The Factorio Mod Portal uses and provides SHA1 hashes of mods, so it
makes sense to align the ModPack and ModInfo structures to sha1 by
renaming the genericly named hash property to sha1.
Prevent tables cells containing byte sizes from having a line break
inserted between the number and the byte unit when they get squished by
using a no-break space instead of a regular space.
Add ModPack data type with corresponding storage on the master, messages
to create, update and delete them, as well as commands to invoke them.
The ModPack data type contains a list of mods with versions and optional
sha1 hashes, and mod settings to be used.
Add the ability to manage a set of mods to be shared by the master
server to the rest of the cluster. This implements storage, uploads,
downloads, deletetion, and listing details of mods but does not actually
do anything with the stored mods.
A file name con.zip is also treated in the same way as the special CON
redirection and may not be used as a normal filesystem path in Windows.
This includes any extension, even with multiple dots. Fix checkFilename
and cleaneFilename not handling these cases.
Be a bit more accurate in the online time stat name and call it for what
it is. It counts time spend online on the server, not necessarily
time spent playing.
Add command that extracts play time (and players) from the currently
running save to the recorded instance statistics. This is useful for
getting correct play time statistics when an existing save game is
imported.
In the case of shutdown the Factorio server will not notify the
currently online players as leaving the game. Notify the master server
that all remaining online players quit the game in this case.
Factorio 1.1.40 added a feature to use a centralized banlist maintained
by Wube. For the dedicated server this needs to be turned on with the
command line flag --use-authserver-bans.
Save disk space, time and sanity by replacing npm and lerna with pnpm.
This is more performant and doesn't have developer experience ruining
bugs like npm link removing all previous links before creating the
requested one.
Add ability to move or copy saves between instances. For instances on
the same slave the saves are transferred with filesystem operations, for
instances on two different slaves the proxy stream interface is used to
send the save via the master server.
Allow sidebar entries to be grouped together by specifiying a name under
which they will be grouped. To avoid confusion groups are rendered at
the bottom of the list.
There are some corner cases with streams that cause them to not emit
finish close or end events which in turn means that code liseting for
these events directly may end up hanging forever. Use stream.finished
to detect end of streams which will handle these cases correctly.
The interface provided by Winston is unusably slow for querying large
logs. Reimplement the log querying with both forwards and backwards
line reading and a simple file based index to skip files which do not
contain any lines matching the filter.
Move the default location of the log files into a configurable logs
folder and split the written logs up by UTC date to more easily allow
deleting of old logs to be performed. The log rotation is implemented
by winston-daily-rotate-file.
The old log format will automatically be migrated to the new format and
location if the target folder for the new logs don't yet exists.
Add splitter based on LineSplitter which splits lines in reverse from a
reverse stream created from the added createReverseReadStream function.
Enables line processing of files starting from the last line and going
towards the first.
Pull the LineSplitter class out of lib/factorio to its own stream module
and refactor it to be based on stream.Transform. This allows composing
with other streams by piping it around.
Some systems may resolve localhost to ::1 while Factorio doesn't respond
to RCON connection over IPv6 loopback, this causes instances startup to
fail. Fix by using 127.0.0.1 instead of localhost.