11 Commits
Author SHA1 Message Date
Bastiaan 4a2c164188 Merge pull request #1183 from bbassie/fix/save-patching-plugin-default
Default load_plugin to off when the instance lacks required features
2026-11-04 01:19:10 +00:00
bbassieandClaude Fable 5.1 788ae17657 Add UDP communication support for instances
Add opt-in UDP messaging between the host and the Factorio server using
the --enable-lua-udp option of Factorio 2.0.59+.  When
factorio.enable_lua_udp is set the instance binds a localhost UDP socket,
starts Factorio with --enable-lua-udp on factorio.lua_udp_port (random
if null, like the RCON port) and tells the clusterio module the host port
via clusterio_private.update_instance.

Data from Factorio is sent with clusterio_api.send_udp(channel, data) in
the same IPC format as send_json, so plugins receive it through the
existing ipc-<channel> events.  Packets not sent from the Lua UDP port
are ignored, as that is the only unauthenticated way into the IPC
handler.  Data to Factorio is sent with the new sendUdp method on
instances and instance plugins, and is dispatched in-game as
on_udp_packet_received events by polling helpers.recv_udp every tick
from the clusterio module.

Plugins requiring UDP declare the new LuaUdp feature flag, which like
SavePatching and ScriptCommands refuses to load the plugin on instances
without the option enabled.

Verified against a headless 2.1.17 server: send_udp and recv_udp are
silent no-ops when the option is off, so a stale port in a save that is
moved to an instance without UDP does no harm.  The integration test
matrix now starts the instance with UDP enabled on Factorio 2.0.59+ and
round trips a player event over it.

Closes #969

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-15 16:38:28 +00:00
Hornwitser 5df5af7ca8 Rename Ctl's usage of "control" to "ctl" (#1039)
Ctl ended up calling its main class for "Control" for historical
reasons, along with its config file and plugin entrypoint.

The plugin entrypoint was renamed to ctl in 808eda0513.  This
finishes that renaming by also renaming the main class, default config
file, config-control command, and main entrypoint.

The config-control command is renamed to config to be consistent with
the host and controller's config commands.

The term "control" is still kept in the config and message locations as
a common specifier for both ctl and web_ui.
2026-09-14 20:18:41 +02:00
Hornwitser 5dcaca4d0b Migrate to ECMAScript Modules
Migrate the usage of CommonJS specific code and imports to ESM.  Roughly
summarised this:
- Changes all require() calls to import statement or expressions.
- Changes usage of module.exports to export statements.
- Replaces require.resolve with import.meta.resolve.
- Replaces conditional imports with conditional subpath imports.
- Replaces module === require.main with import.meta.main.
- Adds the full filename with extention to all relative imports.
- Changes all usage of __dirname and __filename to their import.meta
  equivalents.
- Sets "type": "module" in package.json files.
- Removes usage of "use strict".
- Adds .ts an an alias of .js for the webpack build.

Due to differences in how require and import resolves files the plugin
entrypoints will have to include the filename and extension after this
migration in order to work.
2026-09-11 22:43:57 +02:00
Hornwitser 7c0d7faa24 Add config to set URL for static assets
Add option in the controller config to set where static assets are
loaded from in order to support deployments where the static assets are
server via a CDN while the API is directly accessed.

This is useful because some CDNs put low limits on how large requests
bodies can be, which causes issues with uploading large mods and saves.
2026-08-31 19:17:31 +02:00
Floze 0be4fd77e5 Allow disabling player online autosaves (#971) 2026-08-14 10:24:15 +01:00
bbassieandClaude Opus 4.8 9da48d5387 Add release channels as instance version targets
An instance's factorio.version can now target a release channel such as
"stable" or "experimental" (any key from factorio.com/api/latest-releases)
in addition to "latest" and specific X.Y / X.Y.Z versions.

The controller proxies the latest-releases API through a ValueCache and
persists the last successful response to latest-releases.json, serving that
copy when the API is unreachable. On instance start the host resolves a
channel to the concrete version it points to and feeds it into the existing
checkForUpdates/findVersion path, so a channel auto-installs and runs like a
pinned version. The version selector in the web UI lists the available
channels alongside "latest".

Also clarifies the host log/error when a newer version cannot be downloaded
automatically because the host uses a direct (single-version) Factorio
install rather than a versioned directory.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 14:19:34 +00:00
Cooldude2606 e54b292fce Fix tests relating to permissions 2026-05-29 18:38:07 +01:00
Cooldude2606 2afd7aab38 Fix failing tests 2026-03-24 18:25:53 +00:00
Cooldude2606 790c2834f2 Add validator to load_plugin 2026-03-24 17:36:19 +00:00
Cooldude2606 2510d47023 Add tests 2026-03-16 23:20:40 +00:00