Add suffixes like Ms and Ns to variables whos time unit is not in
seconds. This is aligning with a new code style of putting units
on variables that are not in SI base units.
Change the expected exported name of plugin declarations to be "plugin"
at the main entrypoint instead of the default export. This makes the
plugin's code organisation more flexible especially when using CommonJS
JavaScript modules as they can export additional symbols from the
plugin declaration file.
Implement remotely initiated stopping and restarting of the controller
and hosts. Restarting is implemented by exiting with a non-zero exit
code and relying on a process manager to start the procress again. To
prevent accidentally trying to restart on a system that doesn't have a
process manager present the --can-restart command line option needs to
be passed to enable the restart operation.
Record the time a player was first seen joining an instance in
PlayerStats. For existing stats this value is set to the last
joined time when it is first loaded.
Provide the kernel, machine, CPU Model, hostname, and Node.js version
fields to SystemInfo and display them in the Web UI. These were added
as metrics exposed to prometheus in b46efeb.
There are more pieces of information about a system than just its CPU,
Memory and disk metrics. To avoid having to build a separate collection
and subscription for metrics and system info, rename the existing system
metrics to system info in anticipation of providing additonal static
system information such as CPU model in it.
The agent string was inspired by the HTTP User-Agent header to serve as
a way to identify what's connecting to the cluster. While there may
have been vision of other software connecting to a controller than the
Clusterio provided ones this seems highly unlikely to ever happen.
Remove redundant agent string for now.
Memory sizes are usually written using the prefixes with a base of 1024
instead of 1000. Implment formatting of the power of two based prefixes
for displaying memory sizes.
Refactor away the config group concept and simplyfy the way config
fields are defined. Fields are defined directly as properties of the
static field fieldDefinitions on the class itself with a separate
interface to declare the types of fields.
This makes it possible to easily make accessing the config fields type
checked in a way that lets plugins extend the interfaces with their own
config options by adding additional fields to the interface via
declation merging.
Refactor the Config and ConfigGroup classes to match the JSON data class
pattern with toJSON, toRemote and fromJSON methods replacing the load,
init, and serialize methods. Since fromJSON requires extra information
the messages structures passes around the plain JSON representation of
the configs instead of serialising instances of the config classes
automatically.
Process updates of the resource EventSubscriber are subscribed to and
have it keep a mapping of id to value syncronised with event provider as
long as there are subscription callbacks registered with it. The
mapping is kept around after the last callback is unsubscribed so that
it can be efficiently resynced with the resource based on the updatedAt
timestaps of individual elements.
This allows the EventSubscriber to provide the right building blocks to
provide its values to React components via the the useSyncExternalStore
hook. This in turn greatly simplifies the web_ui models for the
subscribed resources.
Reduce complexity in the implementation of EventSubscriber by requiring
a control link be passed to its constructor. This is possible after the
change in 8c724e3 made the web interface control instance available to
plugins at init time.
Since subscriptions are handlede per link there's no need for the
eventReplay to be returned as a part of the SubscriptionRequest, it can
be sent and processed normally as an event. Simplify the logic by
sending eventReplay as an event and remove SubscriptionResponse.
Remove the reliance a reference to the Controller to get the link that a
subscription is tied to by explicitly handling the SubscriptionRequest
and passing the link to the SubscriptionController.
Notify the SubscriptionController that a connection closed from the
Connection instead of having the subscription controller set up an event
to do so. This simplifies the logic on the SubscriptionController's
side.
Entites that didn't have an updatedAt time at the time of creation will
default to having one set to 0. Since entities with an updatedAt time
greater than lastResponseTime is expected to be returned this means that
these entities would not be included when a client does its initial sync
subscribing to a resource. Change the default lastResponseTime
requested so that these entities are included.
Add helper to serialise the calls made to an async function such that no
overlapping invocations happen to the async function by queue up calls
made while it's running to continue after it's running.
Replace PluginWebApi's requirePath member with npmPackage which is only
populated if the package is not marked as private and the requirePath
matches the name. This prevents the public /api/plugins endpoint from
leaking filesystem paths into the controller.
Use the JSON data class pattern for User, Role, and PlayerStats and move
them into lib/src/data. This means that User is purely data now and
can't reference role objects directly. To make it possible easily check
permissions attached to roles and store data only visible on the
controller on user objects a ControllerUser type is introduced which is
linked with the UserManager and can therefore reference role objects
directly.
Resolves#525.
Separate out the serialisation of the invocations to saveData with an
AsyncSerialMergingCallback helper than has unit tests covering its
functionality.
When creating temporary files use the pattern `.tmp.ext` instead of
`.ext.tmp` to be consistent with Factorio which creates `.tmp.zip` files
during saving.
If patching fails this will leave a `.tmp.zip` file in the instance saves
directory which is ignored by the default save selector.
Resolves#486.
Move BaseControllerPlugin to controller/src/BaseControllerPlugin.ts
Move BaseInstancePlugin to host/src/BaseInstancePlugin.ts
Move BaseControlPlugin to ctl/src/BaseCtlPlugin.ts
Move BaseWebPlugin to web_ui/src/BaseWebPlugin.ts
This solves the circular package dependency problem of the base plugins
needing types that are available only in the dependencies to lib.
Be consistent with the usage of tabs as indents in all JSON files in the
project. This makes it easier to configure editors to emit the right
indents when manually editing these files.
* .js to .ts
* translate
* update paths to dist/plugin
* add "tsc --build" to prepare
* use field main in package.json de find info
* tsc --build need to append before webpack
* update test and use for plugins package.main
On Windows require paths use a mix of forward and backward slashes due
to require path possibly being a package path which can't have backward
slashes, or a Windows file path which can have have either. Fix plugin
loader test failing on Windows due to not using the same combination of
forward and backward slashes for require file paths.
Move all functions and classes currently available through lib/name and
libName to be under a single flat namespace in lib. This make
reorganising the lib namespace much simpler as the location of symbols
can move without breaking the consumers of lib.
The multi-entrypoint design was already problematic for the web plugin
system which couldn't effectively use it due to how webpack's shared
module system is awkward to set up with multiple entrypoints per package.
Format arguments to have nested structures start on a new line instead
of inline to make it easier to see where the structures starts and what
structure it is.
Validate messages received on the controller from hosts and control
nodes before handling or forwarding them. This should prevent
performing actions that are not allowed by the role system and block
simple attacks such as spoofing the source address of a message.