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A save gets a player's blueprint library from the client some seconds after the join. The data of a player new to the save is applied before that, so quick bar slots pointing at library records were cleared, and the next upload stored the quick bar without them. The entries are now kept. They are set once the record shows up, and an upload before that stores them again as they came. Fixes #1219 Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01JyNnVzRW4jPWaoWTxCyhM7