Commit Graph
109 Commits
Author SHA1 Message Date
Danielv123 cde0d3265b Fixed remoteMap not deleting things properly 2018-02-25 12:41:15 +01:00
Danielv123 dd9130dc8b Fixed remoteMap perf issues by making map and tilesize config (and tiny) 2018-02-25 00:09:24 +01:00
Danielv123 9e63086d6d Fixed more remoteMap things, I think it was rotations or something? 2018-02-18 18:17:20 +01:00
Danielv123 6f2262de52 Using spritesheets for more entities 2018-02-06 13:11:35 +01:00
Danielv123 d5d02aa80d Using real textures of belts from spritesheet instead of icons 2018-02-05 17:51:06 +01:00
Danielv123 0688184aaf Made sure all web dependencies load over HTTPS 2018-01-14 22:20:53 +01:00
Danielv123 322a1711ab Cleaned up remoteMap drawing code using ES6 modules 2018-01-14 00:14:44 +01:00
Danielv123 ced0aa4522 remoteMap proper size rendering for chemical-plant 2018-01-13 15:04:18 +01:00
Danielv123 5eaa94f4ac remoteMap added proper scaling to radar 2018-01-10 11:13:18 +01:00
Danielv123 1d92fe21c9 Added solar-panel and accumulator to remoteMap with correct sizes 2018-01-09 11:55:56 +01:00
Danielv123 9ce7cf5f28 Fixed typo (maybe) 2018-01-09 11:33:14 +01:00
Danielv123 68b0d3b75a Untested code to draw entities with correct sizes (hardcoded sizes) 2018-01-09 11:27:46 +01:00
Danielv123 b5a9ac3212 Fixed remoteMap trying to connect to localhost 2018-01-08 15:36:50 +01:00
Danielv123 52cc98cc95 #61 fixed remoteMap deletions 2018-01-05 21:25:26 +01:00
Danielv123 8029067cb2 #61 un-inverted map movement keys 2018-01-04 19:46:10 +01:00
Danielv123 b9912f09f9 #61 Link to remoteMap on /slaves and /nodeDetails if LUAmod is detected 2018-01-04 18:22:37 +01:00
Danielv123 84cded0cf9 #61 dynamically load more map when moving around 2018-01-04 15:08:45 +01:00
Danielv123 0b00f065f7 #61 Pan map with WASD 2018-01-04 14:43:25 +01:00
Danielv123 0c365c0090 #61 Render entities with rotations
This code didn't even error once, it just worked. Which is nice.
2018-01-04 14:43:01 +01:00
Danielv123 51bb9f4d71 Live updates to map as things are placed or removed 2018-01-03 18:34:27 +01:00
Danielv123 9ae20886b3 Entity based mapping has gotten to the renderer 2018-01-03 14:17:33 +01:00
Danielv123 2c38c37c25 Fixed tests failing without good reason 2017-12-14 10:58:51 +01:00
Danielv123 51c644203e #61 Basic canvas rendering is now working 2017-12-11 17:44:11 +01:00
Danielv123 eba982836c #61 Remote map chunk storage and equesting working, waiting for renderer 2017-12-10 20:55:53 +01:00
Danielv123 e2a795528f Change name from slaveID to instanceID for consistency accross endpoints 2017-11-21 21:39:41 +01:00
Danielv123 7ece1af073 #61 start of map store/retrieve, communication channel using websockets 2017-11-21 11:06:57 +01:00
Danielv123 7d7c2515f4 minor locale fix 2017-11-08 22:26:28 +01:00
Danielv123 b016f36667 Fixed graph on /nodeDetails 2017-11-05 21:18:59 +01:00
Danielv123 7046ba58d3 Import/export line on same graph on storage page to save space 2017-11-05 21:11:12 +01:00
Danielv123 42e2816b56 Better title for storage graphs 2017-10-29 12:29:16 +01:00
Danielv123 fe704b46e9 Itemstats on storage page respects offlineSlaves setting 2017-10-29 12:22:50 +01:00
Danielv123 869b5f9ced sentItemStats for master is now working as well 2017-10-28 22:13:40 +02:00
Danielv123 3d4c788788 recievedItemStats for master is working 2017-10-27 09:23:18 +02:00
Danielv123 04aba1eef1 Added debug tools for adding/removing items 2017-10-26 21:17:59 +02:00
Danielv123 0e1a7cdb4a Made index confirm to HTML5 spec 2017-10-25 11:24:35 +02:00
Danielv123 e91c25557e Data collection related to storage IO and graphing 2017-10-22 15:03:29 +02:00
Danielv123 43656f931e Added fluid barrel graphics to inventory display 2017-09-17 07:52:18 +02:00
Danielv123 b06c61b5a9 . 2017-09-17 07:44:01 +02:00
Danielv123 d6ce94176b Someone changed the name of the power armor mk2 to MK2
These wiki guys, can't they ever decide?
2017-09-17 07:42:23 +02:00
David Roberts 49887012f7 Tweaked slaveDisplay.js to use 92% less data to draw a chart. This is projected to speed up chart loading significantly, from 3.4s to about 0.5s.
- Added copper-cable to the list of hidables on the chart, and removed copper-wire which isn't a thing.
- Don't display items as hidable that aren't being produced. It's confusing.
- Added /getTimelineStats, because /getStats is used by another view that I don't feel like converting to not require the 0-production data points.
2017-08-29 16:25:33 -07:00
David Roberts 000b2fc147 Added search functionality back in. It's much snappier now.
- Is now case-insensitive.
- And regex.
2017-08-29 13:57:13 -07:00
David Roberts bdf4225dec Clean up web interface storage tab.
- Use diffing algorithm so you can select text and images.
	- This uses textcontent, plugs a vulnerability where you could inject arbitrary javascript if you could upload a modded item with html in the name, eg, "iron-plate<img src=\"\" onerror=\"console.log('hi')\">".
- Fall back to transparent png if item image not found.
	- This stops the flashing box when the image does not exist.
- (internal) Simplify `sortByKey(array, key)`.
2017-08-29 13:25:15 -07:00
Danielv123 512b3c66a5 Added fake terminal to /nodeDetails
It doesn't do anything yet, but it should allow sending commands to servers and watching their output.
2017-07-13 11:59:38 +02:00
Danielv123 e3b8926e35 Housekeeping 2017-07-11 19:48:00 +02:00
Danielv123 2fc7de3983 DDMMYY is better than MMDDYY 2017-07-11 19:47:06 +02:00
Danielv123 6334ceb252 Fix last seen date on /slaves 2017-07-11 18:16:11 +02:00
Danielv123 a350b39e2f . 2017-07-11 13:15:56 +02:00
Danielv123 cb1071fc33 fix race condition 2017-07-11 13:14:13 +02:00
Danielv123 53af3849cc Fix ddosing wiki.factorio.com with 404 picture requests 2017-07-11 13:10:58 +02:00
Danielv123 5d294c3a62 Change extension fron .ejs to .html 2017-07-10 14:57:48 +02:00