Files
factorio-clusterio/static/main.js
T
David Roberts bdf4225dec Clean up web interface storage tab.
- Use diffing algorithm so you can select text and images.
	- This uses textcontent, plugs a vulnerability where you could inject arbitrary javascript if you could upload a modded item with html in the name, eg, "iron-plate<img src=\"\" onerror=\"console.log('hi')\">".
- Fall back to transparent png if item image not found.
	- This stops the flashing box when the image does not exist.
- (internal) Simplify `sortByKey(array, key)`.
2017-08-29 13:25:15 -07:00

114 lines
4.4 KiB
JavaScript

(function (){
ensureSetting("Display offline slaves", "boolean", false);
ensureSetting("Enable production graphs", "boolean", true);
ensureSetting("Periodically update storage screen", "boolean", true);
}())
function ensureSetting(setting, type, defaultSetting) {
let settings
try {
settings = JSON.parse(localStorage.settings);
} catch (e) {
}
if(!settings) settings = {};
if(typeof settings[setting] != type) {
settings[setting] = defaultSetting;
console.log("Fixed setting: " + setting + " | " + defaultSetting)
}
localStorage.settings = JSON.stringify(settings)
}
var g = {}
contents = {
"iron-plate":100,
"copper-plate":7312,
}
// nice functions
// hash a string to a hash
function djb2(str){
var hash = 5381;
for (var i = 0; i < str.length; i++) {
hash = ((hash << 5) + hash) + str.charCodeAt(i); /* hash * 33 + c */
}
return hash;
}
// hash a string to a color
function hashColor(str) {
var hash = djb2(str);
var r = (hash & 0xFF0000) >> 16;
var g = (hash & 0x00FF00) >> 8;
var b = hash & 0x0000FF;
return "#" + ("0" + r.toString(16)).substr(-2) + ("0" + g.toString(16)).substr(-2) + ("0" + b.toString(16)).substr(-2);
}
// exactly what you would expect it to, returns String
function capitalizeFirstLetter(string) {
return string.charAt(0).toUpperCase() + string.slice(1);
}
// hide the HTML object passed as argument #1
function hideThis(object) {
object.style.visibility = "hidden";
}
Date.prototype.yyyymmdd = function(time) { // http://stackoverflow.com/questions/3066586/get-string-in-yyyymmdd-format-from-js-date-object
var mm = this.getMonth() + 1; // getMonth() is zero-based
var dd = this.getDate();
if(mm<10)mm = "0"+mm
if(dd<10)dd = "0"+dd
console.log(this.getFullYear())
return this.getFullYear()+""+mm+""+dd+ ""; // padding
};
var date = new Date();
function replaceAll(target, search, replacement) {
return target.split(search).join(replacement);
};
function getImageFromName(name){
if(imagelinks[name]){
return imagelinks[name];
} else if(imagedata[name]) {
return "https://wiki.factorio.com/images/" + imagedata[name] + ".png"
} else if(factorioLocale["entity-name"] && factorioLocale["entity-name"][name]){
return "https://wiki.factorio.com/images/" + capitalizeFirstLetter(replaceAll(factorioLocale["entity-name"][name], ' ', '_').toLowerCase()) + ".png";
} else if(factorioLocale["item-name"] && factorioLocale["item-name"][name]){
return "https://wiki.factorio.com/images/" + capitalizeFirstLetter(replaceAll(factorioLocale["item-name"][name], ' ', '_').toLowerCase()) + ".png";
} else if(factorioLocale["fluid-name"] && factorioLocale["fluid-name"][name]){
return "https://wiki.factorio.com/images/" + capitalizeFirstLetter(replaceAll(factorioLocale["fluid-name"][name], ' ', '_').toLowerCase()) + ".png";
} else if(factorioLocale["equipment-name"] && factorioLocale["equipment-name"][name]){
return "https://wiki.factorio.com/images/" + capitalizeFirstLetter(replaceAll(factorioLocale["equipment-name"][name], ' ', '_').toLowerCase()) + ".png";
} else return "/pictures/unknown-item.png";
}
window.factorioLocale = {};
$.getJSON("/api/getFactorioLocale", (locale) => {
window.factorioLocale = locale;
});
// image data
// key is the name of the item in the database, value is the name of the image on wiki.factorio.com/images/*
// this list has to include all entities that doesn't just follow the simple capitalize first letter convention
/* Notice: All icon images hosted on this Wiki have been renamed to use their in-game names, with underscores. If your external tool references these icons, please correct your links. */
var imagedata = {
"put-combinator": "Decider_combinator",
"smart-train-stop": "Train_stop",
"raw-fish": "Fish",
"solar-panel-equipment": "Portable_solar_panel",
"diesel-locomotive": "Locomotive", // pre 0.15 loco name
"small-lamp": "Lamp",
}
// value:link pairs where you can add modded item icons that are missing
var imagelinks = {
"fictional-modded-item": "/pictures/fictional-modded-item.png",
"raw-fish": "/pictures/Fish.png",
"rail": "/pictures/rail.png",
"effectivity-module-1": "/pictures/green_module_1.png",
"effectivity-module-2": "/pictures/green_module_2.png",
"effectivity-module-3": "/pictures/green_module_3.png",
"piercing-shotgun-shell": "/pictures/piercing_shotgun_shells.png",
"energy-shield-mk2-equipment": "/pictures/Energy_shield_MK2.png",
"battery-mk2-equipment": "/pictures/Battery_MK2.png",
"personal-roboport-mk2-equipment": "/pictures/Personal_roboport_MK2.png"
}