Commit Graph
29 Commits
Author SHA1 Message Date
bbassieandClaude Opus 5.5 1c7c00b033 Keep error classes across links
Error responses now carry the registered name of the thrown error's
class, and the requester rejects with an instance of that class instead
of a generic RequestError. Error classes are registered like message
classes, and plugins list their own in `errors`.

RequestError is replaced by a hierarchy following the HTTP status codes:
ClientError (ValidationError, ForbiddenError, NotFoundError,
TimeoutError, ConflictError) and ServerError (InternalServerError).
PermissionError is PermissionDeniedError and the config errors
InvalidValue, InvalidField and InvalidAccess gain an Error suffix.

Link logs only errors whose class is not registered. These arrive on the
other side as InternalServerError with the original message and stack,
so an error forwarded through the controller is logged once, where it
was thrown.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 22:03:13 +00:00
Bastiaan ffe82f81d8 Merge pull request #1010 from bbassie/feature/plugin-browser
Plugin management through web interface
2026-10-27 21:32:51 +00:00
bbassieandClaude Fable 5.1 788ae17657 Add UDP communication support for instances
Add opt-in UDP messaging between the host and the Factorio server using
the --enable-lua-udp option of Factorio 2.0.59+.  When
factorio.enable_lua_udp is set the instance binds a localhost UDP socket,
starts Factorio with --enable-lua-udp on factorio.lua_udp_port (random
if null, like the RCON port) and tells the clusterio module the host port
via clusterio_private.update_instance.

Data from Factorio is sent with clusterio_api.send_udp(channel, data) in
the same IPC format as send_json, so plugins receive it through the
existing ipc-<channel> events.  Packets not sent from the Lua UDP port
are ignored, as that is the only unauthenticated way into the IPC
handler.  Data to Factorio is sent with the new sendUdp method on
instances and instance plugins, and is dispatched in-game as
on_udp_packet_received events by polling helpers.recv_udp every tick
from the clusterio module.

Plugins requiring UDP declare the new LuaUdp feature flag, which like
SavePatching and ScriptCommands refuses to load the plugin on instances
without the option enabled.

Verified against a headless 2.1.17 server: send_udp and recv_udp are
silent no-ops when the option is off, so a stale port in a save that is
moved to an instance without UDP does no harm.  The integration test
matrix now starts the instance with UDP enabled on Factorio 2.0.59+ and
round trips a player event over it.

Closes #969

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-15 16:38:28 +00:00
bbassieandClaude Opus 5.5 aec0fc7a1e Let plugins migrate the data core stores for them
Plugins had no way to update the config fields and permissions core stores
for them, so renaming inventory_sync needed migrations in core packages.

A plugin can now declare a migrationEntrypoint. It's loaded on the
controller and hosts before configs and roles are read, for every plugin in
the plugin list, and attaches handlers to sync hooks for the controller,
host and instance configs and roles. lib gets helpers to rename config
fields and permissions, and each config gets a hidden <plugin>.version field
set after load so migrations can tell which version saved the data.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 15:33:27 +00:00
Hornwitser 5df5af7ca8 Rename Ctl's usage of "control" to "ctl" (#1039)
Ctl ended up calling its main class for "Control" for historical
reasons, along with its config file and plugin entrypoint.

The plugin entrypoint was renamed to ctl in 808eda0513.  This
finishes that renaming by also renaming the main class, default config
file, config-control command, and main entrypoint.

The config-control command is renamed to config to be consistent with
the host and controller's config commands.

The term "control" is still kept in the config and message locations as
a common specifier for both ctl and web_ui.
2026-09-14 20:18:41 +02:00
bbassie db84455c34 Merge remote-tracking branch 'upstream/master' into refactor/plugin-hooks-v2
# Conflicts:
#	packages/lib/src/data/messages_plugin.ts
#	packages/web_ui/src/components/PluginViewPage.tsx
#	test/lib/plugin.js
2026-09-12 18:07:12 +00:00
BastiaanandClaude Fable 5.1 1a10b38743 Only report a missing plugin web build when one is expected (#1013)
Plugins with only host, instance or ctl code have no reason to ship a
webpack build, yet the plugin list showed "Missing dist/web/manifest.json"
as an error for them and the controller logged a warning on every start.

Decide whether a build is expected from the plugin declaration, using the
same rule the create tool uses to decide when to generate one: a web or
controller entrypoint, or any config fields. Plugins outside that rule get
no bundle path and no error, the web UI skips loading them, and the plugin
pages show them as having no web module instead of an error or a prompt to
reload.

Fixes #1004

Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-12 01:59:16 +01:00
7122cbccf8 Add typed hook system for plugins
Replace invokeHook and the per plugin on* methods with AsyncHook
collections on the controller, host, instance, clusterioctl and web
control objects. Plugin entrypoints export a default function that
receives a load context and attaches handlers to the hooks it needs.
Class exports still load through fromContext with a deprecation
warning. The create templates and docs use the entrypoint function.

This is clusterio/clusterio#921 recreated on top of master after the
ESM migration and the PluginDeclaration permissions change.

Closes #730

Co-Authored-By: Cooldude2606 <25043174+Cooldude2606@users.noreply.github.com>
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-11 22:49:09 +00:00
8c03ac15ab Define permissions on PluginDeclaration (#988)
Adds a permissions array to PluginDeclaration, a type-level Permissions
registry that plugins extend with module augmentation, and
registerPluginPermissions() called from all entrypoints. checkPermission
and the web UI hasPermission helpers now take PermissionName so typos are
compile errors. Core definitions move into a corePermissions array that
the interface derives its keys from.

Closes #987

Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
Co-authored-by: Cooldude2606 <25043174+Cooldude2606@users.noreply.github.com>
2026-09-11 23:28:30 +01:00
Hornwitser 5dcaca4d0b Migrate to ECMAScript Modules
Migrate the usage of CommonJS specific code and imports to ESM.  Roughly
summarised this:
- Changes all require() calls to import statement or expressions.
- Changes usage of module.exports to export statements.
- Replaces require.resolve with import.meta.resolve.
- Replaces conditional imports with conditional subpath imports.
- Replaces module === require.main with import.meta.main.
- Adds the full filename with extention to all relative imports.
- Changes all usage of __dirname and __filename to their import.meta
  equivalents.
- Sets "type": "module" in package.json files.
- Removes usage of "use strict".
- Adds .ts an an alias of .js for the webpack build.

Due to differences in how require and import resolves files the plugin
entrypoints will have to include the filename and extension after this
migration in order to work.
2026-09-11 22:43:57 +02:00
Hornwitser 30083b96c1 Add packagePath to plugin info
Provide the absolute path to the package.json file in the resolved
plugin info to simplify the logic around loading files from it.
2026-09-11 19:51:15 +02:00
Hornwitser 7c0d7faa24 Add config to set URL for static assets
Add option in the controller config to set where static assets are
loaded from in order to support deployments where the static assets are
server via a CDN while the API is directly accessed.

This is useful because some CDNs put low limits on how large requests
bodies can be, which causes issues with uploading large mods and saves.
2026-08-31 19:17:31 +02:00
Cooldude2606 790c2834f2 Add validator to load_plugin 2026-03-24 17:36:19 +00:00
Cooldude2606 16bc651afc Add bidirectional sync to admin and ban list (#709)
* Add bidirectional sync to admin and ban list

* Add tests

* Response to comments

* Skip broken tests from change of default value
2024-12-23 18:58:44 +00:00
Hornwitser 9842705eb9 Improve error reporting of plugins in the Web UI (#557)
Keep the error message and display it in the plugin page when loading
the plugin info or the plugin itself fails to load in the Web UI.
2024-01-20 05:20:24 +01:00
Hornwitser b0f6c95fca Move export for plugin declaration (#555)
Change the expected exported name of plugin declarations to be "plugin"
at the main entrypoint instead of the default export.  This makes the
plugin's code organisation more flexible especially when using CommonJS
JavaScript modules as they can export additional symbols from the
plugin declaration file.
2024-01-18 20:31:52 +01:00
Hornwitser e74065a493 Remove config groups
Refactor away the config group concept and simplyfy the way config
fields are defined.  Fields are defined directly as properties of the
static field fieldDefinitions on the class itself with a separate
interface to declare the types of fields.

This makes it possible to easily make accessing the config fields type
checked in a way that lets plugins extend the interfaces with their own
config options by adding additional fields to the interface via
declation merging.
2024-01-09 02:19:07 +01:00
Hornwitser 90a88f7e01 Fix /api/plugins leaking filesystem paths
Replace PluginWebApi's requirePath member with npmPackage which is only
populated if the package is not marked as private and the requirePath
matches the name. This prevents the public /api/plugins endpoint from
leaking filesystem paths into the controller.
2023-12-02 01:43:28 +01:00
Hornwitser e453a80155 Refactor User and Role into data classes (#531)
Use the JSON data class pattern for User, Role, and PlayerStats and move
them into lib/src/data.  This means that User is purely data now and
can't reference role objects directly.  To make it possible easily check
permissions attached to roles and store data only visible on the
controller on user objects a ControllerUser type is introduced which is
linked with the UserManager and can therefore reference role objects
directly.

Resolves #525.
2023-12-02 01:41:43 +01:00
Hornwitser 654df76065 Strongly type invokeHook
Add strong typing of the invokeHook function to prevent incorrect
paramaters being passed to plugin hooks. This detected a few places
where the parameters passed were incorrect.
2023-11-28 14:28:22 +01:00
Hornwitser e3e5867d60 Fix PlayerEvent being completely broken
Fix the name being passed as the type when deserialising the event, the
stats being missing, and incorrect parameters passed to plugins.
2023-11-28 14:28:22 +01:00
Hornwitser ee9c200ebf Implement host plugins
Add ability to define plugin code that runs in the context of a host,
starts up with the host does, and stops when the host shuts down.
2023-11-25 19:18:33 +01:00
Hornwitser 808eda0513 Move base plugins to their respective packages
Move BaseControllerPlugin to controller/src/BaseControllerPlugin.ts
Move BaseInstancePlugin to host/src/BaseInstancePlugin.ts
Move BaseControlPlugin to ctl/src/BaseCtlPlugin.ts
Move BaseWebPlugin to web_ui/src/BaseWebPlugin.ts

This solves the circular package dependency problem of the base plugins
needing types that are available only in the dependencies to lib.
2023-11-25 18:41:43 +01:00
Hornwitser 80e1904175 Fix bad typings left over from the migration 2023-11-19 04:50:07 +01:00
Hornwitser 7314dc99c8 Fix code style errors
Remove extra whitespace, use more consistent spacing, add missing
semicolons, using dangling commas, break up long lines, consistent
multiline operator placement, add missing JSDoc strings and so on.
2023-11-19 04:48:38 +01:00
Luciole 838170a9ff Port packages/web_ui to TypeScript (#508)
* .jsx to .tsx

* controller: tsc --build before webpack-cli

* Type Annotation

* disabled move into the <Input/> and <Checkbox/>

* cleanup debug left over

* documentation

* default ModPack

* modPackUpdateHandlers no undefined

* PluginInfo changes proposition

* PluginInfo changes proposition miss

* ModRecord & ModInfo feedback loop at const mods = [ ?

* ["connect", "drop", "resume", "close"] as const

* .tsx to .ts when possible
2023-09-02 14:51:35 +02:00
Luciole 0b3550b472 Port remaining plugins to Typescript (#499)
* .js to .ts

* Allow access to _items entries; getItemCount return number

* add permission field to PluginPage interface

* port plugins to typescript

* update Request classes

* fix IpcFlowType
2023-08-22 16:17:16 +02:00
Hornwitser a66e930997 Use strict type checking 2023-08-12 02:31:17 +02:00
Hornwitser e0c197b9bc Port basic lib modules to TypeScript 2023-08-06 01:03:13 +02:00