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Add script data to allow persistence of unknown recipes
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@@ -11,6 +11,7 @@ return function(no_early_return)
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inventory_sync.players = inventory_sync.players or {}
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inventory_sync.players_waiting_for_acquire = inventory_sync.players_waiting_for_acquire or {}
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inventory_sync.players_in_cutscene_to_sync = inventory_sync.players_in_cutscene_to_sync or {}
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inventory_sync.failed_deserialization = inventory_sync.failed_deserialization or {}
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inventory_sync.active_downloads = inventory_sync.active_downloads or {}
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inventory_sync.finished_downloads = inventory_sync.finished_downloads or {}
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