Microoptimizations after code review

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Daniel committed 2021-07-12 22:05:54 +02:00
1 parent a939e11641
commit f9ef2ebbe1
9 files changed
+27 -30

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@@ -19,7 +19,7 @@ inventory_sync.add_commands = add_commands
inventory_sync.events = {}
-- Cleanup
inventory_sync.events[defines.events.on_player_removed] = function(event)
local player = game.players[event.player_index]
local player = game.get_player(event.player_index)
-- Remove inventory download performance counter
global["inv_sync_download_start_tick "..player.name] = nil
@@ -41,7 +41,7 @@ inventory_sync.events[defines.events.on_pre_player_left_game] = function(event)
end
function inventory_sync.initiateInventoryDownload(playerIndex)
local player = game.players[playerIndex]
local player = game.get_player(playerIndex)
player.print("Initiating inventory download...")
global["inv_sync_download_start_tick "..player.name] = game.tick
if global.download_cache == nil then