Commit Graph
18 Commits
Author SHA1 Message Date
Hornwitser bfe119eaa3 Flatten lib namespace
Move all functions and classes currently available through lib/name and
libName to be under a single flat namespace in lib.  This make
reorganising the lib namespace much simpler as the location of symbols
can move without breaking the consumers of lib.

The multi-entrypoint design was already problematic for the web plugin
system which couldn't effectively use it due to how webpack's shared
module system is awkward to set up with multiple entrypoints per package.
2023-07-28 16:03:29 +02:00
Hornwitser fd709fd98c Update web dependencies
- react: Update to new root rendering method
- react-router: Replace useHistory with useNavigate
- react-router: Replace <Switch> with <Routes>
- reimplement sticky notice from scratch in ModPackViewPage
- remove isomorphic-ws as it's latest version doesn't work and only
  saves one line of code.
- remove import of antd.dark.css
- fix misc css breakages.
2023-07-27 17:50:14 +02:00
Hornwitser 8d98eaf3a5 Reimplement PageHeader
Implement our own version ofwhe PageHeader component, due to it being
removed from ant design v5.
2023-07-27 17:37:27 +02:00
Hornwitser 789c02b5c7 Fix missing return in applyModPackChanges 2023-07-27 13:43:32 +02:00
Hornwitser a1c9bc5f9b Migrate deprecated ant design APIs
Rename visible to open and use menu instead of overlay in Dropdown as
both of these have been removed in the next major version of Antd.
2023-07-27 13:42:35 +02:00
Hornwitser 7a9aec74b5 Optimize ModPackViewPage performance
Avoid re-rendering everything by using useCallback and memo to skip
rendering of form elements that haven't changed.
2023-06-11 17:30:29 +02:00
Hornwitser bcd94709d2 Refactor link system to JSON serialisable class pattern
Reverse the direction of the API for sending messages from

    messageDefinition.send(link, { content });

to

    link.send(new MessageClass(content));

and convert all message definitions to use the JSON serialisable class
pattern and explicit registration of message handlers, along with a
end-to-end based routing of messages instead of link to link.

The experience I gained from the existing way messages were defined and
sent over links was that it was difficult to understand for people
unfamiliar with the system.  The automatic registration of message
handlers ment that code was being called as if by magic from nowhere
with no easy way to discover it.  The manual forwarding and rules for
what can be sent where and how obscured its working.

The use of pure JSON as both input and output from message handlers made
it tedious to work with.  Data had to be manually converted between the
program representation and the over the wire format, which made handler
code unplesant to write.  Particularly because the over the wire format
used snake_case while the program code uses camelCase for variables.
The idea behind the decision to do it this way was to make it more clear
which data came from the wire and which from the program, and while this
worked it didn't make message handlers any nicer to write.

The direction of the API and magic registration of message handlers also
meant that a future migration to TypeScript would be troublesome.  While
it may be possible to implement, the degree of TypeScript magic required
would go starkly against the principle of keep it simple stupid.

By refactoring to using the JSON serialisable class pattern most of
these issues go away.  There is no longer a need to distinguish the on
wire format of messages with the program representation because the only
place that deals with the wire format of messages are the toJSON and
fromJSON methods on the classes themselves.  Message handlers will work
with proper instances of classes instead of raw data, something that
makes them easier to write, and trivial to type with TypeScript.

End-to-end routing also simplifies sending messages that need to do
mulitple hops to reach the destination.  And removes the need for having
all messages be specified in plugin's info module, as they can be routed
without having to be parsed completely.

The explicit registration of message handlers is something that I
thought would be tedious boilerplate code that could be automated away.
But experience now shows it to be the opposite.  Allthough dull
repetition, the purpose it serves is to link together the code in a way
that humans can easily find.  With explicit registration searching the
name of the message handler in the editor will show the registration that
ties it together with the type of message it handles and the kind of
registration.  With implicit registration searching the name of the
message handler turns up only the handler with no clue as to what calls
it.
2023-04-23 13:19:46 +02:00
Hornwitser 9a967a5779 Refactor JSON serialiable class pattern
Change the JSON seriasiable data classes to use an explicit static
fromJSON method and an optional toJSON method for turning them to and
from JSON.

This improves over the previous pattern of passing the JSON to the
constructor as it frees up the constructor to be able to take whichever
argument types suits the code instead of being beholden to the JSON
serialised form.
2023-02-25 00:02:12 +01:00
Hornwitser 70ad295a89 Rename Master to Controller
The role of the master server as the party controlling every part of the
cluster is not well reflected in its name and has caused confusion among
users on several occasions.  Rename master to controller to better
reflects its role.
2023-02-22 15:30:51 +01:00
Hornwitser 3f6a7e4336 Format mod settings with prototypes and locale in web UI
Use exported settings prototypes and locale to format the settings UI to
with mod names, settings names, and select dropdowns.  This is a crude
approximation of how the game presents these settings to the user.
2023-02-02 00:28:58 +01:00
Hornwitser fb75e47eda Mark missing or missmatched checksum for mods in mod packs
Mark mods in the UI and the mod-pack show ctl command that are missing
with a question mark and mark mods with a missmatched checksum with an
exclamation mark.
2022-11-10 00:28:50 +01:00
Hornwitser e6add2f7e6 Fix handling of numeric settings in ModPackViewPage
Due to a mistake in the logic numeric settings would end up getting
converted to string settings when edited.
2022-11-10 00:28:50 +01:00
Hornwitser 32cf9321cc Make sure checksum matches in ModsTable
Validate sha1 sum matches for a mod used in ModsTable if it is present.
This prevents showing details for a zip file where the version matches
but the cheksum does not.
2022-11-10 00:28:50 +01:00
Hornwitser fb4ffaffed Implement mod pack loading for shared mods
Wipe and reconstruct the instances' mods/ folder using the configured
ModPack for the case were the mods folder is shared with the master
server.  This assumes the master server will check the mod checksums
before sending the start request.
2022-11-10 00:28:50 +01:00
Hornwitser 660d0f08a1 Fully specify mod pack Factorio version
Remove support for major only versions of Factorio being specified in
mod packs.
2022-10-15 18:01:54 +02:00
Hornwitser f863aee3c2 Add enabled field for mods in mod packs
Make it possible to disable built in mods like base by providing an
enabled field that can be set to false in mod packs.
2022-10-15 18:01:54 +02:00
Hornwitser 9b4ca86650 Rename mod hash field to sha1
The Factorio Mod Portal uses and provides SHA1 hashes of mods, so it
makes sense to align the ModPack and ModInfo structures to sha1 by
renaming the genericly named hash property to sha1.
2022-09-24 21:43:07 +02:00
Hornwitser bddde30be4 Add web UI for mod packs
Implement create, import, show, export, update, and delete UI for mod
packs on the master server.
2022-09-24 21:17:18 +02:00