From e610d235258e71ce2ca82e82f5e0dbcf6b97abbd Mon Sep 17 00:00:00 2001 From: Danielv123 Date: Mon, 16 Jan 2017 23:23:05 +0100 Subject: [PATCH] asdasdas readme --- README.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 0a62a8a2..686590d7 100644 --- a/README.md +++ b/README.md @@ -22,11 +22,11 @@ Clusterio is built up of multiple parts. Here is a quick guide: Master = master.js -Slave = client.js + factorio server +Server host (Slave) = client.js + factorio server -Client = The people connecting to the server +Game Client = The people connecting to the server -All Slaves AND Clients need to be running the clusterio mod located at [github](https://github.com/Danielv123/factorioClusterioMod) Install it by dropping it into the mods folder. +All Server Hosts (Slaves) AND Game Clients need to be running the clusterio mod located at [github](https://github.com/Danielv123/factorioClusterioMod) Install it by dropping it into the mods folder. There are no requirements for other mods, they can be ran in any configuration allowed by the base game. @@ -46,7 +46,7 @@ reboot when you are done, then proceed to the next steps. *reboots matter* 3. type `node master.js` -**Slave** +**Server Host** 1. download and run https://puu.sh/toFHl/01eebbb333.bat @@ -62,7 +62,7 @@ Change masterPort to something like 8080 (provided by master server owner) Repeat step 3 for more servers on one machine. You should be able to find its port by looking at the slave section on master:8080 (the web interface) -**Client** +**GameClient** Alternative experimental client that may be broken: [clusterioClient](https://github.com/Danielv123/factorioClusterioClient) @@ -86,7 +86,7 @@ downloads and installs nodejs, git and clusterio. To specify a version, change " node master.js -**Slave** +**Server Host** To download the mod for all its non vanilla features and items, (optional)