-- MIT License -- -- Copyright (c) 2017 Florian Jung -- -- Permission is hereby granted, free of charge, to any person obtaining a -- copy of this factorio lua stub and associated -- documentation files (the "Software"), to deal in the Software without -- restriction, including without limitation the rights to use, copy, modify, -- merge, publish, distribute, sublicense, and/or sell copies of the -- Software, and to permit persons to whom the Software is furnished to do -- so, subject to the following conditions: -- -- The above copyright notice and this permission notice shall be included in -- all copies or substantial portions of the Software. -- -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -- THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -- DEALINGS IN THE SOFTWARE. function write_file(data) if must_write_initstuff then must_write_initstuff = false writeout_initial_stuff() end game.write_file("remoteMap.txt", data, true) end function complain(text) print(text) game.forces["player"].print(text) end local todo_next_tick = {} function on_tick(event) if #todo_next_tick > 0 then print("on_tick executing "..#todo_next_tick.." stored callbacks") for _,func in ipairs(todo_next_tick) do func() end todo_next_tick = {} end end function writeout_objects(surface, area) --if my_client_id ~= 1 then return end header = "objects "..area.left_top.x..","..area.left_top.y..";"..area.right_bottom.x..","..area.right_bottom.y..": " line = '' lines={} for idx, ent in pairs(surface.find_entities(area)) do if area.left_top.x <= ent.position.x and ent.position.x < area.right_bottom.x and area.left_top.y <= ent.position.y and ent.position.y < area.right_bottom.y then if ent.prototype.collision_mask ~= nil and ent.prototype.collision_mask['player-layer'] then line=line..","..ent.name.." "..ent.position.x.." "..ent.position.y if idx % 100 == 0 then table.insert(lines,line) line='' end end end end table.insert(lines,line) write_file(header..table.concat(lines,"").."\n") line=nil end function on_some_entity_created(event) local ent = event.entity or event.created_entity or nil if ent == nil then complain("wtf, on_some_entity_created has nil entity") return end writeout_objects(ent.surface, {left_top={x=math.floor(ent.position.x), y=math.floor(ent.position.y)}, right_bottom={x=math.floor(ent.position.x)+1, y=math.floor(ent.position.y)+1}}) complain("on_some_entity_created: "..ent.name.." at "..ent.position.x..","..ent.position.y) end function on_some_entity_deleted(event) local ent = event.entity if ent == nil then complain("wtf, on_some_entity_deleted has nil entity") return end -- we can't do this now, because the entity still exists at this point. instead, we schedule the writeout for the next tick local surface = ent.surface local area = {left_top={x=math.floor(ent.position.x), y=math.floor(ent.position.y)}, right_bottom={x=math.floor(ent.position.x)+1, y=math.floor(ent.position.y)+1}} table.insert(todo_next_tick, function () writeout_objects(surface, area ) end) complain("on_some_entity_deleted: "..ent.name.." at "..ent.position.x..","..ent.position.y) end script.on_event(defines.events.on_tick, on_tick) script.on_event(defines.events.on_biter_base_built, on_some_entity_created) --entity script.on_event(defines.events.on_built_entity, on_some_entity_created) --created_entity script.on_event(defines.events.on_robot_built_entity, on_some_entity_created) --created_entity script.on_event(defines.events.on_entity_died, on_some_entity_deleted) --entity script.on_event(defines.events.on_player_mined_entity, on_some_entity_deleted) --entity script.on_event(defines.events.on_robot_mined_entity, on_some_entity_deleted) --entity script.on_event(defines.events.on_resource_depleted, on_some_entity_deleted) --entity