Currently the web interface implements configs by pulling the state directly in the components where they are used. I need to access the instance config for a plugin, which would require me to duplicate parts of the instance config retrival code.
Instead, I implement it here under lib. This allows 3rd party consumers to get immediate access if we decide to implement a subscription model for configs in the future.
Throw an error if an attempt is made to check for a permission that does
not exist in the Web UI to prevent future bad permission checks going
unnoticed.
Record the time a player was first seen joining an instance in
PlayerStats. For existing stats this value is set to the last
joined time when it is first loaded.
There are more pieces of information about a system than just its CPU,
Memory and disk metrics. To avoid having to build a separate collection
and subscription for metrics and system info, rename the existing system
metrics to system info in anticipation of providing additonal static
system information such as CPU model in it.
Implement simple collection of basic real time system metrics of hosts
and the controller for the purpose of displaying them in the Web UI. The
metrics are collected by the controller at a configurable interval and
pushed out to web clients currently subscribed to the metrics.
Process updates of the resource EventSubscriber are subscribed to and
have it keep a mapping of id to value syncronised with event provider as
long as there are subscription callbacks registered with it. The
mapping is kept around after the last callback is unsubscribed so that
it can be efficiently resynced with the resource based on the updatedAt
timestaps of individual elements.
This allows the EventSubscriber to provide the right building blocks to
provide its values to React components via the the useSyncExternalStore
hook. This in turn greatly simplifies the web_ui models for the
subscribed resources.
Keep a copy of the instance saves details on the controller so that
saves can be queried even when the host is disconnected and the
controller can properly track and provide updates on the saves to
its clients.
Refactor HostUpdatesEvent, InstanceDetailsUpdatesEvent, ModUpdatesEvent,
ModPackUpdatesEvent and UserUpdatesEvent to have multiple updates of the
entities they support in each event. This is intended to make the events
capable of syncing the entire list that they represent.
Use the JSON data class pattern for User, Role, and PlayerStats and move
them into lib/src/data. This means that User is purely data now and
can't reference role objects directly. To make it possible easily check
permissions attached to roles and store data only visible on the
controller on user objects a ControllerUser type is introduced which is
linked with the UserManager and can therefore reference role objects
directly.
Resolves#525.
These variables were intended to be globals declare in the global
namespace. That this ends up on the window object is an implementation
detail of JavaScript. Remove the window. prefix put in front of
staticRoot and webRoot and include the global declaration in the
TypeScript module.
Move BaseControllerPlugin to controller/src/BaseControllerPlugin.ts
Move BaseInstancePlugin to host/src/BaseInstancePlugin.ts
Move BaseControlPlugin to ctl/src/BaseCtlPlugin.ts
Move BaseWebPlugin to web_ui/src/BaseWebPlugin.ts
This solves the circular package dependency problem of the base plugins
needing types that are available only in the dependencies to lib.
Remove extra whitespace, use more consistent spacing, add missing
semicolons, using dangling commas, break up long lines, consistent
multiline operator placement, add missing JSDoc strings and so on.
* .jsx to .tsx
* controller: tsc --build before webpack-cli
* Type Annotation
* disabled move into the <Input/> and <Checkbox/>
* cleanup debug left over
* documentation
* default ModPack
* modPackUpdateHandlers no undefined
* PluginInfo changes proposition
* PluginInfo changes proposition miss
* ModRecord & ModInfo feedback loop at const mods = [ ?
* ["connect", "drop", "resume", "close"] as const
* .tsx to .ts when possible
Move all functions and classes currently available through lib/name and
libName to be under a single flat namespace in lib. This make
reorganising the lib namespace much simpler as the location of symbols
can move without breaking the consumers of lib.
The multi-entrypoint design was already problematic for the web plugin
system which couldn't effectively use it due to how webpack's shared
module system is awkward to set up with multiple entrypoints per package.
It makes more sense to put the address first then have the large
structure to send as the second argument to sendTo. The opposite order
was originally chosen to be similar to that of sendto in BSD sockets.
Reverse the direction of the API for sending messages from
messageDefinition.send(link, { content });
to
link.send(new MessageClass(content));
and convert all message definitions to use the JSON serialisable class
pattern and explicit registration of message handlers, along with a
end-to-end based routing of messages instead of link to link.
The experience I gained from the existing way messages were defined and
sent over links was that it was difficult to understand for people
unfamiliar with the system. The automatic registration of message
handlers ment that code was being called as if by magic from nowhere
with no easy way to discover it. The manual forwarding and rules for
what can be sent where and how obscured its working.
The use of pure JSON as both input and output from message handlers made
it tedious to work with. Data had to be manually converted between the
program representation and the over the wire format, which made handler
code unplesant to write. Particularly because the over the wire format
used snake_case while the program code uses camelCase for variables.
The idea behind the decision to do it this way was to make it more clear
which data came from the wire and which from the program, and while this
worked it didn't make message handlers any nicer to write.
The direction of the API and magic registration of message handlers also
meant that a future migration to TypeScript would be troublesome. While
it may be possible to implement, the degree of TypeScript magic required
would go starkly against the principle of keep it simple stupid.
By refactoring to using the JSON serialisable class pattern most of
these issues go away. There is no longer a need to distinguish the on
wire format of messages with the program representation because the only
place that deals with the wire format of messages are the toJSON and
fromJSON methods on the classes themselves. Message handlers will work
with proper instances of classes instead of raw data, something that
makes them easier to write, and trivial to type with TypeScript.
End-to-end routing also simplifies sending messages that need to do
mulitple hops to reach the destination. And removes the need for having
all messages be specified in plugin's info module, as they can be routed
without having to be parsed completely.
The explicit registration of message handlers is something that I
thought would be tedious boilerplate code that could be automated away.
But experience now shows it to be the opposite. Allthough dull
repetition, the purpose it serves is to link together the code in a way
that humans can easily find. With explicit registration searching the
name of the message handler in the editor will show the registration that
ties it together with the type of message it handles and the kind of
registration. With implicit registration searching the name of the
message handler turns up only the handler with no clue as to what calls
it.
Change the JSON seriasiable data classes to use an explicit static
fromJSON method and an optional toJSON method for turning them to and
from JSON.
This improves over the previous pattern of passing the JSON to the
constructor as it frees up the constructor to be able to take whichever
argument types suits the code instead of being beholden to the JSON
serialised form.
The role of a slave as a host for Factorio servers is not well reflected
in its name and has caused confusion among users. Rename slave to host
to better reflect its role as a host of Factorio servers.
Store the export manifest in ModPack to allow mulitple mod packs to have
different data exported. This is necessary as the export contains the
settings prototypes needed to create a proper UI for mod settings.
For now the useLocale and useItemMetadata interfaces uses the manifest
for a default mod pack set in the master config.
Add ModPack data type with corresponding storage on the master, messages
to create, update and delete them, as well as commands to invoke them.
The ModPack data type contains a list of mods with versions and optional
sha1 hashes, and mod settings to be used.
Add the ability to manage a set of mods to be shared by the master
server to the rest of the cluster. This implements storage, uploads,
downloads, deletetion, and listing details of mods but does not actually
do anything with the stored mods.
Store exported data files with a hash in the filename to allow the new
caching stategy for static files to work with it and provide a manifest
for the web interface to find the exported files with.
Add the roles and their permissions for the user the control connection
is connected as along with updates when these change. This enables the
web interface to know which permissions it has available to it.
In order to import a path inside packages/lib/ in the webpack shared
module environment it has to be declared as shared in both the web_ui
webpack config and the plugin's webpack config. This is rather error
prone and easy to miss. Move the burden of specifying which entrypoints
are valid in lib to lib itself by changing all imports in the web
interface code to import from @clusterio/lib instead sub paths.
For web code this means imports is done like this from now on:
import { libConfig, libLink } from "@clusterio/lib";
For info.js which has to be loadable by both Node.js and web code the
imports are done as follows:
const { libConfig, libLink } = require("@clusterio/lib");
While the Node.js only code can either continue to import sub paths
directly or use the info.js style.
Gracefully handle invalid IDs in useSlave and useInstance as this is
necessary when when the ID isn't known by the component using the hook,
since it can't conditionally call the hook.
Add link messages for listing saves and listening for changes to the
list of saves for instances along with a table in the instance view page
showing the save list for the instance and a list-saves command to ctl.
Provide the control link with the ability to subscribe to updates when
instance status and properties changes. This allows the web interface
to respond in real time to instance starts and stops that are triggered
from somewhere else.
Add the name of the account that's connected to the control link on the
web interface via an additional property on the ready payload for the
control link.
Add a button on the right of the top nav bar to access account related
functions and add a log out button there. To make it fit on the navbar
the text and version is hidden on narrow layouts.