An event broadcast from an instance to all hosts only reached the host
running that instance. The host side of an instance connection has the
host's own address as its source, so a broadcast aimed at hosts counts as
addressed to it, and a link that a message is addressed to handles it and
stops. The event was delivered locally and never routed onwards.
A broadcast is addressed to every link of the type it targets, so arriving
at one of them does not mean it has arrived everywhere. Keep routing such a
message after handling it locally. Only links that route are affected, as
instances and controls have no router and would otherwise throw on every
broadcast they receive.
The only links whose source type matches a broadcast target and which route
are the host and its instance connections, both matching a broadcast to
hosts, so add the missing case for that to the host router. It forwards to
the controller, which already passes broadcasts on to every other host, and
stops when the message came from the controller to begin with.
Drop the exclusion this bug had in the routing test matrix, which now
covers it along with the plugin filtering variants.
Fixes#575
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
execFile was called with shell: true and an array of arguments, which Node
deprecates in DEP0190 because it concatenates the arguments by space
without escaping anything, giving the impression they have been made safe.
The warning was printed to the console on every install.
The arguments here are already escaped for the shell by escapeArg, so join
them into the command instead of handing them to execFile to concatenate.
Nothing about what ends up being run changes.
Point the escaping test at the same form so it covers what the installer
actually does, and stops emitting the warning itself. Its several hundred
round trip cases still pass, which is what confirms the escaping is
unaffected.
Fixes#851
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
forwardRequest records a request so that its response can be sent back the
way it came, but recorded it before handing the message to the connector.
When the connector threw, because the session to the next hop was gone, the
record stayed behind for a request that had never left.
Routers answer the origin themselves when forwarding throws, so the request
was already accounted for. The leftover record then had it answered a
second time when the link cleared its pending requests on disconnect,
producing a duplicate response and "Received response N without a pending
request" at the far end.
Remove the record when the forward throws. Doing it here rather than in the
routers covers both the host, which catches and responds, and the
controller router, which does not.
Fixes#650
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A subscribe arrives as a request, so the source address the subscription
controller handles it with carries the request id used to route the
response back to the caller. That address was stored verbatim as the
destination for the subscription, so every event broadcast to it, and the
replay event sent when the subscription is created, went out addressed to
a request that had long since been answered.
A request id identifies one request in flight and has no meaning on an
event. The receiving link keys response routing off it, so events carrying
one are put through paths meant for response traffic.
Strip the request id when taking the subscription's destination from the
request that created it. Add Address.withoutRequestId for that, as the
same address is used in three places here.
The subscription map is keyed on addressIndex, which already excludes the
request id, so subscriptions were never duplicated by this and only the
address events are sent to was wrong.
Fixes#847
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
downloadFile opens a write stream before fetching, but only closed the
stream and removed the file it was writing to when the server answered
with a bad status. A request that never reached the server, or a
connection dropped part way through the body, left both the temporary file
and an open file handle behind.
Mods are downloaded through this in a Promise.all over every mod in a pack,
so one bad moment on the network scatters temporary files across the mods
directory. They are not harmless: createTempWriteStream picks the first
free name, so each leftover file permanently shifts the name used for
later downloads of the same mod, as the existing "should not overwrite
existing temp files" test describes.
Move the fetch and the body write into a try block and discard the stream
and its file on the way out. Destroy rather than end the stream, as the
content is being thrown away, and skip both if the stream has already
closed so that a failure after the body was written does not wait forever
for a close event that has already fired.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The mod portal takes the Factorio account token as a query parameter on the
download URL. When a download failed, downloadFile put the whole URL into the
error message, which ModStore then logged verbatim, printing the token into the
log at error level on every failed mod download.
Add a redactUrl helper that replaces the value of credential-carrying query
parameters with REDACTED, and use it when downloadFile builds its error.
Parameter names and the rest of the URL are kept so the message stays useful
for diagnosing which request failed; username is deliberately left intact as it
is not a secret and identifies the account in use.
Fixes#795
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Cooldude's GameVersion brand was disjoint from the clean version types in
both directions, forcing safeVersion/safeFactorioVersion companions and
breaking widening from FullVersion at file-name call sites.
Make GameVersion a plain string alias: the raw, un-normalised version as the
game reads it. The stricter template-literal types (FullVersion,
MajorMinorVersion, PartialVersion) now widen into it for free, while a
GameVersion still can't be used where a normalised version is required
without going through normaliseGameVersion/integerGameVersion. Runtime
validation stays in GameVersionSchema.
- Drop safeVersion/safeFactorioVersion; ModInfo.version stays raw (verbatim so
it matches the mod's file name), integerVersion normalises via the new
integerGameVersion. factorioVersion reverts to a normalised MajorMinorVersion
since it is never part of a file name.
- ModRecord.version becomes a GameVersion so mod packs round-trip the exact
file-name version.
- ModVersionEquality.testVersion / ModVersionRange.testVersion accept a raw
GameVersion and normalise it; the equality bound stays strictly validated.
- Migration only pads clean partial versions; raw versions are kept verbatim.
- Cover the leading-zeros case: version kept verbatim in the file name while
comparing equal to its normalised form.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Through the creation of this commit, it was discovered that ModInfo.version must be typed as GameVersion due to file names. This results in wide spread propagation of the unsafe type. The full impact including on ModRecord and ModVersion.testVersion have no been implemented until a path forward is decided.
The strict major.minor jsonSchema did not improve any consuming type (the
factorioVersion field is already typed) and only complicated the fromJSON
signature, so revert it (and drop the now-unused MajorMinorVersionSchema).
Add a test for the unparseable factorio_version branch in fromJSON.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Address review feedback: introduce a MajorMinorVersion type with
isMajorMinorVersion, rename majorMinorVersion to normaliseMajorMinorVersion,
and type ModInfo.factorioVersion as MajorMinorVersion so already-reduced
values are not re-reduced (ModPackViewPage uses mod.info.factorioVersion
directly). Reuse the single gameVersionRegExp in both GameVersionSchema and
normaliseGameVersion instead of duplicating the pattern.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The mod portal "ApiVersion" enum was validated strictly when loading a
mod's info.json, which rejected versions the game itself accepts. Versions
are now normalised the same lenient way the game reads them: leading
whitespace is allowed, the major and minor are required, the patch is
optional, any trailing content is ignored, and numbers are read as integers.
This applies to both a mod's version and its factorio_version, validated by
a regex schema rather than the fixed enum. The enum is no longer used to
validate versions at all - the mod portal is the source of truth, so its
error is now surfaced when a version is unsupported. The known-version list
kept for the web interface fallback gains 2.1.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Configures an instance with the "experimental" channel and starts it,
exercising channel resolution end to end across the controller and host.
The resolved version may or may not be installed depending on the host's
Factorio install, so the test asserts the instance reaches a terminal state
rather than a specific outcome.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Cover fetchLatestReleases and resolveReleaseChannel, the controller's
latest-releases cache with its on-disk offline fallback, the
LatestReleasesRequest round-trip, and FactorioServer.setTargetVersion.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
An instance's factorio.version can now target a release channel such as
"stable" or "experimental" (any key from factorio.com/api/latest-releases)
in addition to "latest" and specific X.Y / X.Y.Z versions.
The controller proxies the latest-releases API through a ValueCache and
persists the last successful response to latest-releases.json, serving that
copy when the API is unreachable. On instance start the host resolves a
channel to the concrete version it points to and feeds it into the existing
checkForUpdates/findVersion path, so a channel auto-installs and runs like a
pinned version. The version selector in the web UI lists the available
channels alongside "latest".
Also clarifies the host log/error when a newer version cannot be downloaded
automatically because the host uses a direct (single-version) Factorio
install rather than a versioned directory.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
These packages are obsoleted by the promises API to the built-in Node fs
module. The fs-extra package is also causing problems with broken APIs
that don't behave the same as Node's fs module, and throwing errors
without code properties on them.
A lot of code is repeated in various different ways in order to handle
streaming content to files without overwriting them, whether it's from
web resources or local streams.
Refactor the handling of these streams to all use the same utility
function for creating a write stream, and for the places downloading
urls use the same downloadFile function.