);
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}
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}
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}
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});
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});
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describe("class FactorioServer", function() {
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let writePath = path.join("temp", "test", "integration");
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let server = new FactorioServer(factorioDir, writePath, {});
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let logFile;
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before(async function() {
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// Delete result from previous run of these tests
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await fs.rm(writePath, { force: true, recursive: true, maxRetries: 10 });
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await fs.mkdir(writePath, { recursive: true });
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logFile = (await fs.open(path.join(writePath, "log.txt"), "w")).createWriteStream({ encoding: "utf8" });
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server.on("output", function(output) {
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if (output.source === "stderr") {
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// Factorio doesn't print on stderr but sometimes on
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// Travis a BrokenPipeError is printed on stderr after
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// the server has closed for mysterious reasons.
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// I have no idea what causes it, but it causes a write
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// after end error if not handled.
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logger.error(`Factorio stderr: ${JSON.stringify(output)}`);
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return;
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}
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logFile.write(`${JSON.stringify(output)}\n`);
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});
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// Initialize sever.
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await server.init();
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});
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after(function() {
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logFile.end();
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});
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describe(".exampleSettings()", function() {
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let settings;
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it("returns an object", async function() {
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settings = await server.exampleSettings();
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assert(typeof settings === "object");
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});
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it("aligns with the default settings in Clusterio", async function() {
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const unusedDefaultKeys = new Set(Object.keys(InstanceManager.DefaultFactorioSettings));
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for (const key of Object.keys(settings)) {
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unusedDefaultKeys.delete(key);
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}
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assert(
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unusedDefaultKeys.size === 0,
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`Factorio's server-settings.example.json does not contain the key(s) ${[...unusedDefaultKeys]}`
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);
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});
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});
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function log(message) {
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logFile.write(`=================== ${message}\n`);
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}
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describe(".create()", function() {
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it("creates a map file at writeDir/saves/name", async function() {
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slowTest(this);
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log(".create() with new save");
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// Make sure the test is not fooled by previous data
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let mapPath = server.writePath("saves", "test.zip");
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await assert.rejects(fs.access(mapPath), "save exist before test");
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await server.create("test.zip", undefined, { width: 50, height: 50 });
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assert.doesNotReject(await fs.access(mapPath), "test did not create save");
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});
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});
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describe(".start()", function() {
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it("starts the server", async function() {
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slowTest(this);
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log(".start()");
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// Make sure the test does not fail due to not having internet
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let settings = await server.exampleSettings();
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settings.visibility = { public: false, lan: true };
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settings.require_user_verification = false;
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await fs.writeFile(server.writePath("server-settings.json"), JSON.stringify(settings, null, "\t"));
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// Make sure the test does not fail due to create() failing.
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let mapPath = server.writePath("saves", "test.zip");
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await assert.doesNotReject(fs.access(mapPath), "save is missing");
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await server.start("test.zip");
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});
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});
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describe(".disableAchievments()", function() {
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it("disables acheivements", async function() {
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slowTest(this);
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log(".disableAchievements()");
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assert.equal(await server.disableAchievements(), true);
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});
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it("can tell when acheivements were disabled", async function() {
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slowTest(this);
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assert.equal(await server.disableAchievements(), false);
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});
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});
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describe(".sendRcon()", function() {
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it("returns the result of a command", async function() {
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slowTest(this);
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log(".sendRcon()");
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let result = await server.sendRcon("/sc rcon.print('success')");
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assert.equal(result, "success\n");
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});
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it("throws on non-empty response when enabled", async function() {
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slowTest(this);
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await assert.rejects(
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server.sendRcon("/sc rcon.print('fail')", true),
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new Error('Expected empty response but got "fail\n"')
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);
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});
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});
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describe(".stop()", function() {
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it("stops the server", async function() {
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slowTest(this);
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log(".stop()");
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await server.stop();
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});
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});
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describe(".startScenario()", function() {
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before("Write test_scenario", async function() {
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let content = "script.on_init(function() print('test_scenario init') end)\n";
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await fs.mkdir(server.writePath("scenarios", "test_scenario"), { recursive: true });
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await fs.writeFile(server.writePath("scenarios", "test_scenario", "control.lua"), content);
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});
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it("runs the given scenario", async function() {
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slowTest(this);
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log(".startScenario()");
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let pass = false;
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function filter(output) {
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if (output.message === "test_scenario init") {
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pass = true;
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}
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}
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server.on("output", filter);
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await server.startScenario("test_scenario");
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log(".stop()");
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await server.stop();
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server.off("output", filter);
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assert(pass, "server did not output line from test scenario");
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});
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});
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describe(".start() error handling", function() {
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it("should handle factorio erroring out", async function() {
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slowTest(this);
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log(".start() for error handling");
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await server.start("test.zip");
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if (!server._rconReady) {
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await events.once(server, "rcon-ready");
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}
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server.sendRcon("/c script.on_nth_tick(1, function() o.o = 1 end)").catch(() => {});
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function discard() { }
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server.on("error", discard);
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await new Promise(resolve => server.once("exit", resolve));
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server.off("error", discard);
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});
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});
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describe(".stop() hang detection", function() {
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it("should detect factorio hanging on shutdown", async function() {
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slowTest(this);
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log(".start() for hang detection");
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await server.start("test.zip");
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if (!server._rconReady) {
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await events.once(server, "rcon-ready");
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}
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server.sendRcon("/c while true do end").catch(() => {});
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await new Promise((resolve) => setTimeout(resolve, 300));
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log(".stop() for hang detection");
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server.shutdownTimeoutMs = 2000;
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await server.stop();
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server.shutdownTimeoutMs = 0;
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});
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it("should not hang if RCON fails to connect while stopping", async function() {
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slowTest(this);
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const origWaitForReady = server._waitForReady;
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server._waitForReady = () => {
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server._waitForReady = origWaitForReady;
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server.rconPort -= 1; // Mangle port so it fails to connect.
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return server._waitForReady();
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};
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try {
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await server.start("test.zip");
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if (server._rconReady) {
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assert.fail("Test failed, RCON managed to connect");
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}
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await server.stop();
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} finally {
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if (server._state !== "init") {
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await server.kill();
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assert.fail("Server did not stop");
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}
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}
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});
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it("should not hang if RCON fails to connect before stopping", async function() {
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slowTest(this);
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const origWaitForReady = server._waitForReady;
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server._waitForReady = () => {
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server._waitForReady = origWaitForReady;
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server.rconPassword = "wrong"; // Mangle password so it fails to authenticate.
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return server._waitForReady();
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};
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try {
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await server.start("test.zip");
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if (server._rconReady) {
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assert.fail("Test failed, RCON managed to connect");
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}
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await events.once(server, "rcon-ready");
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await server.stop();
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} finally {
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if (server._state !== "init") {
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await server.kill();
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assert.fail("Server did not stop");
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}
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}
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});
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it("should work if RCON has dropped out", async function() {
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slowTest(this);
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try {
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await server.start("test.zip");
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if (!server._rconReady) {
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await events.once(server, "rcon-ready");
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}
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await server._rconClient.end();
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await server.stop();
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} finally {
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if (server._state !== "init") {
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await server.kill();
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assert.fail("Server did not stop");
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}
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}
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});
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});
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describe(".start() termination detection", function() {
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it("should tell if Factorio got killed", async function() {
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slowTest(this);
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log(".start() for kill detection");
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let startPromise = server.start("test.zip");
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server.once("output", () => server._server.kill("SIGKILL"));
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await assert.rejects(
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startPromise,
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new lib.EnvironmentError(
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"Factorio server was unexpectedly killed, is the system low on memory?"
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)
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);
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});
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it("should tell if Factorio unexpectedly closed with a code", async function() {
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slowTest(this);
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log(".start() for unexpected close detection");
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await assert.rejects(
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server.start("does-not-exist.zip"),
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new lib.EnvironmentError("Factorio server unexpectedly shut down with code 1")
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);
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});
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});
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});
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});
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