Allow the factorio_directory specified in the slave config to contain
multiple Factorio installs and add factior.version instance option to
select which install to use for the given instance.
Replace socket.io with plain WebSocket using the ws library as it
doesn't really provide any useful tools over plain WebSocket when it
comes to implementing reliable communication that works across
reconnects. The widespread browser support for WebSocket also means
it has little value to add for the web interface over WebSocket.
Validate messages sent over links with the json schema provided from
them. This aids debugging as an exception will be thrown from the code
sending the bad content.
Replace current configuration mess with a trimmed down version of the
original vision of #200. Configs are collection of config groups that
have fields that can be set. These groups allow organizing the fields
as well as opertunity for plugins to add their own groups. By default
plugins have an auto generated group with the enabled field.
Add startup event to the Clusterio module API which is raised at startup
of a Factorio server. This is to server as a replacement for the
on_init and on_configuration_changed events which cannot be used in
modules.
Adds clusterio_patch_number global from the patcher in order to
implement this. This is a number that's incremented every time the save
is patched.
Change module loading to use a module.json file describing the module
and patch in all files in a directory path passed to the patcher instead
of having to pass the files names and their content. This allows the
specification of which files should be passed to the event_handler lib
and an easy implementation of loading stand alone modules.
Add an implementation of a Prometheus client. This is because the
prom-client implementation seems to have missunderstood how Prometheus
is supposed to work and doesn't allow updating collectors via
asynchronous callback.
Change Instance class to be a subclass of Link and refactor the
communication to and establisment of instances to use a virtual
connection between the slave and the instance. This is simplifies the
implementation of plugin communication for instances.
Replace InstanceRequest with a forwardTo option to Request which does
the task of forwarding in a much cleaner way.
Replace the sources/targets concept with a links array in the message
definitions. Fixes the problem of the actual links the messages applies
to being ambigious when there's multiple sources and targets.
Remove connection and client subclasses of Link and put the connection
logic into a "connector" class. The connector deals with sending
and receiving messages, handling the connection and reconnection of lost
connections and giving sequence numbers to messages.
This move the logic of the actual connection away from the link
sub-classes, which in turn means the connection should be a lot easier
to mock in tests.
Rework client.js to support running multiple instances at once and be
managed remotely and implement the neccessary communication
infrastructure for this.
Due to circular dependencies on the implementation of this the master
branch is significantly broken after this.
Remove Hotpatch and implement a save patcher in its place. The save
patcher takes a normal Factorio save and adds modules to it that's
loaded by a generated control.lua file. This greatly reduces the
difficulty of adding an existing game to Clusterio and using scenario
code in plugins.
The mechanism for selecting what code to patch into the saves from
plugins is temorary and expected to change with #220.
Add a hashStream method to lib/hash that does the same as hashFile only
with a stream instead of a file path and implement tests for both of
these methods.
Move getFactorioLocale to the new lib/factorio namespace and refactor it
to use async functions instead of callbacks. Split tests into
integration with factorio and testing of the function itself.
Also removes the cacheing from the function itself as this breaks the
isolated testing of it.
Break out the server process management to a new FactorioServer class in
lib/factorio. This class takes responsibility for managing a factorio
server, communicating with it and handling the stopping of it. It also
replaces the previous effort to do this in lib/factorioServer.
This change also updates the version of rcon-client, and since the
author of it has updated it to use UTF-8 the fork is no longer
necessary. It also removes the messageInterface implementation
in favor of just calling the rcon-client library directly since
this has rate limiting logic built in.
The lib/factorio library is intended to abstract all the interfacing
that happens with Factorio.
Create a random instance ID using Math.random instead of deriving it
from the RCON password with a hombrew hash algorithm. Remove
stringUtils as it's no longer needed.
Simplify getNewestFile by converting it to an async function, use the
fs-extra promise based fs functions and remove the files argument as
well as the callback.
Refactors the tests as well to use the test/temp folder.