Danielv123
387a9425ce
refactor(minimap): deduplicate tile parsing and parallelize file cleanup
2026-02-21 17:11:33 +01:00
Danielv123
550ea22724
fix(minimap): improve error handling and performance in tile parsing
...
- Add warning logging in renderChunkToPixels catch block before fallback
- Switch maxTick filtering from skip/continue to early break (append-only optimization)
- Use existsSync for directory existence check in loadExistingTagContent
2026-02-21 17:02:50 +01:00
Danielv123
bb74b615a7
refactor(minimap): tighten typed parse helper returns for player records
2026-02-21 16:34:40 +01:00
Danielv123
c3136532b8
refactor(minimap): use discriminated union for PlayerPositionRecord and extract readSignedInt24
2026-02-21 16:31:20 +01:00
Danielv123
57b50048bc
minimap: address small review feedback
2026-02-09 18:54:55 +01:00
Danielv123
3f8ef85987
Harden minimap tile storage paths
2026-02-05 22:38:13 +01:00
Danielv123
70ef8a60ad
Fix lint, use of sync method in web UI
2025-08-10 00:28:48 +02:00
Danielv123
093b71045b
Move player position parsing to shared util, fix player ID persistence
2025-08-10 00:28:48 +02:00