Use the JSON data class pattern for User, Role, and PlayerStats and move
them into lib/src/data. This means that User is purely data now and
can't reference role objects directly. To make it possible easily check
permissions attached to roles and store data only visible on the
controller on user objects a ControllerUser type is introduced which is
linked with the UserManager and can therefore reference role objects
directly.
Resolves#525.
Load hosts, instances, mod packs, mods and users before constructing the
Controller instances. This allows these resources to be correctly typed
as always available and prevents any possibility of save being initiated
on these resources before they are loaded.
Move BaseControllerPlugin to controller/src/BaseControllerPlugin.ts
Move BaseInstancePlugin to host/src/BaseInstancePlugin.ts
Move BaseControlPlugin to ctl/src/BaseCtlPlugin.ts
Move BaseWebPlugin to web_ui/src/BaseWebPlugin.ts
This solves the circular package dependency problem of the base plugins
needing types that are available only in the dependencies to lib.
Be consistent with the usage of tabs as indents in all JSON files in the
project. This makes it easier to configure editors to emit the right
indents when manually editing these files.
Remove extra whitespace, use more consistent spacing, add missing
semicolons, using dangling commas, break up long lines, consistent
multiline operator placement, add missing JSDoc strings and so on.
* .jsx to .tsx
* controller: tsc --build before webpack-cli
* Type Annotation
* disabled move into the <Input/> and <Checkbox/>
* cleanup debug left over
* documentation
* default ModPack
* modPackUpdateHandlers no undefined
* PluginInfo changes proposition
* PluginInfo changes proposition miss
* ModRecord & ModInfo feedback loop at const mods = [ ?
* ["connect", "drop", "resume", "close"] as const
* .tsx to .ts when possible