Files
factorio-clusterio/plugins/research_sync/controller.js
T
Hornwitser 295cc7543a Reverse argument order for sendTo
It makes more sense to put the address first then have the large
structure to send as the second argument to sendTo.  The opposite order
was originally chosen to be similar to that of sendto in BSD sockets.
2023-07-27 00:24:24 +02:00

186 lines
5.1 KiB
JavaScript

"use strict";
const fs = require("fs-extra");
const path = require("path");
const libFileOps = require("@clusterio/lib/file_ops");
const libPlugin = require("@clusterio/lib/plugin");
const RateLimiter = require("@clusterio/lib/RateLimiter");
const {
ContributionEvent,
ProgressEvent,
FinishedEvent,
Technology,
SyncTechnologiesRequest,
} = require("./messages");
async function loadTechnologies(controllerConfig, logger) {
let filePath = path.join(controllerConfig.get("controller.database_directory"), "technologies.json");
logger.verbose(`Loading ${filePath}`);
try {
return new Map(JSON.parse(await fs.readFile(filePath)));
} catch (err) {
if (err.code === "ENOENT") {
logger.verbose("Creating new technologies database");
return new Map();
}
throw err;
}
}
async function saveTechnologies(controllerConfig, technologies, logger) {
let filePath = path.join(controllerConfig.get("controller.database_directory"), "technologies.json");
logger.verbose(`writing ${filePath}`);
await libFileOps.safeOutputFile(filePath, JSON.stringify([...technologies.entries()], null, 4));
}
class ControllerPlugin extends libPlugin.BaseControllerPlugin {
async init() {
this.technologies = await loadTechnologies(this.controller.config, this.logger);
this.progressRateLimiter = new RateLimiter({
maxRate: 1,
action: () => this.broadcastProgress(),
});
this.lastProgressBroadcast = Date.now();
this.progressBroadcastId = null;
this.progressToBroadcast = new Set();
this.controller.handle(ContributionEvent, this.handleContributionEvent.bind(this));
this.controller.handle(FinishedEvent, this.handleFinishedEvent.bind(this));
this.controller.handle(SyncTechnologiesRequest, this.handleSyncTechnologiesRequest.bind(this));
}
async onShutdown() {
this.progressRateLimiter.cancel();
await saveTechnologies(this.controller.config, this.technologies, this.logger);
}
broadcastProgress() {
let techs = [];
for (let name of this.progressToBroadcast) {
let tech = this.technologies.get(name);
if (tech.progress) {
techs.push({ name, level: tech.level, progress: tech.progress });
}
}
this.progressToBroadcast.clear();
this.lastProgressBroadcast = Date.now();
if (techs.length) {
this.controller.sendTo("allInstances", new ProgressEvent(techs));
}
}
async handleContributionEvent(event) {
let { name, level, contribution } = event;
let tech = this.technologies.get(name);
if (!tech) {
tech = { level, progress: 0, researched: false };
this.technologies.set(name, tech);
// Ignore contribution to already researched technologies
} else if (tech.level > level || tech.level === level && tech.researched) {
return;
}
// Handle contributon to the next level of a researched technology
if (tech.level === level - 1 && tech.researched) {
tech.researched = false;
tech.level = level;
}
// Ignore contributions to higher levels
if (tech.level < level) {
return;
}
let newProgress = tech.progress + contribution;
if (newProgress < 1) {
tech.progress = newProgress;
this.progressToBroadcast.add(name);
this.progressRateLimiter.activate();
} else {
tech.researched = true;
tech.progress = null;
this.progressToBroadcast.delete(name);
this.controller.sendTo("allInstances", new FinishedEvent(name, tech.level));
}
}
async handleFinishedEvent(event) {
let { name, level } = event;
let tech = this.technologies.get(name);
if (!tech || tech.level <= level) {
this.progressToBroadcast.delete(name);
this.technologies.set(name, { level, progress: null, researched: true });
}
}
async handleSyncTechnologiesRequest(request) {
function baseLevel(name) {
let match = /-(\d+)$/.exec(name);
if (!match) {
return 1;
}
return Number.parseInt(match[1], 10);
}
for (let instanceTech of request.technologies) {
let { name, level, progress, researched } = instanceTech;
let tech = this.technologies.get(name);
if (!tech) {
this.technologies.set(name, { level, progress, researched });
if (progress) {
this.progressToBroadcast.add(name);
} else if (researched || baseLevel(name) !== level) {
this.controller.sendTo("allInstances", new FinishedEvent(name, tech));
}
} else {
if (tech.level > level || tech.level === level && tech.researched) {
continue;
}
if (tech.level < level || researched) {
// Send update if the unlocked level is greater
if (level - !researched > tech.level - !tech.researched) {
this.controller.sendTo("allInstances", new FinishedEvent(name, level - !researched));
}
tech.level = level;
tech.progress = progress;
tech.researched = researched;
if (progress) {
this.progressToBroadcast.add(name);
} else {
this.progressToBroadcast.delete(name);
}
} else if (tech.progress < progress) {
tech.progress = progress;
this.progressToBroadcast.add(name);
}
}
}
this.progressRateLimiter.activate();
let technologies = [];
for (let [name, tech] of this.technologies) {
technologies.push(new Technology(name, tech.level, tech.progress, tech.researched));
}
return technologies;
}
}
module.exports = {
ControllerPlugin,
};