Commit Graph
28 Commits
Author SHA1 Message Date
Danielv123 f5eef7c1bb remoteMap placing and removing entities 2018-02-26 23:28:51 +01:00
Danielv123 4b286f7b08 remoteMap mouse selection overlay 2018-02-26 11:26:29 +01:00
Danielv123 7f6f1d07d7 remoteMap resolve issue with shrinking viewport when having low FPS 2018-02-25 21:58:00 +01:00
Danielv123 619b7972b9 remoteMap move speed setting and wasd controls 2018-02-25 19:42:56 +01:00
Danielv123 909fc79bd2 remoteMap smooth and diagonal scrolling 2018-02-25 18:26:46 +01:00
Danielv123 eae1a76341 remoteMap: 60fps, option to pause when window is deselected to save CPU 2018-02-25 14:08:30 +01:00
Danielv123 cde0d3265b Fixed remoteMap not deleting things properly 2018-02-25 12:41:15 +01:00
Danielv123 dd9130dc8b Fixed remoteMap perf issues by making map and tilesize config (and tiny) 2018-02-25 00:09:24 +01:00
Danielv123 9e63086d6d Fixed more remoteMap things, I think it was rotations or something? 2018-02-18 18:17:20 +01:00
Danielv123 6f2262de52 Using spritesheets for more entities 2018-02-06 13:11:35 +01:00
Danielv123 d5d02aa80d Using real textures of belts from spritesheet instead of icons 2018-02-05 17:51:06 +01:00
Danielv123 322a1711ab Cleaned up remoteMap drawing code using ES6 modules 2018-01-14 00:14:44 +01:00
Danielv123 ced0aa4522 remoteMap proper size rendering for chemical-plant 2018-01-13 15:04:18 +01:00
Danielv123 5eaa94f4ac remoteMap added proper scaling to radar 2018-01-10 11:13:18 +01:00
Danielv123 1d92fe21c9 Added solar-panel and accumulator to remoteMap with correct sizes 2018-01-09 11:55:56 +01:00
Danielv123 9ce7cf5f28 Fixed typo (maybe) 2018-01-09 11:33:14 +01:00
Danielv123 68b0d3b75a Untested code to draw entities with correct sizes (hardcoded sizes) 2018-01-09 11:27:46 +01:00
Danielv123 b5a9ac3212 Fixed remoteMap trying to connect to localhost 2018-01-08 15:36:50 +01:00
Danielv123 52cc98cc95 #61 fixed remoteMap deletions 2018-01-05 21:25:26 +01:00
Danielv123 8029067cb2 #61 un-inverted map movement keys 2018-01-04 19:46:10 +01:00
Danielv123 84cded0cf9 #61 dynamically load more map when moving around 2018-01-04 15:08:45 +01:00
Danielv123 0b00f065f7 #61 Pan map with WASD 2018-01-04 14:43:25 +01:00
Danielv123 0c365c0090 #61 Render entities with rotations
This code didn't even error once, it just worked. Which is nice.
2018-01-04 14:43:01 +01:00
Danielv123 51bb9f4d71 Live updates to map as things are placed or removed 2018-01-03 18:34:27 +01:00
Danielv123 9ae20886b3 Entity based mapping has gotten to the renderer 2018-01-03 14:17:33 +01:00
Danielv123 51c644203e #61 Basic canvas rendering is now working 2017-12-11 17:44:11 +01:00
Danielv123 eba982836c #61 Remote map chunk storage and equesting working, waiting for renderer 2017-12-10 20:55:53 +01:00
Danielv123 7ece1af073 #61 start of map store/retrieve, communication channel using websockets 2017-11-21 11:06:57 +01:00