Record the time a player was first seen joining an instance in
PlayerStats. For existing stats this value is set to the last
joined time when it is first loaded.
The render method for columns in Antd Table take the three arguments
value, record, index. If dataIndex is set then value is the property
given by dataIndex in record, otherwise value and record is the same.
Unfortunately only record has the proper type while value is the type
any. Change usage of `render: value =>` to `render: (_, value) =>` to
get proper typing for the render methods defined on columns.
Process updates of the resource EventSubscriber are subscribed to and
have it keep a mapping of id to value syncronised with event provider as
long as there are subscription callbacks registered with it. The
mapping is kept around after the last callback is unsubscribed so that
it can be efficiently resynced with the resource based on the updatedAt
timestaps of individual elements.
This allows the EventSubscriber to provide the right building blocks to
provide its values to React components via the the useSyncExternalStore
hook. This in turn greatly simplifies the web_ui models for the
subscribed resources.
Use the JSON data class pattern for User, Role, and PlayerStats and move
them into lib/src/data. This means that User is purely data now and
can't reference role objects directly. To make it possible easily check
permissions attached to roles and store data only visible on the
controller on user objects a ControllerUser type is introduced which is
linked with the UserManager and can therefore reference role objects
directly.
Resolves#525.
* .jsx to .tsx
* controller: tsc --build before webpack-cli
* Type Annotation
* disabled move into the <Input/> and <Checkbox/>
* cleanup debug left over
* documentation
* default ModPack
* modPackUpdateHandlers no undefined
* PluginInfo changes proposition
* PluginInfo changes proposition miss
* ModRecord & ModInfo feedback loop at const mods = [ ?
* ["connect", "drop", "resume", "close"] as const
* .tsx to .ts when possible