These packages are obsoleted by the promises API to the built-in Node fs
module. The fs-extra package is also causing problems with broken APIs
that don't behave the same as Node's fs module, and throwing errors
without code properties on them.
A lot of code is repeated in various different ways in order to handle
streaming content to files without overwriting them, whether it's from
web resources or local streams.
Refactor the handling of these streams to all use the same utility
function for creating a write stream, and for the places downloading
urls use the same downloadFile function.
Use the defines.prototypes data structure from the game to find which
prototype sub-types belong in the same base type, and export icons based
on these base type.
This renames the planets category to space-location, signal to
virtual-signal and plits item up into item and fluid. And changes the
exported metadata to include prototypes with no icons, as future code
might want to use it to for example enumerate all item prototypes.
These were added to as a diagnostic in case the logic turns out to be
broken. They should not be possible to reach as any value produced by
labelsToKeys will not cause the error conditions to occur.
The logic for turning a key back into the labelles that defined it would
not account for the labels values possibly including a comma or equal
sign, which in turn broke the logic for handling these metrics.
Fix by properly parsing the keys.
The assumption with the subscription system is that new updates will
always increment the updatedAtMs value to something greater than what
has been seen before. This might not happen if the system clock is
adjusted, or updates are sent so fast that Date.now() returns the same
value.
Fix these edge cases so that the timestamp is always incremented.
A circular import caused code to attempt to use symbols before they were
defined. Due to the --dev mode on the controller running with different
chunck boundaries this only appeared in the --dev mode.
The lib library was written with the assumption that there's only one
copy of it in the whole application and everything imports that one
copy. Unfortunately there are quite a few circumstances were package
managers end up installing multiple copies of lib and then different
parts use different versions of the library.
This causes Clusterio to break with strange and hard to track down
errors. Most notably permissions and link messages for a plugin may get
registered to one copy of lib while the controller uses a different copy
and thus does not see or register that what the plugin added exists.
Detect this condition when importing @clusterio/lib and throw an error
when it has been imported twice in order to prevent the broken
installation from causing future hard to debug issues.
The migration from phin to fetch in #755 was hampred by the lack of an
option to set the CA when using fetch. This meant places that used phin
to talk to the controller with the tlsCa option could not be migrated to
use fetch.
Remove the tlsCa option to unblock this dependency. The replacement for
this option is to set the NODE_EXTRA_CA_CERTS environment variable to a
path to the certificate file instead, which works with fetch.
* Enhance export functionality and add icon reference page
- Expanded exported assets to include additional spritesheets and metadata for recipes, signals, technologies, planets, qualities, and entities.
- added logging metrics to game logs
- Introduced a new Icon Reference page to display available icons with filtering capabilities.
- Updated ExportManifest documentation to reflect new asset categories.
* Add support for exporting static icons and update metadata handling
* -added data export snapshot metrics
* Fix HTML attribute syntax in IconReferencePage component
* Applied PR sugestions:
-removed un needed x === "string"s
-removed isntancename / modpack from icon reference and export
-logging per line on export
-fixed variable names
-linting
* linted
* Shows "no export data available" when no export happens
* -single sprite sheet
-removed static icons with no prototype
* Fix formatting
* Rename types to allowedTypes for clarity
* -removed duplication check (redundant)
-fixed bug overwriting metadata with same name from previous categories
* Rename asset keys for consistency in export validation test
---------
Co-authored-by: Solar <solar@homelab.local>
* Refactor UserManager to use Datastore
* Rename lib.User to UserDetails also adds to/fromUserDetails
* Fix existing tests
* Add user class tests
* Add tests for finaliseUsers
* Move HostDetails to own file with tests
* Move InstanceDetails to its own file with tests
* Rename HostInfo and add tests
* Rename InstanceInfo and add tests
- Also changes the names of the host properties related to instances
- Also removes the need to specify the location of InstanceInfo
* Make json round trip test validate schema
* Add InstanceManager
* Fix lint errors
* Extra tests
* Add final test coverage
* Add one last test to InstanceManager
* Response to comments
* Use generator rather than return anonumous generator
Co-authored-by: Hornwitser <github@hornwitser.no>
* Fix lint issue with generator
---------
Co-authored-by: Hornwitser <github@hornwitser.no>
* Add ModDependency and version types
* Add warnings for mod dependencies
* Add warning for wrong factorio version
* Add fix issues button
* Add automatic dependency resolution and download
* Add abilty to check for updates
* Add extra test coverage
* One extra test
* Fix copy paste error
* Template type for load plugin config
* Add plugin update checking
* Add restart icon to instance list
* Add tests
* Log package name when failing to read package json