6 Commits
Author SHA1 Message Date
c3abf27266 Skip max_pollution_to_restore_trees in 2.1.18+ exchange strings (#1132)
Factorio 2.1.18 removed PollutionSettings::max_pollution_to_restore_trees,
but readPollution still read it for every version, so every map setting
after it was read 9 bytes late: enemy_attack_pollution_consumption_modifier
came out as garbage, the enemy_evolution factors shifted by one field and
enemy_expansion.enabled and both expansion distances came out null.

Read the field only for strings older than 2.1.18. Add modified_v2_1_17
and modified_v2_1_18 fixtures generated with headless 2.1.17 and 2.1.18
from the modified 2.1 settings (base game only), unit tests asserting
their full decoded output, and use the 2.1.18 string for the
load-scenario integration test on 2.1.18 and later.

Fixes #1131

Co-authored-by: ColumbusLabs <287001685+ColumbusLabs@users.noreply.github.com>
Co-authored-by: Cooldude2606 <25043174+Cooldude2606@users.noreply.github.com>
2026-10-22 17:22:09 +01:00
Hornwitser 5dcaca4d0b Migrate to ECMAScript Modules
Migrate the usage of CommonJS specific code and imports to ESM.  Roughly
summarised this:
- Changes all require() calls to import statement or expressions.
- Changes usage of module.exports to export statements.
- Replaces require.resolve with import.meta.resolve.
- Replaces conditional imports with conditional subpath imports.
- Replaces module === require.main with import.meta.main.
- Adds the full filename with extention to all relative imports.
- Changes all usage of __dirname and __filename to their import.meta
  equivalents.
- Sets "type": "module" in package.json files.
- Removes usage of "use strict".
- Adds .ts an an alias of .js for the webpack build.

Due to differences in how require and import resolves files the plugin
entrypoints will have to include the filename and extension after this
migration in order to work.
2026-09-11 22:43:57 +02:00
bbassieandClaude Fable 5 021ee1725b Support enemy_expansion.build_base_unit_dispatch_cooldown in exchange strings
Factorio 2.1.13 added build_base_unit_dispatch_cooldown as the last
field of enemy_expansion in the map exchange string, and rejects map
settings without it. Track the full version in the reader state and
read the field for 2.1.13 and later. Adds a fixture string generated
with 2.1.14 and uses it in the load-scenario integration test.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-18 22:21:28 +00:00
Cooldude2606 8b4c8ad337 New exchange string format for enemy expansion settings 2026-07-18 22:12:15 +01:00
Cooldude2606 0f8075ad41 Implement v2 map strings 2025-05-16 19:39:43 +01:00
Cooldude2606 e089e2df4c Improve exchange string tests 2025-05-15 16:46:21 +01:00