/* Config for clusterio remote mapping plugin. Will handle writing out new map data, aggregating it and sending it to the master (or something) for display/interaction. */ var modInfo = require("./info.json"); module.exports = { // Name of package. For display somewhere I guess. name: modInfo.name, version: modInfo.version, // Binary entrypoint for plugin. Don't let it crash. Stdout is sent to game as server chat (run /c commands from here for interface) // Make sure its cross platform somehow. binary: "nodePackage", description: modInfo.description, // We'll send everything in this file to your stdin. Beware. scriptOutputFileSubscription: "remoteMap.txt", }