Commit Graph
32 Commits
Author SHA1 Message Date
Bastiaan cbf2b10782 Add notes to hosts, instances, users and other resources (#1000) 2026-10-18 20:06:15 +03:00
bbassieandClaude Fable 5 2f4e0c4418 Make staticRoot include the static/ prefix and use it for plugin bundles
staticRoot was set to the same value as webRoot, so the static/ prefix
ended up scattered across consumers: index.html relied on the manifest
path containing it, the export stores hardcoded `${staticRoot}static/`,
and bootstrap loaded plugin bundles from webRoot instead. Now staticRoot
is `${webRoot}static/` and the controller strips the static/ prefix from
bundle paths before handing them to the page and to /api/plugins.

Plugins that fetch assets with `${staticRoot}static/...` need to drop the
static/ part.

Fixes #980

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-28 09:50:08 +00:00
Loi Nguyen dfe52df7bb Show informational mod recommendations 2026-07-26 17:05:44 +07:00
Cooldude2606 2e27c4f499 Maintain strict tagging of GameVersion 2026-07-02 00:08:09 +01:00
bbassieandClaude Opus 4.8 8029ad3b2d Resolve GameVersion type as a plain-string supertype
Cooldude's GameVersion brand was disjoint from the clean version types in
both directions, forcing safeVersion/safeFactorioVersion companions and
breaking widening from FullVersion at file-name call sites.

Make GameVersion a plain string alias: the raw, un-normalised version as the
game reads it. The stricter template-literal types (FullVersion,
MajorMinorVersion, PartialVersion) now widen into it for free, while a
GameVersion still can't be used where a normalised version is required
without going through normaliseGameVersion/integerGameVersion. Runtime
validation stays in GameVersionSchema.

- Drop safeVersion/safeFactorioVersion; ModInfo.version stays raw (verbatim so
  it matches the mod's file name), integerVersion normalises via the new
  integerGameVersion. factorioVersion reverts to a normalised MajorMinorVersion
  since it is never part of a file name.
- ModRecord.version becomes a GameVersion so mod packs round-trip the exact
  file-name version.
- ModVersionEquality.testVersion / ModVersionRange.testVersion accept a raw
  GameVersion and normalise it; the equality bound stays strictly validated.
- Migration only pads clean partial versions; raw versions are kept verbatim.
- Cover the leading-zeros case: version kept verbatim in the file name while
  comparing equal to its normalised form.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 13:54:06 +00:00
Cooldude2606 523293d4d9 Manual adjustments to GameVersion and ReleaseChannel types
Through the creation of this commit, it was discovered that ModInfo.version must be typed as GameVersion due to file names. This results in wide spread propagation of the unsafe type.  The full impact including on ModRecord and ModVersion.testVersion have no been implemented until a path forward is decided.
2026-06-30 23:39:08 +01:00
bbassie e27ad5fdf9 Merge remote-tracking branch 'upstream/master' into feature/lenient-mod-version-parsing
# Conflicts:
#	packages/lib/src/data/version.ts
2026-06-29 22:57:48 +00:00
bbassieandClaude Opus 4.8 7c2793752d Add MajorMinorVersion type and dedupe the game version regex
Address review feedback: introduce a MajorMinorVersion type with
isMajorMinorVersion, rename majorMinorVersion to normaliseMajorMinorVersion,
and type ModInfo.factorioVersion as MajorMinorVersion so already-reduced
values are not re-reduced (ModPackViewPage uses mod.info.factorioVersion
directly). Reuse the single gameVersionRegExp in both GameVersionSchema and
normaliseGameVersion instead of duplicating the pattern.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-29 22:12:36 +00:00
bbassieandClaude Opus 4.8 97a6c32838 Parse mod versions leniently like the game does
The mod portal "ApiVersion" enum was validated strictly when loading a
mod's info.json, which rejected versions the game itself accepts. Versions
are now normalised the same lenient way the game reads them: leading
whitespace is allowed, the major and minor are required, the patch is
optional, any trailing content is ignored, and numbers are read as integers.

This applies to both a mod's version and its factorio_version, validated by
a regex schema rather than the fixed enum. The enum is no longer used to
validate versions at all - the mod portal is the source of truth, so its
error is now surfaced when a version is unsupported. The known-version list
kept for the web interface fallback gains 2.1.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 16:24:43 +00:00
BastiaanandClaude Opus 4.8 a56fcbd785 Fix antd deprecation and TreeSelect duplicate-value warnings (#940)
Rename the deprecated Modal `destroyOnClose` prop to `destroyOnHidden`
(antd 5.25+) across the web UI.

Skip a version-tree child equal to its major.minor group key in
InputVersion, which triggered "Same value exist in the tree" warnings when
the version list contained bare major.minor entries (the ApiVersions
fallback shown before the version fetch resolves).

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 17:21:52 +01:00
Cooldude2606 16a249d5bf Have version selectors share a common base component 2026-04-14 23:32:16 +01:00
Hornwitser 0d28a3ac3c Refactor web_ui handling of exports
The handling of exported data such as locales and icons in web_ui was
based on a model where there is only one set of data exported per
cluster.  This model changed to have one set of exports per mod pack
when mod packs were introduced, but the existing web_ui code was
bodged to use exports from a "default mod pack" on the controller.

Refactor the code loading exported data to take the mod pack as an
argument for selecting which exported data to load.  The different kinds
of prototype metadata that can be loaded is consolidated into one
`useExportPrototypeMetadata` hook.  The logic for displaying icons is
put into a `FactorioIcon` component.  And the obsolete
`useExportManifest` hook is removed.

These changes allow the `/icon-reference` page to display exports on a
per mod pack basis.  Which has now been linked on the bottom of the mod
pack view page.
2026-03-16 17:11:47 +01:00
Cooldude2606 acf711fbb0 Refactor how dep resolution errors are displayed 2026-02-09 21:35:54 +00:00
Cooldude2606 8981a018b0 Fix lint issue 2026-01-24 18:33:28 +00:00
Cooldude2606 4901d76ebe Refactor version inputs 2026-01-22 00:37:34 +00:00
copilot-swe-agent[bot]andDanielv123 ea4280d184 Add wrap prop to Space components in SectionHeader for mobile responsiveness
Co-authored-by: Danielv123 <6792749+Danielv123@users.noreply.github.com>
2025-11-20 07:52:22 +00:00
Cooldude2606 d52931a326 Better handling of mod dependencies (#801)
* Add ModDependency and version types

* Add warnings for mod dependencies

* Add warning for wrong factorio version

* Add fix issues button

* Add automatic dependency resolution and download

* Add abilty to check for updates

* Add extra test coverage

* One extra test

* Fix copy paste error
2025-11-07 19:22:17 +00:00
Cooldude2606 583d484573 Merge pull request #701 from Cooldude2606/feature/enum-config-input 2024-11-28 23:22:54 +00:00
Cooldude2606 81444cc447 Fix ModPackView and add 2.0 scenario support 2024-11-13 19:11:59 +00:00
Cooldude2606 c714d86c5c Added Builtin Mods 2024-11-13 17:32:14 +00:00
Arvids Godjuks 59091d74f5 Fix built-in mods showing up as missing in web ui
Added "builtInMods" array that contains a list of built-in mod names that we check against to not show an error and remove ability to delete those mods from mod packs

Fixes #581
2024-09-04 14:14:55 +03:00
Hornwitser 4e1116ae2d Gracefully handle bad mod setting types in Web UI
Make sure all cobinations of missmatched types and missing mod settings
are gracefully handled by the Web UI.

Fixes #609.
2024-04-28 16:59:03 +02:00
Hornwitser 96082e32b7 Replace deprecated usage of Select bordered 2024-02-08 15:25:06 +01:00
Hornwitser d3f8c993b1 Fix bad permission checks in Web UI
Fix attempts to check for permissions that don't exist in the Web UI
that has gone unnoticed because the check still succeeds when the
account has the cluster admin permission.
2024-02-06 22:43:04 +01:00
Hornwitser 72264f0c53 Add suport for color mod setting (#568)
Implement the color-setting type in ModPack and display a color picker
for it in the Web UI. This type of setting was added in Factorio 1.1.77.
2024-01-21 23:48:26 +01:00
Hornwitser 880216b775 Add typing to column render methods
The render method for columns in Antd Table take the three arguments
value, record, index. If dataIndex is set then value is the property
given by dataIndex in record, otherwise value and record is the same.
Unfortunately only record has the proper type while value is the type
any.  Change usage of `render: value =>` to `render: (_, value) =>` to
get proper typing for the render methods defined on columns.
2024-01-11 01:21:35 +01:00
Hornwitser 8c17adf15b Refactor EventSubscriber to track its resource
Process updates of the resource EventSubscriber are subscribed to and
have it keep a mapping of id to value syncronised with event provider as
long as there are subscription callbacks registered with it.  The
mapping is kept around after the last callback is unsubscribed so that
it can be efficiently resynced with the resource based on the updatedAt
timestaps of individual elements.

This allows the EventSubscriber to provide the right building blocks to
provide its values to React components via the the useSyncExternalStore
hook.  This in turn greatly simplifies the web_ui models for the
subscribed resources.
2023-12-12 23:40:29 +01:00
Hornwitser 867bb0c646 Add ModInfo.id getter
Provide a simple unique identifier for mods consisting of the name
followed by an underscore and then the version.
2023-12-12 00:08:25 +01:00
Hornwitser ec734c92bc Fix bad typings detected by linting
Fix badly typed expressions that were detected by turning on
`@typescript-eslint/no-unnecessary-condition` in eslint.
2023-12-02 01:47:02 +01:00
Hornwitser ceb7e48c99 Fix global declaration of staticRoot and webRoot
These variables were intended to be globals declare in the global
namespace. That this ends up on the window object is an implementation
detail of JavaScript. Remove the window. prefix put in front of
staticRoot and webRoot and include the global declaration in the
TypeScript module.
2023-11-28 15:35:40 +01:00
Hornwitser 7314dc99c8 Fix code style errors
Remove extra whitespace, use more consistent spacing, add missing
semicolons, using dangling commas, break up long lines, consistent
multiline operator placement, add missing JSDoc strings and so on.
2023-11-19 04:48:38 +01:00
Luciole 838170a9ff Port packages/web_ui to TypeScript (#508)
* .jsx to .tsx

* controller: tsc --build before webpack-cli

* Type Annotation

* disabled move into the <Input/> and <Checkbox/>

* cleanup debug left over

* documentation

* default ModPack

* modPackUpdateHandlers no undefined

* PluginInfo changes proposition

* PluginInfo changes proposition miss

* ModRecord & ModInfo feedback loop at const mods = [ ?

* ["connect", "drop", "resume", "close"] as const

* .tsx to .ts when possible
2023-09-02 14:51:35 +02:00