Commit Graph
6 Commits
Author SHA1 Message Date
Hornwitser 5dcaca4d0b Migrate to ECMAScript Modules
Migrate the usage of CommonJS specific code and imports to ESM.  Roughly
summarised this:
- Changes all require() calls to import statement or expressions.
- Changes usage of module.exports to export statements.
- Replaces require.resolve with import.meta.resolve.
- Replaces conditional imports with conditional subpath imports.
- Replaces module === require.main with import.meta.main.
- Adds the full filename with extention to all relative imports.
- Changes all usage of __dirname and __filename to their import.meta
  equivalents.
- Sets "type": "module" in package.json files.
- Removes usage of "use strict".
- Adds .ts an an alias of .js for the webpack build.

Due to differences in how require and import resolves files the plugin
entrypoints will have to include the filename and extension after this
migration in order to work.
2026-09-11 22:43:57 +02:00
Cooldude2606 573274875c Rename to SourceVersion 2026-07-02 00:27:05 +01:00
Cooldude2606 523293d4d9 Manual adjustments to GameVersion and ReleaseChannel types
Through the creation of this commit, it was discovered that ModInfo.version must be typed as GameVersion due to file names. This results in wide spread propagation of the unsafe type.  The full impact including on ModRecord and ModVersion.testVersion have no been implemented until a path forward is decided.
2026-06-30 23:39:08 +01:00
bbassieandClaude Opus 4.8 7c2793752d Add MajorMinorVersion type and dedupe the game version regex
Address review feedback: introduce a MajorMinorVersion type with
isMajorMinorVersion, rename majorMinorVersion to normaliseMajorMinorVersion,
and type ModInfo.factorioVersion as MajorMinorVersion so already-reduced
values are not re-reduced (ModPackViewPage uses mod.info.factorioVersion
directly). Reuse the single gameVersionRegExp in both GameVersionSchema and
normaliseGameVersion instead of duplicating the pattern.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-29 22:12:36 +00:00
bbassieandClaude Opus 4.8 97a6c32838 Parse mod versions leniently like the game does
The mod portal "ApiVersion" enum was validated strictly when loading a
mod's info.json, which rejected versions the game itself accepts. Versions
are now normalised the same lenient way the game reads them: leading
whitespace is allowed, the major and minor are required, the patch is
optional, any trailing content is ignored, and numbers are read as integers.

This applies to both a mod's version and its factorio_version, validated by
a regex schema rather than the fixed enum. The enum is no longer used to
validate versions at all - the mod portal is the source of truth, so its
error is now surfaced when a version is unsupported. The known-version list
kept for the web interface fallback gains 2.1.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 16:24:43 +00:00
Cooldude2606 d52931a326 Better handling of mod dependencies (#801)
* Add ModDependency and version types

* Add warnings for mod dependencies

* Add warning for wrong factorio version

* Add fix issues button

* Add automatic dependency resolution and download

* Add abilty to check for updates

* Add extra test coverage

* One extra test

* Fix copy paste error
2025-11-07 19:22:17 +00:00