- Unlinking a field enables Apply on its own and sends the current value.
- The link button no longer toggles the checkbox of its label.
- Link and disconnect icons for all four states, pending ones highlighted.
- instance.is_template is hidden.
- ctl create takes --as-template.
- Clearer names for the InstanceManager inheritance helpers.
Part of #200
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Review changes for #1142:
- base becomes template everywhere (is_template, template_id,
--template, --is-template, --templates, InstanceDetails.isTemplate).
- Object fields inherit per property. inherited_fields lists the
overridden properties for object fields and the template object is
merged with them.
- Linking a template also inherits fields that hold the default value.
The server name stays per instance.
- Ports are never inherited.
- InstanceDetails carries templateId.
Web UI: inherited values are locked until unlocked, overridden values
can be inherited again, templates are listed separately, the create
modal can create templates and instances from templates, and the
instance page has "Create template" which can link the source.
Part of #200
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Instances can be marked as a base with instance.is_base and other
instances inherit config values from it through instance.base_id.
The controller copies base values into inheriting configs and keeps
track of inherited fields in the hidden instance.inherited_fields, so
hosts receive resolved configs and need no changes. Setting a field
stops inheriting it, `instance config inherit` undoes that.
Bases cannot be assigned to a host, are hidden from `instance list`
unless --bases is given, and cannot be deleted or unmarked while
other instances inherit from them. Chains of bases are allowed and
cycles are rejected.
Part of #200
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
serializedConfigToString now asks a control-located config instance
whether each field is readable and writable instead of relying on a
hard-coded list per command. Hidden and unknown fields are skipped, and
field descriptions are written as comments above each value.
Object fields such as factorio.settings are now included, so they are
written as JSON, and configToKeyVal splits on the first = only so those
values survive the round trip.
Fixes#1051
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Ctl ended up calling its main class for "Control" for historical
reasons, along with its config file and plugin entrypoint.
The plugin entrypoint was renamed to ctl in 808eda0513. This
finishes that renaming by also renaming the main class, default config
file, config-control command, and main entrypoint.
The config-control command is renamed to config to be consistent with
the host and controller's config commands.
The term "control" is still kept in the config and message locations as
a common specifier for both ctl and web_ui.
Migrate the usage of CommonJS specific code and imports to ESM. Roughly
summarised this:
- Changes all require() calls to import statement or expressions.
- Changes usage of module.exports to export statements.
- Replaces require.resolve with import.meta.resolve.
- Replaces conditional imports with conditional subpath imports.
- Replaces module === require.main with import.meta.main.
- Adds the full filename with extention to all relative imports.
- Changes all usage of __dirname and __filename to their import.meta
equivalents.
- Sets "type": "module" in package.json files.
- Removes usage of "use strict".
- Adds .ts an an alias of .js for the webpack build.
Due to differences in how require and import resolves files the plugin
entrypoints will have to include the filename and extension after this
migration in order to work.
The create instance modal can now copy the active save of the instance
whose config is copied, optionally saving the running game first, and
start the new instance once the copy is done. The new instance is
assigned to the host of the source so the save can be transferred.
Saving a running game is a new InstanceSaveGameRequest handled by the
host through /server-save, which waits for the save to finish. It is
also exposed as clusterioctl instance save-game.
Closes#405
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
These packages are obsoleted by the promises API to the built-in Node fs
module. The fs-extra package is also causing problems with broken APIs
that don't behave the same as Node's fs module, and throwing errors
without code properties on them.
A lot of code is repeated in various different ways in order to handle
streaming content to files without overwriting them, whether it's from
web resources or local streams.
Refactor the handling of these streams to all use the same utility
function for creating a write stream, and for the places downloading
urls use the same downloadFile function.
The migration from phin to fetch in #755 was hampred by the lack of an
option to set the CA when using fetch. This meant places that used phin
to talk to the controller with the tlsCa option could not be migrated to
use fetch.
Remove the tlsCa option to unblock this dependency. The replacement for
this option is to set the NODE_EXTRA_CA_CERTS environment variable to a
path to the certificate file instead, which works with fetch.
Ctl's commands.ts was starting to grow rather big, and future features
and refactors are only going to make it bigger. Split it up into
separate modules grouped by which category of commands it serves.