findVersion takes headless as a plain optional argument, the helper is
checkInstallType, the warning is checkMissingBuiltinIcons and the full
install lookup is inlined into exportData.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Per review, drop host.factorio_graphics_directory. findVersion takes a
headless option that filters installs by build, telling them apart by
data/base/graphics/icons. When the instance runs the headless build the
export looks for a full install of the same major.minor version in the
host's factorio directory. Server startup is unchanged.
If none is found the export still runs, and the reason is included in
the missing icons warning.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
If host.factorio_graphics_directory had no install matching the major and
minor version of the instance, or did not exist, findVersion threw and the
whole export failed. Without the setting the same instance exports everything
except the base game icons, so it now logs a warning that names the setting
and exports without it.
Every view page handled a resource that can't be shown its own way, and
users without the subscribe permission were left on a spinner forever.
Adds useResourceState and a ResourceState component, used by the host,
instance, mod pack, icon reference, user, role and plugin pages and
exported for plugin pages. The single item hooks now also return the
subscription error.
Resolves#1165
An icon that could not be read or decoded, such as a truncated PNG, a
JPEG or a layered icon with no layers, threw out of exportIcons and
failed the whole data export. Log a warning naming the prototype and
export it without an icon instead. Also warn when a mod's zip is
missing while exporting the locale, which was skipped silently.
Revoking a host now unassigns its instances instead of being refused
while it has any, and removes its system metrics.
Approving and revoking no longer force a save. Hosts are saved by
autosave and on exit like everything else, which also removes the
approving state from pairing requests.
The approval code and link are logged as warnings so they show up in
the systemd service, which only prints warnings and above. The pairing
limits are now the controller.host_pairing_timeout and
controller.host_pairing_max_pending config values, 0 removes the limit.
Subscribers take an optional permitted function, used for the pairing
requests instead of overrides in a subclass.
A standalone install no longer adds its host to the controller database
by signing a token and writing hosts.json itself. The host asks to join
when it first starts and is approved once with the link it prints.
The list of waiting hosts opens the approval dialog instead of having its
own name input and buttons, so hosts are approved in one place. Removes
the limit on requests per minute, the limits on pending requests already
cap what an address can do.
Also updates text that still said the installer makes the requests.
- Saves of a datastore run one at a time, and changes made while saving
are saved by the next save. Overlapping saves from approving and
revoking hosts could write an older snapshot after a newer one.
- Map subscribers fetch everything again when a new session starts, as
the controller only sends values that exist. A host revoked while a
browser was disconnected stayed in its list.
- The host token check accepts the same pre-rename tokens as the
WebSocket, so upgrading a host with such a token does not make it ask
to join again.
* Answer the disconnect prepare in the close old connections test
The test's first connector had no Link, so the controller's disconnect
prepare went unanswered and it waited the full 10 s timeout.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Start the controller and host CLIs faster
Like ctl, the controller and host now compile schema validators on first
use instead of at import, which cost about 120 ms per invocation. The
Controller and Host classes are only imported by the commands that
start them, so config, bootstrap and the other commands no longer load
express, ws and the rest of the servers. clusteriocontroller config set
goes from 413 ms to 231 ms and clusteriohost config set from 412 ms to
225 ms.
The integration tests run the bins, like npx does, instead of the
package directories.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Take FieldData from antd instead of rc-field-form
web_ui depended on rc-field-form 1.x for a single type import, while
antd 5 uses rc-field-form 2.x. Derive the type from antd's FormProps
and drop the dependency.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Move typescript to web_ui devDependencies
web_ui only needs typescript to build its own types. The runtime
dependency is a leftover from webpack's ts-loader, Vite doesn't use it,
and it pulls in a 30 MB native compiler for anyone installing web_ui.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Use native FormData in controller route tests
Node's FormData and Blob do what the form-data package did here, and
fetch sets the multipart Content-Type header itself.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Remove leftover typedoc.json files
TypeDoc was dropped in #1147, but these configs still ship in the
published packages.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The installer only writes the controller URL and host name. Running the
host requests to join the cluster if it has not been approved yet, or if
the controller no longer accepts its token, and waits until an admin
approves it. Once approved it saves its id and token and starts as
normal. A rejected host exits with code 8.
clusteriohost run --user-token approves the host right away with the
token of a user allowed to approve hosts. The token is not saved.
This moves the pairing client into the host package, where it uses the
same certificate setup as the host's connection to the controller, and
removes --no-pair and the rerun handling from the installer.
Node's FormData and Blob do what the form-data package did here, and
fetch sets the multipart Content-Type header itself.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Like ctl, the controller and host now compile schema validators on first
use instead of at import, which cost about 120 ms per invocation. The
Controller and Host classes are only imported by the commands that
start them, so config, bootstrap and the other commands no longer load
express, ws and the rest of the servers. clusteriocontroller config set
goes from 413 ms to 231 ms and clusteriohost config set from 412 ms to
225 ms.
The integration tests run the bins, like npx does, instead of the
package directories.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The test's first connector had no Link, so the controller's disconnect
prepare went unanswered and it waited the full 10 s timeout.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Drops tests that restate message declarations, check that removed
commands are gone, test internal helpers or repeat the same behaviour
at another layer.
Hosts join the cluster by running the installer, which shows a code and
waits until the request is approved under Hosts > Add host in the web
interface or with clusterioctl host approve. An admin can pass their
user token to the installer to approve the host right away. The token
is only used for that and is not saved.
The controller only accepts hosts that have a record, and only
approving a host creates one. Revoking a host deletes its record, so
its token can no longer be used to reconnect. Hosts that have connected
before keep working.
Removes host generate-token, revoke-token and create-config from
clusterioctl, bootstrap generate-host-token, the host token messages and
the core.host.generate_token, revoke_token and create_config
permissions, which are also stripped from stored roles. Adds
clusterioctl host pending, approve, reject and revoke, and the
core.host.approve and core.host.revoke permissions.
Standalone installs add the host to the controller database directly,
since the controller is not running during the install.
loaded, enabled, pendingInstall, removed, noEntrypoint and nameTaken
allowed far more combinations than can happen, and every consumer had
to know which took priority. PluginDetails now has one state, with
loaded, loadsOnRestart and removed as getters over it.
2.0.3 web UIs and ctl send PluginListRequest straight to hosts and
require loaded and enabled, so those are still sent next to the
optional state. Plugins listed by 2.0.3 hosts get their state from
loaded and enabled.
The web UI planner gets the same treatment: MachinePlugin has one
state in place of disabled, noEntrypoint, dependencyTaken and
nameTaken. ctl host plugin list shows the state.
Closes#1134
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The headless build has no graphics, so export-data found none of the
base game's icon files. Plain icons were skipped silently and layered
icons were drawn blank and counted as exported.
Skip a layered icon when any of its layers is missing, and log one
warning with the number of base game icon files that were not found.
Add host.factorio_graphics_directory to read builtin mod graphics from
a full install when the instance runs the headless build.
Fixes#1068
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The user page set the role selector once and never updated it. The role
page reset its whole form on every role update, wiping unsaved edits.
Both pages now follow the live data and keep local edits on top. The role
page stores only the edited fields and drops them once they match the role
or when the viewer loses core.role.update. The user page syncs the
selector while it is not dirty and drops deleted roles from a dirty
selection. A role deleted while open now says so instead of "not found".
Fixes#775, fixes#776
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A stop request sent while the instance was starting ran alongside the
start. During save preparation it did nothing and the instance came up
running anyway. Once Factorio was launched it put the server into the
stopping state, the start then failed with "Expected state running but
state is stopping" and its cleanup killed the server mid shutdown.
Stop and restart requests now wait for any start, stop or save in
progress to finish first, then stop the instance if it is running.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Entries now explain why end users are not or only minimally affected,
and the docs say which version to key by and point to the breaking
changes decision.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The version-compat job fails every pull request once master breaks
compatibility with the latest release on purpose. List those breaks in
scripts/version-compat-breaks.json keyed by the published version they
break against, each with a pr number and reason. Listed messages warn
instead of failing, connect skips the cluster test, entries for other
versions are ignored, and a listed message that did not change fails.
Add the two src changes from #1129 against 2.0.3 so master passes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every RCON command makes an auto paused Factorio server run one tick, so
subspace_storage's 1 s inventory update and 5 s ping, plus a
statistics_exporter gather on every Prometheus scrape, kept a server with
nobody online running at about 1.3 ticks per second.
The instance now records the auto_pause server setting it was started
with and exposes autoPaused, true while that setting is on and no players
are online, along with an autoPauseChanged hook. subspace_storage skips
its timers while paused and sends a ping and inventory as soon as a player
joins. statistics_exporter gathers once after the game pauses and keeps
serving those values until it resumes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Adds the last three checks from #342 to test_plugin: an InstanceEcho
request handled on a running instance, a Lua module with a remote
interface that the request calls over RCON, and log tagging checks for
the plugin field and host/instance ids on the controller, host and
instance log lines.
test_plugin now has a module, so the create_scenario and patch unit
tests that relied on it having none use global_chat instead.
Closes#342
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Replace ESLint, typescript-eslint, eslint-plugin-node and the flat
config helpers with vite-plus, which runs Oxlint for vp lint. The rules
are carried over from eslint.config.mjs by @oxlint/migrate into the lint
section of the root vite.config.ts. The formatting rules ESLint
deprecated run as @stylistic rules through Oxlint's JS plugin support,
and disable comments naming them are updated to the @stylistic names.
@stylistic understands TypeScript syntax that the core rules skipped,
so the autofix adds missing semicolons and spaces in type literals and
aliases. Leading | and & in multiline types stay where they were.
Oxlint's node/no-sync also reports identifiers ending in Sync that are
not calls. The test helper techSync is renamed and the two other names
are ignored.
Refs #1127
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Replace webpack and Module Federation with Vite 8. The controller build
emits one entry per shared module (lib, web_ui, typebox, antd, react,
react-dom, react-router) and lists them in manifest.json. The controller
turns that into an import map in index.html, and plugins are built as
ES modules that import the shared modules by name and are loaded with
import().
The shared Vite setup lives in @clusterio/web_ui/vite.mjs. Plugins use
clusterioPlugin(), which exposes index, package.json and web/index under
the same keys the webpack template used. The --dev and --dev-plugin
flags now run the Vite dev server in middleware mode with hot module
replacement.
Browser polyfills move from web_ui to lib, which is the code that needs
them, and lib sets the process and Buffer globals itself.
Refs #1127
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Host not connected, host shutting down and instance not running are
now UnavailableError (503) instead of ConflictError. The request error
migration notes move to a new 2.1 guide, since this ships in 2.1.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Error responses now carry the registered name of the thrown error's
class, and the requester rejects with an instance of that class instead
of a generic RequestError. Error classes are registered like message
classes, and plugins list their own in `errors`.
RequestError is replaced by a hierarchy following the HTTP status codes:
ClientError (ValidationError, ForbiddenError, NotFoundError,
TimeoutError, ConflictError) and ServerError (InternalServerError).
PermissionError is PermissionDeniedError and the config errors
InvalidValue, InvalidField and InvalidAccess gain an Error suffix.
Link logs only errors whose class is not registered. These arrive on the
other side as InternalServerError with the original message and stack,
so an error forwarded through the controller is logged once, where it
was thrown.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
FactorioServer.fromOptions finds the Factorio install and generates the
RCON password before constructing, so _version and _dataDir are never
null and setTargetVersion and init are gone. checkForUpdates is now a
module function called before fromOptions.
Instance.fromConfig resolves the version, downloads Factorio if needed
and builds the server, then constructs the instance with it. It runs
before the instance is connected, so the starting and stopped statuses
and the version requests go through the host link. FactorioVersionsRequest
and LatestReleasesRequest now accept host as a source, and the host
tracks starting instances so a second start during a download is
rejected. Plugin loading stays a separate loadPlugins step after the
instance is connected.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Controller.fromConfig and Host.fromConfig now take the config, then the
plugin infos, then the logger or connector.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Controller.bootstrap and Host.bootstrap returned constructor arguments
that the caller had to spread into new Controller/Host, and
DatastoreProvider.bootstrap did the same for datastores. They are
replaced by Controller.fromConfig, Host.fromConfig and
KeyValueDatastore/SubscribableDatastore.fromProvider, which load the
data and return the finished instance.
Closes#1126
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Instance dir and save names are tried without a retry cap, as on master
and in downloadFile, so an 11th instance named "New Instance" still gets
a folder.
Moves fall back to an exclusive copy when hard links are unavailable
(EXDEV, EPERM, ENOTSUP), and remove the new target if the source can't
be unlinked, so a failed move leaves no duplicate.
Local transfers keep appending .zip to the target name, as
findUnusedName did.
The copy auto-rename test now checks that the existing target save is
left untouched.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The name it returns may already be taken by a concurrently running process
by the time the caller uses it. Callers now try the name and retry with a
-2, -3, ... suffix on EEXIST instead.
Save transfers previously renamed with fs.rename, which silently overwrites
a save that appears at the target, and copied without COPYFILE_EXCL. Moves
now use link + unlink like save rename does, and copies pass COPYFILE_EXCL,
so both fail with EEXIST rather than overwrite.
Supersedes #880.
Co-authored-by: Hornwitser <code@hornwitser.no>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Factorio 2.1.18 removed PollutionSettings::max_pollution_to_restore_trees,
but readPollution still read it for every version, so every map setting
after it was read 9 bytes late: enemy_attack_pollution_consumption_modifier
came out as garbage, the enemy_evolution factors shifted by one field and
enemy_expansion.enabled and both expansion distances came out null.
Read the field only for strings older than 2.1.18. Add modified_v2_1_17
and modified_v2_1_18 fixtures generated with headless 2.1.17 and 2.1.18
from the modified 2.1 settings (base game only), unit tests asserting
their full decoded output, and use the 2.1.18 string for the
load-scenario integration test on 2.1.18 and later.
Fixes#1131
Co-authored-by: ColumbusLabs <287001685+ColumbusLabs@users.noreply.github.com>
Co-authored-by: Cooldude2606 <25043174+Cooldude2606@users.noreply.github.com>
Node 26.12.1 (CVE-2026-105481) makes the http agent check a kept-alive
socket for pending data before reusing it. The queued request now sees
the server's EOF, opens a new connection to the closed server and gets
ECONNREFUSED instead of ECONNRESET. Either way the request is dropped.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>