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35 lines
1.1 KiB
JavaScript
35 lines
1.1 KiB
JavaScript
const needle = require("needle");
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const moduleConfig = require("./config");
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console.log("/silent-command game.print('"+moduleConfig.name+" version "+moduleConfig.version+" enabled')");
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/*setInterval(function(){
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console.log("/silent-command game.write_file('"+moduleConfig.scriptOutputFileSubscription+"', game.tick, true, 0)");
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},1000);*/
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var config = {};
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process.stdin.setEncoding('utf8');
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process.stdin.on('readable', () => {
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var chunk = process.stdin.read();
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if (chunk !== null && !isNaN(chunk) && !chunk.includes("objects")){
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console.log(chunk);
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// objects -29,-35;-28,-34: ,inserter -28.5 -34.5
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let data = chunk.split(",");
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data.shift();data.shift();data.shift();
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if(data && data[0] == undefined){
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// this position is now empty, delete whatever was there from DB
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}
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data.forEach(entity => {
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let name = entity.split(" ")[0];
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let xPos = entity.split(" ")[1];
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let yPos = entity.split(" ")[2];
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});
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} else {
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// config is the same config as client.js and master.js uses
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config = JSON.parse(chunk);
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}
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});
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process.stdin.on('end', () => {
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process.stdout.write('end');
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});
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