diff --git a/c-inv_0.0.2/control.lua b/c-inv_0.0.2/control.lua
new file mode 100644
index 00000000..1b7a9046
--- /dev/null
+++ b/c-inv_0.0.2/control.lua
@@ -0,0 +1,236 @@
+script.on_init(function()
+ if global.timer == nil then
+ global.timer = 0
+ end
+ if global.guitimer == nil then
+ global.guitimer = 0
+ end
+ global.spentItems = {}
+ global.items = {}
+ global.items["iron-plate"] = 100
+end)
+-- GUI functions
+--[[
+/c game.player.gui.left.clusterio.destroy()
+game.player.gui.left.add{type="frame", name="clusterio", caption="Clusterio"}
+game.player.gui.left.clusterio.add{type="label", name="clusterioInputLabel", caption="Iron plates: "}
+game.player.gui.left.clusterio.add{type="textfield", name="clusterioInput"}
+game.player.gui.left.clusterio.add{type="button", name="clusterioButtonSave", caption="Save"}
+game.player.gui.left.clusterio.style.maximal_height=10
+]]--
+global.items = {}
+-- request items
+script.on_event(defines.events.on_tick, function(event)
+ if global.guitimer > 1800 then
+ global.guitimer = 0
+ -- request spentItems * 2 - items left
+ for k, v in pairs(spentItems) do
+ _print(k, v, " | ", (v * 2) - items[k])
+ game.write_file("order.txt", k .. " " .. (v * 2) - items[k] .. "\n", true)
+ global.spentItems[k] = 0
+ end
+
+ else
+ global.guitimer = global.guitimer + 1
+ end
+end)
+remote.add_interface("clusterio", {
+ hello = function() game.player.print("Hi!") end,
+ import = function(name, value)
+ _print(name)
+ _print(value)
+ if(type(name) == "string" and type(tonumber(value)) == "number") then
+ if(global.items == nil) then global.items = {} end
+ global.items[name] = tonumber(value);
+ end
+ end
+})
+script.on_load(function()
+ if global.timer == nil then
+ global.timer = 0
+ end
+ if global.guitimer == nil then
+ global.guitimer = 0
+ end
+ if global.spentItems == nil then
+ global.spentItems = {}
+ end
+ global.items = {}
+end)
+script.on_event(defines.events.on_tick, function(event)
+ if global.timer > 9 then
+ global.timer = 0
+ voidChests()
+ else
+ global.timer = global.timer + 1
+ end
+end)
+script.on_event(defines.events.on_built_entity, function(event)
+ if event.created_entity.name == "c-inv_voidChest" then
+ if global.voidChests == nil then global.voidChests = {} end
+ table.insert(global.voidChests, event.created_entity)
+ end
+end)
+
+function voidChests()
+ if global.voidChests ~= nil then
+ for i = 1, #global.voidChests do
+ if global.voidChests[i].valid then
+ local chest = global.voidChests[i].get_inventory(1)
+ if global.voidChests[i].get_inventory(defines.inventory.chest).get_contents() ~= nil then
+ for k,v in pairs(global.voidChests[i].get_inventory(defines.inventory.chest).get_contents()) do
+ -- WTF, string conectation in lua is done with .. instead of +?
+ game.write_file("output.txt", k .. " " .. v .. "\n", true)
+ end
+ end
+ global.voidChests[i].clear_items_inside()
+ else
+ table.remove(global.voidChests, i)
+ break
+ end
+ end
+ end
+end
+
+-- spawn belts
+
+local belts
+local spawn_item = "iron-ore"
+local chest_detection_rate = 50
+
+
+remote.add_interface("spawnbelt", {
+ setitem = function(item)
+ global.spawn_item = item;
+ spawn_item = global.spawn_item;
+ end
+})
+
+script.on_load(function(event)
+ if global.belts ~= nil then
+ belts = global.belts;
+ script.on_event(defines.events.on_tick, tick_belts);
+ end
+ if global.spawn_item ~= nil then
+ spawn_item = global.spawn_item;
+ end
+end)
+
+script.on_event(defines.events.on_built_entity, function(event)
+ if event.created_entity.name == "spawn-belt"
+ or event.created_entity.name == "void-belt" then
+ initalize_globals();
+ new_belt = {};
+ new_belt["entity"] = event.created_entity;
+ new_belt["item"] = spawn_item;
+ new_belt["chest"] = nil;
+ table.insert(belts, new_belt)
+ end
+end)
+
+function _print(...)
+ local args = { n = select("#", ...); ... };
+ local string = "";
+ for i, player in pairs(game.players) do
+ for i = 1, args.n do
+ string = string .. serpent.block(args[i]) .. "\t";
+ end
+ player.print(string);
+ end
+end
+
+
+function initalize_globals()
+ if global.belts == nil then
+ global.belts = {};
+ global.pumps = {};
+ belts = global.belts;
+ pumps = global.pumps;
+ script.on_event(defines.events.on_tick, tick_belts)
+ end
+end
+
+function destroy_globals()
+ if #global.belts == 0 then
+ belts = nil;
+ pumps = nil;
+ global.pumps = nil;
+ global.pumps = nil;
+ script.on_event(defines.events.on_tick, nil);
+ end
+end
+
+function tick_belts(tick)
+ for k, belt in ipairs(belts) do
+ if belt.entity.valid ~= true then
+ table.remove(belts, k)
+ destroy_globals();
+ else
+ if belt.entity.name == "spawn-belt" then
+
+ -- On a lower interval rate, look for chests behind the belt to copy item type
+ if tick.tick % chest_detection_rate == 0 then
+ x = belt.entity.position.x;
+ y = belt.entity.position.y;
+ if belt.entity.direction == 0 then
+ y = y + 1;
+ elseif belt.entity.direction == 2 then
+ x = x - 1;
+ elseif belt.entity.direction == 4 then
+ y = y - 1;
+ elseif belt.entity.direction == 6 then
+ x = x + 1;
+ end
+
+ chests = belt.entity.surface.find_entities_filtered({area = {{x,y},{x,y}}, type="container"});
+ if #chests > 0 then
+ inventory = chests[1].get_inventory(defines.inventory.chest);
+ if inventory ~= nil
+ and inventory.valid == true
+ and inventory.is_empty() == false
+ and inventory[1].valid == true
+ and inventory[1].valid_for_read == true then
+ belt.item = inventory[1].name;
+ end
+ end
+ end
+
+ -- Fill the belt with selected item
+ line1 = belt.entity.get_transport_line(1);
+ if line1.can_insert_at_back() then
+ if(global.items ~= nil and global.spentItems ~= nil) then
+ if(global.items[belt.item] ~= nil and global.spentItems[belt.item] ~= nil) then
+ if(global.items[belt.item] > 1) then
+ global.items[belt.item] = global.items[belt.item] - 1;
+ global.spentItems[belt.item] = global.spentItems[belt.item] + 1;
+ line1.insert_at_back({name = belt.item});
+ end
+ else
+ global.items[belt.item] = 0
+ global.spentItems[belt.item] = 0
+ end
+ end
+ end
+ line2 = belt.entity.get_transport_line(2);
+ if line2.can_insert_at_back() then
+ if(global.items ~= nil) then
+ if(global.items[belt.item] ~= nil) then
+ if(global.items[belt.item] > 1) then
+ global.items[belt.item] = global.items[belt.item] - 1;
+ global.spentItems[belt.item] = global.spentItems[belt.item] + 1;
+ line2.insert_at_back({name = belt.item});
+ end
+ else
+ global.items[belt.item] = 0
+ end
+ end
+ end
+
+ elseif belt.entity.name == "void-belt" then
+ belt.entity.get_transport_line(1).clear();
+ belt.entity.get_transport_line(2).clear();
+ end
+ end
+ end
+end
+
diff --git a/c-inv_0.0.2/data.lua b/c-inv_0.0.2/data.lua
new file mode 100644
index 00000000..ac33aabb
--- /dev/null
+++ b/c-inv_0.0.2/data.lua
@@ -0,0 +1,8 @@
+require("prototypes.groups")
+require("prototypes.items")
+require("prototypes.recipes")
+require("prototypes.entitys")
+-- spawn belt
+require("prototypes.item")
+require("prototypes.recipe")
+require("prototypes.entity")
\ No newline at end of file
diff --git a/c-inv_0.0.2/graphics/entity/spawn-belt/spawn-belt.png b/c-inv_0.0.2/graphics/entity/spawn-belt/spawn-belt.png
new file mode 100644
index 00000000..65097990
Binary files /dev/null and b/c-inv_0.0.2/graphics/entity/spawn-belt/spawn-belt.png differ
diff --git a/c-inv_0.0.2/graphics/entity/void-belt/void-belt.png b/c-inv_0.0.2/graphics/entity/void-belt/void-belt.png
new file mode 100644
index 00000000..65097990
Binary files /dev/null and b/c-inv_0.0.2/graphics/entity/void-belt/void-belt.png differ
diff --git a/c-inv_0.0.2/graphics/icons/spawn-belt.png b/c-inv_0.0.2/graphics/icons/spawn-belt.png
new file mode 100644
index 00000000..af378a95
Binary files /dev/null and b/c-inv_0.0.2/graphics/icons/spawn-belt.png differ
diff --git a/c-inv_0.0.2/graphics/icons/void-belt.png b/c-inv_0.0.2/graphics/icons/void-belt.png
new file mode 100644
index 00000000..af378a95
Binary files /dev/null and b/c-inv_0.0.2/graphics/icons/void-belt.png differ
diff --git a/c-inv_0.0.2/info.json b/c-inv_0.0.2/info.json
new file mode 100644
index 00000000..a5a33a40
--- /dev/null
+++ b/c-inv_0.0.2/info.json
@@ -0,0 +1,11 @@
+
+{
+"name": "c-inv",
+"title": "CreativeInventory",
+"version": "0.0.2",
+"date": "2015-11-30",
+"author": "CNR_Thunder",
+"dependencies": ["base >= 0.13"],
+"factorio_version": "0.13",
+"description": "Adds a Creative Chest/ Tank and a Void Chest/ Tank to the game"
+}
\ No newline at end of file
diff --git a/c-inv_0.0.2/inspect.lua b/c-inv_0.0.2/inspect.lua
new file mode 100644
index 00000000..be805452
--- /dev/null
+++ b/c-inv_0.0.2/inspect.lua
@@ -0,0 +1,336 @@
+local inspect ={
+ _VERSION = 'inspect.lua 3.1.0',
+ _URL = 'http://github.com/kikito/inspect.lua',
+ _DESCRIPTION = 'human-readable representations of tables',
+ _LICENSE = [[
+ MIT LICENSE
+ Copyright (c) 2013 Enrique García Cota
+ Permission is hereby granted, free of charge, to any person obtaining a
+ copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ ]]
+}
+
+local tostring = tostring
+
+inspect.KEY = setmetatable({}, {__tostring = function() return 'inspect.KEY' end})
+inspect.METATABLE = setmetatable({}, {__tostring = function() return 'inspect.METATABLE' end})
+
+-- Apostrophizes the string if it has quotes, but not aphostrophes
+-- Otherwise, it returns a regular quoted string
+local function smartQuote(str)
+ if str:match('"') and not str:match("'") then
+ return "'" .. str .. "'"
+ end
+ return '"' .. str:gsub('"', '\\"') .. '"'
+end
+
+-- \a => '\\a', \0 => '\\0', 31 => '\31'
+local shortControlCharEscapes = {
+ ["\a"] = "\\a", ["\b"] = "\\b", ["\f"] = "\\f", ["\n"] = "\\n",
+ ["\r"] = "\\r", ["\t"] = "\\t", ["\v"] = "\\v"
+}
+local longControlCharEscapes = {} -- \a => nil, \0 => \000, 31 => \031
+for i=0, 31 do
+ local ch = string.char(i)
+ if not shortControlCharEscapes[ch] then
+ shortControlCharEscapes[ch] = "\\"..i
+ longControlCharEscapes[ch] = string.format("\\%03d", i)
+ end
+end
+
+local function escape(str)
+ return (str:gsub("\\", "\\\\")
+ :gsub("(%c)%f[0-9]", longControlCharEscapes)
+ :gsub("%c", shortControlCharEscapes))
+end
+
+local function isIdentifier(str)
+ return type(str) == 'string' and str:match( "^[_%a][_%a%d]*$" )
+end
+
+local function isSequenceKey(k, sequenceLength)
+ return type(k) == 'number'
+ and 1 <= k
+ and k <= sequenceLength
+ and math.floor(k) == k
+end
+
+local defaultTypeOrders = {
+ ['number'] = 1, ['boolean'] = 2, ['string'] = 3, ['table'] = 4,
+ ['function'] = 5, ['userdata'] = 6, ['thread'] = 7
+}
+
+local function sortKeys(a, b)
+ local ta, tb = type(a), type(b)
+
+ -- strings and numbers are sorted numerically/alphabetically
+ if ta == tb and (ta == 'string' or ta == 'number') then return a < b end
+
+ local dta, dtb = defaultTypeOrders[ta], defaultTypeOrders[tb]
+ -- Two default types are compared according to the defaultTypeOrders table
+ if dta and dtb then return defaultTypeOrders[ta] < defaultTypeOrders[tb]
+ elseif dta then return true -- default types before custom ones
+ elseif dtb then return false -- custom types after default ones
+ end
+
+ -- custom types are sorted out alphabetically
+ return ta < tb
+end
+
+-- For implementation reasons, the behavior of rawlen & # is "undefined" when
+-- tables aren't pure sequences. So we implement our own # operator.
+local function getSequenceLength(t)
+ local len = 1
+ local v = rawget(t,len)
+ while v ~= nil do
+ len = len + 1
+ v = rawget(t,len)
+ end
+ return len - 1
+end
+
+local function getNonSequentialKeys(t)
+ local keys = {}
+ local sequenceLength = getSequenceLength(t)
+ for k,_ in pairs(t) do
+ if not isSequenceKey(k, sequenceLength) then table.insert(keys, k) end
+ end
+ table.sort(keys, sortKeys)
+ return keys, sequenceLength
+end
+
+local function getToStringResultSafely(t, mt)
+ local __tostring = type(mt) == 'table' and rawget(mt, '__tostring')
+ local str, ok
+ if type(__tostring) == 'function' then
+ ok, str = pcall(__tostring, t)
+ str = ok and str or 'error: ' .. tostring(str)
+ end
+ if type(str) == 'string' and #str > 0 then return str end
+end
+
+local function countTableAppearances(t, tableAppearances)
+ tableAppearances = tableAppearances or {}
+
+ if type(t) == 'table' then
+ if not tableAppearances[t] then
+ tableAppearances[t] = 1
+ for k,v in pairs(t) do
+ countTableAppearances(k, tableAppearances)
+ countTableAppearances(v, tableAppearances)
+ end
+ countTableAppearances(getmetatable(t), tableAppearances)
+ else
+ tableAppearances[t] = tableAppearances[t] + 1
+ end
+ end
+
+ return tableAppearances
+end
+
+local copySequence = function(s)
+ local copy, len = {}, #s
+ for i=1, len do copy[i] = s[i] end
+ return copy, len
+end
+
+local function makePath(path, ...)
+ local keys = {...}
+ local newPath, len = copySequence(path)
+ for i=1, #keys do
+ newPath[len + i] = keys[i]
+ end
+ return newPath
+end
+
+local function processRecursive(process, item, path, visited)
+
+ if item == nil then return nil end
+ if visited[item] then return visited[item] end
+
+ local processed = process(item, path)
+ if type(processed) == 'table' then
+ local processedCopy = {}
+ visited[item] = processedCopy
+ local processedKey
+
+ for k,v in pairs(processed) do
+ processedKey = processRecursive(process, k, makePath(path, k, inspect.KEY), visited)
+ if processedKey ~= nil then
+ processedCopy[processedKey] = processRecursive(process, v, makePath(path, processedKey), visited)
+ end
+ end
+
+ local mt = processRecursive(process, getmetatable(processed), makePath(path, inspect.METATABLE), visited)
+ setmetatable(processedCopy, mt)
+ processed = processedCopy
+ end
+ return processed
+end
+
+
+
+-------------------------------------------------------------------
+
+local Inspector = {}
+local Inspector_mt = {__index = Inspector}
+
+function Inspector:puts(...)
+ local args = {...}
+ local buffer = self.buffer
+ local len = #buffer
+ for i=1, #args do
+ len = len + 1
+ buffer[len] = args[i]
+ end
+end
+
+function Inspector:down(f)
+ self.level = self.level + 1
+ f()
+ self.level = self.level - 1
+end
+
+function Inspector:tabify()
+ self:puts(self.newline, string.rep(self.indent, self.level))
+end
+
+function Inspector:alreadyVisited(v)
+ return self.ids[v] ~= nil
+end
+
+function Inspector:getId(v)
+ local id = self.ids[v]
+ if not id then
+ local tv = type(v)
+ id = (self.maxIds[tv] or 0) + 1
+ self.maxIds[tv] = id
+ self.ids[v] = id
+ end
+ return tostring(id)
+end
+
+function Inspector:putKey(k)
+ if isIdentifier(k) then return self:puts(k) end
+ self:puts("[")
+ self:putValue(k)
+ self:puts("]")
+end
+
+function Inspector:putTable(t)
+ if t == inspect.KEY or t == inspect.METATABLE then
+ self:puts(tostring(t))
+ elseif self:alreadyVisited(t) then
+ self:puts('
')
+ elseif self.level >= self.depth then
+ self:puts('{...}')
+ else
+ if self.tableAppearances[t] > 1 then self:puts('<', self:getId(t), '>') end
+
+ local nonSequentialKeys, sequenceLength = getNonSequentialKeys(t)
+ local mt = getmetatable(t)
+ local toStringResult = getToStringResultSafely(t, mt)
+
+ self:puts('{')
+ self:down(function()
+ if toStringResult then
+ self:puts(' -- ', escape(toStringResult))
+ if sequenceLength >= 1 then self:tabify() end
+ end
+
+ local count = 0
+ for i=1, sequenceLength do
+ if count > 0 then self:puts(',') end
+ self:puts(' ')
+ self:putValue(t[i])
+ count = count + 1
+ end
+
+ for _,k in ipairs(nonSequentialKeys) do
+ if count > 0 then self:puts(',') end
+ self:tabify()
+ self:putKey(k)
+ self:puts(' = ')
+ self:putValue(t[k])
+ count = count + 1
+ end
+
+ if mt then
+ if count > 0 then self:puts(',') end
+ self:tabify()
+ self:puts(' = ')
+ self:putValue(mt)
+ end
+ end)
+
+ if #nonSequentialKeys > 0 or mt then -- result is multi-lined. Justify closing }
+ self:tabify()
+ elseif sequenceLength > 0 then -- array tables have one extra space before closing }
+ self:puts(' ')
+ end
+
+ self:puts('}')
+ end
+end
+
+function Inspector:putValue(v)
+ local tv = type(v)
+
+ if tv == 'string' then
+ self:puts(smartQuote(escape(v)))
+ elseif tv == 'number' or tv == 'boolean' or tv == 'nil' then
+ self:puts(tostring(v))
+ elseif tv == 'table' then
+ self:putTable(v)
+ else
+ self:puts('<',tv,' ',self:getId(v),'>')
+ end
+end
+
+-------------------------------------------------------------------
+
+function inspect.inspect(root, options)
+ options = options or {}
+
+ local depth = options.depth or math.huge
+ local newline = options.newline or '\n'
+ local indent = options.indent or ' '
+ local process = options.process
+
+ if process then
+ root = processRecursive(process, root, {}, {})
+ end
+
+ local inspector = setmetatable({
+ depth = depth,
+ level = 0,
+ buffer = {},
+ ids = {},
+ maxIds = {},
+ newline = newline,
+ indent = indent,
+ tableAppearances = countTableAppearances(root)
+ }, Inspector_mt)
+
+ inspector:putValue(root)
+
+ return table.concat(inspector.buffer)
+end
+
+setmetatable(inspect, { __call = function(_, ...) return inspect.inspect(...) end })
+
+return inspect
diff --git a/c-inv_0.0.2/locale/en/item-names.cfg b/c-inv_0.0.2/locale/en/item-names.cfg
new file mode 100644
index 00000000..cbd4883c
--- /dev/null
+++ b/c-inv_0.0.2/locale/en/item-names.cfg
@@ -0,0 +1,22 @@
+[entity-name]
+c-inv_creativeChest=Creative Chest
+c-inv_creativeTank=Creative Tank
+c-inv_voidChest=Void Chest
+c-inv_voidTank=Void Tank
+
+
+[item-name]
+c-inv_creativeChest=Creative Chest
+c-inv_creativeTank=Creative Tank
+c-inv_voidChest=Void Chest
+c-inv_voidTank=Void Tank
+
+[item-description]
+c-inv_creativeChest=A chest that refill itselfe
+c-inv_creativeTank=A everfull Tank
+c-inv_voidChest=There is a black hole inside
+c-inv_voidTank=A bottomless pit
+
+[fluid-name]
+
+[fluid-description]
diff --git a/c-inv_0.0.2/locale/en/recipe-names.cfg b/c-inv_0.0.2/locale/en/recipe-names.cfg
new file mode 100644
index 00000000..9eb734ac
--- /dev/null
+++ b/c-inv_0.0.2/locale/en/recipe-names.cfg
@@ -0,0 +1,4 @@
+
+[recipe-name]
+
+[recipe-description]
\ No newline at end of file
diff --git a/c-inv_0.0.2/prototypes/entity.lua b/c-inv_0.0.2/prototypes/entity.lua
new file mode 100644
index 00000000..c637e276
--- /dev/null
+++ b/c-inv_0.0.2/prototypes/entity.lua
@@ -0,0 +1,98 @@
+require ("transport-belt-stuff")
+
+data:extend({
+ {
+ type = "transport-belt",
+ name = "spawn-belt",
+ icon = "__c-inv__/graphics/icons/spawn-belt.png",
+ flags = {"placeable-neutral", "player-creation"},
+ minable = {hardness = 0.2, mining_time = 0.3, result = "spawn-belt"},
+ max_health = 50,
+ corpse = "small-remnants",
+ collision_box = {{-0.4, -0.4}, {0.4, 0.4}},
+ selection_box = {{-0.5, -0.5}, {0.5, 0.5}},
+ working_sound =
+ {
+ sound =
+ {
+ filename = "__base__/sound/express-transport-belt.ogg",
+ volume = 0.4
+ },
+ max_sounds_per_type = 3
+ },
+ animation_speed_coefficient = 32,
+ animations =
+ {
+ filename = "__c-inv__/graphics/entity/spawn-belt/spawn-belt.png",
+ priority = "extra-high",
+ width = 40,
+ height = 40,
+ frame_count = 32,
+ direction_count = 12
+ },
+ fast_replaceable_group = "transport-belt",
+ speed = 0.15375,
+ -- specified in transport-belt-stuff.lua
+ belt_horizontal = spawn_belt_horizontal,
+ belt_vertical = spawn_belt_vertical,
+ ending_top = spawn_belt_ending_top,
+ ending_bottom = spawn_belt_ending_bottom,
+ ending_side = spawn_belt_ending_side,
+ starting_top = spawn_belt_starting_top,
+ starting_bottom = spawn_belt_starting_bottom,
+ starting_side = spawn_belt_starting_side,
+ ending_patch = ending_patch_prototype,
+ ending_patch = ending_patch_prototype,
+ connector_frame_sprites = transport_belt_connector_frame_sprites,
+ circuit_connector_sprites = transport_belt_circuit_connector_sprites,
+ circuit_wire_connection_point = transport_belt_circuit_wire_connection_point,
+ circuit_wire_max_distance = transport_belt_circuit_wire_max_distance
+ },
+ {
+ type = "transport-belt",
+ name = "void-belt",
+ icon = "__c-inv__/graphics/icons/void-belt.png",
+ flags = {"placeable-neutral", "player-creation"},
+ minable = {hardness = 0.2, mining_time = 0.3, result = "void-belt"},
+ max_health = 50,
+ corpse = "small-remnants",
+ collision_box = {{-0.4, -0.4}, {0.4, 0.4}},
+ selection_box = {{-0.5, -0.5}, {0.5, 0.5}},
+ working_sound =
+ {
+ sound =
+ {
+ filename = "__base__/sound/express-transport-belt.ogg",
+ volume = 0.4
+ },
+ max_sounds_per_type = 3
+ },
+ animation_speed_coefficient = 32,
+ animations =
+ {
+ filename = "__c-inv__/graphics/entity/void-belt/void-belt.png",
+ priority = "extra-high",
+ width = 40,
+ height = 40,
+ frame_count = 32,
+ direction_count = 12
+ },
+ fast_replaceable_group = "transport-belt",
+ speed = 0.15375,
+ -- specified in transport-belt-stuff.lua
+ belt_horizontal = spawn_belt_horizontal,
+ belt_vertical = spawn_belt_vertical,
+ ending_top = spawn_belt_ending_top,
+ ending_bottom = spawn_belt_ending_bottom,
+ ending_side = spawn_belt_ending_side,
+ starting_top = spawn_belt_starting_top,
+ starting_bottom = spawn_belt_starting_bottom,
+ starting_side = spawn_belt_starting_side,
+ ending_patch = ending_patch_prototype,
+ ending_patch = ending_patch_prototype,
+ connector_frame_sprites = transport_belt_connector_frame_sprites,
+ circuit_connector_sprites = transport_belt_circuit_connector_sprites,
+ circuit_wire_connection_point = transport_belt_circuit_wire_connection_point,
+ circuit_wire_max_distance = transport_belt_circuit_wire_max_distance
+ },
+})
\ No newline at end of file
diff --git a/c-inv_0.0.2/prototypes/entitys.lua b/c-inv_0.0.2/prototypes/entitys.lua
new file mode 100644
index 00000000..19e1f620
--- /dev/null
+++ b/c-inv_0.0.2/prototypes/entitys.lua
@@ -0,0 +1,58 @@
+data:extend(
+{
+ {
+ type = "logistic-container",
+ name = "c-inv_creativeChest",
+ icon = "__base__/graphics/icons/logistic-chest-passive-provider.png",
+ flags = {"placeable-player", "player-creation"},
+ minable = {hardness = 0.2, mining_time = 0.5, result = "c-inv_creativeChest"},
+ max_health = 150,
+ corpse = "small-remnants",
+ collision_box = {{-0.35, -0.35}, {0.35, 0.35}},
+ selection_box = {{-0.5, -0.5}, {0.5, 0.5}},
+ fast_replaceable_group = "container",
+ inventory_size = 48,
+ logistic_mode = "passive-provider",
+ open_sound = { filename = "__base__/sound/metallic-chest-open.ogg", volume=0.65 },
+ close_sound = { filename = "__base__/sound/metallic-chest-close.ogg", volume = 0.7 },
+ vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
+ picture =
+ {
+ filename = "__base__/graphics/entity/logistic-chest/logistic-chest-passive-provider.png",
+ priority = "extra-high",
+ width = 38,
+ height = 32,
+ shift = {0.1, 0}
+ },
+ circuit_wire_max_distance = 7.5
+
+ },
+ {
+ type = "logistic-container",
+ name = "c-inv_voidChest",
+ icon = "__base__/graphics/icons/logistic-chest-requester.png",
+ flags = {"placeable-player", "player-creation"},
+ minable = {hardness = 0.2, mining_time = 0.5, result = "c-inv_voidChest"},
+ max_health = 150,
+ corpse = "small-remnants",
+ collision_box = {{-0.35, -0.35}, {0.35, 0.35}},
+ selection_box = {{-0.5, -0.5}, {0.5, 0.5}},
+ fast_replaceable_group = "container",
+ inventory_size = 48,
+ logistic_mode = "requester",
+ open_sound = { filename = "__base__/sound/metallic-chest-open.ogg", volume=0.65 },
+ close_sound = { filename = "__base__/sound/metallic-chest-close.ogg", volume = 0.7 },
+ picture =
+ {
+ filename = "__base__/graphics/entity/logistic-chest/logistic-chest-requester.png",
+ priority = "extra-high",
+ width = 38,
+ height = 32,
+ shift = {0.1, 0}
+ },
+ circuit_wire_max_distance = 7.5
+
+ },
+
+ }
+)
diff --git a/c-inv_0.0.2/prototypes/groups.lua b/c-inv_0.0.2/prototypes/groups.lua
new file mode 100644
index 00000000..01f07187
--- /dev/null
+++ b/c-inv_0.0.2/prototypes/groups.lua
@@ -0,0 +1,16 @@
+data:extend({
+
+ {
+ type = "item-group",
+ name = "c-inv",
+ order = "c",
+ inventory_order = "c",
+ icon = "__base__/graphics/icons/steel-chest.png"
+ },
+ {
+ type = "item-subgroup",
+ name = "c-inv-storage",
+ group = "c-inv",
+ order = "a",
+ }
+})
\ No newline at end of file
diff --git a/c-inv_0.0.2/prototypes/item.lua b/c-inv_0.0.2/prototypes/item.lua
new file mode 100644
index 00000000..47c93494
--- /dev/null
+++ b/c-inv_0.0.2/prototypes/item.lua
@@ -0,0 +1,22 @@
+data:extend({
+ {
+ type = "item",
+ name = "spawn-belt",
+ icon = "__c-inv__/graphics/icons/spawn-belt.png",
+ flags = {"goes-to-quickbar"},
+ subgroup = "belt",
+ order = "a[express-transport-belt]-d[spawn-belt]",
+ place_result = "spawn-belt",
+ stack_size = 50
+ },
+ {
+ type = "item",
+ name = "void-belt",
+ icon = "__c-inv__/graphics/icons/void-belt.png",
+ flags = {"goes-to-quickbar"},
+ subgroup = "belt",
+ order = "c[spawn-belt]-d[void-belt]",
+ place_result = "void-belt",
+ stack_size = 50
+ }
+})
\ No newline at end of file
diff --git a/c-inv_0.0.2/prototypes/items.lua b/c-inv_0.0.2/prototypes/items.lua
new file mode 100644
index 00000000..89ed3be4
--- /dev/null
+++ b/c-inv_0.0.2/prototypes/items.lua
@@ -0,0 +1,25 @@
+
+--automatically generated file | fMT-Export (c)YT v0.03-215Jul17
+
+data:extend({
+
+{
+ type="item",
+ name="c-inv_creativeChest",
+ icon="__base__/graphics/icons/logistic-chest-passive-provider.png",
+ flags={"goes-to-main-inventory"},
+ group="c-inv", subgroup="c-inv-storage",
+ stack_size=100,
+ place_result="c-inv_creativeChest",
+},
+{
+ type="item",
+ name="c-inv_voidChest",
+ icon="__base__/graphics/icons/logistic-chest-requester.png",
+ flags={"goes-to-main-inventory"},
+ group="c-inv", subgroup="c-inv-storage",
+ stack_size=100,
+ place_result="c-inv_voidChest",
+},
+
+})
\ No newline at end of file
diff --git a/c-inv_0.0.2/prototypes/recipe.lua b/c-inv_0.0.2/prototypes/recipe.lua
new file mode 100644
index 00000000..5cdded5f
--- /dev/null
+++ b/c-inv_0.0.2/prototypes/recipe.lua
@@ -0,0 +1,20 @@
+data:extend({
+ {
+ type = "recipe",
+ name = "spawn-belt",
+ enabled = true,
+ ingredients = {
+ {"iron-plate", 1}
+ },
+ result = "spawn-belt"
+ },
+ {
+ type = "recipe",
+ name = "void-belt",
+ enabled = true,
+ ingredients = {
+ {"iron-plate", 1}
+ },
+ result = "void-belt"
+ }
+})
\ No newline at end of file
diff --git a/c-inv_0.0.2/prototypes/recipes.lua b/c-inv_0.0.2/prototypes/recipes.lua
new file mode 100644
index 00000000..0a31b4a9
--- /dev/null
+++ b/c-inv_0.0.2/prototypes/recipes.lua
@@ -0,0 +1,26 @@
+
+--automatically generated file | fMT-Export (c)YT v0.03-215Jul17
+
+data:extend({
+ {
+ type = "recipe",
+ name = "c-inv_voidChest",
+ category = "crafting", --
+ enabled = "true",
+ energy_required = 1.00,
+ ingredients = {
+ { type = "item", name = "alien-artifact" , amount = 1.0, },
+ { type = "item", name = "coal" , amount = 1.0, },
+ { type = "item", name = "copper-ore" , amount = 1.0, },
+ { type = "item", name = "iron-ore" , amount = 1.0, },
+ { type = "item", name = "stone" , amount = 1.0, },
+ { type = "item", name = "wooden-chest" , amount = 1.0, },
+ },
+ results = {
+ { type = "item", name = "c-inv_voidChest", amount = 1.0, },
+ },
+ icon = "__base__/graphics/icons/wooden-chest.png",
+ order = "0", group = "c-inv", subgroup = "",
+ },
+
+})
\ No newline at end of file
diff --git a/c-inv_0.0.2/prototypes/transport-belt-stuff.lua b/c-inv_0.0.2/prototypes/transport-belt-stuff.lua
new file mode 100644
index 00000000..a50530d4
--- /dev/null
+++ b/c-inv_0.0.2/prototypes/transport-belt-stuff.lua
@@ -0,0 +1,250 @@
+spawn_belt_horizontal = {
+ filename = "__c-inv__/graphics/entity/spawn-belt/spawn-belt.png",
+ priority = "extra-high",
+ width = 40,
+ height = 40,
+ frame_count = 32
+}
+spawn_belt_vertical = {
+ filename = "__c-inv__/graphics/entity/spawn-belt/spawn-belt.png",
+ priority = "extra-high",
+ width = 40,
+ height = 40,
+ frame_count = 32,
+ y = 40,
+}
+spawn_belt_ending_top = {
+ filename = "__c-inv__/graphics/entity/spawn-belt/spawn-belt.png",
+ priority = "extra-high",
+ width = 40,
+ height = 40,
+ frame_count = 32,
+ y = 80
+}
+spawn_belt_ending_bottom = {
+ filename = "__c-inv__/graphics/entity/spawn-belt/spawn-belt.png",
+ priority = "extra-high",
+ width = 40,
+ height = 40,
+ frame_count = 32,
+ y = 120
+}
+spawn_belt_ending_side = {
+ filename = "__c-inv__/graphics/entity/spawn-belt/spawn-belt.png",
+ priority = "extra-high",
+ width = 40,
+ height = 40,
+ frame_count = 32,
+ y = 160
+}
+spawn_belt_starting_top = {
+ filename = "__c-inv__/graphics/entity/spawn-belt/spawn-belt.png",
+ priority = "extra-high",
+ width = 40,
+ height = 40,
+ frame_count = 32,
+ y = 200
+}
+spawn_belt_starting_bottom = {
+ filename = "__c-inv__/graphics/entity/spawn-belt/spawn-belt.png",
+ priority = "extra-high",
+ width = 40,
+ height = 40,
+ frame_count = 32,
+ y = 240
+}
+spawn_belt_starting_side = {
+ filename = "__c-inv__/graphics/entity/spawn-belt/spawn-belt.png",
+ priority = "extra-high",
+ width = 40,
+ height = 40,
+ frame_count = 32,
+ y = 280
+}
+
+transport_belt_connector_frame_sprites = {
+ frame_main_h =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-main-h.png",
+ priority = "low",
+ width = 34,
+ height = 38,
+ shift = {0, -0.0625},
+ },
+ frame_main_ne =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-main-ne.png",
+ priority = "low",
+ width = 35,
+ height = 34,
+ shift = {-0.015625, 0},
+ },
+ frame_main_nw =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-main-nw.png",
+ priority = "low",
+ width = 34,
+ height = 34,
+ shift = {0, 0},
+ },
+ frame_main_se =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-main-se.png",
+ priority = "low",
+ width = 34,
+ height = 39,
+ shift = {0, -0.078125},
+ },
+ frame_main_sw =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-main-sw.png",
+ priority = "low",
+ width = 34,
+ height = 39,
+ shift = {0, -0.078125},
+ },
+ frame_main_v =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-main-v.png",
+ priority = "low",
+ width = 34,
+ height = 34,
+ shift = {0, 0},
+ },
+ frame_main_x =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-main-x.png",
+ priority = "low",
+ width = 34,
+ height = 34,
+ shift = {0, 0},
+ },
+ frame_shadow_h =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-shadow-h.png",
+ priority = "low",
+ width = 37,
+ height = 34,
+ shift = {0.078125, 0},
+ },
+ frame_shadow_ne =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-shadow-ne.png",
+ priority = "low",
+ width = 39,
+ height = 34,
+ shift = {0.109375, 0},
+ },
+ frame_shadow_nw =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-shadow-nw.png",
+ priority = "low",
+ width = 40,
+ height = 34,
+ shift = {0.09375, 0},
+ },
+ frame_shadow_se =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-shadow-se.png",
+ priority = "low",
+ width = 39,
+ height = 34,
+ shift = {0.109375, 0},
+ },
+ frame_shadow_sw =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-shadow-sw.png",
+ priority = "low",
+ width = 39,
+ height = 34,
+ shift = {0.109375, 0},
+ },
+ frame_shadow_v =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-shadow-v.png",
+ priority = "low",
+ width = 39,
+ height = 34,
+ shift = {0.109375, 0},
+ },
+ frame_shadow_x =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-shadow-x.png",
+ priority = "low",
+ width = 39,
+ height = 34,
+ shift = {0.109375, 0},
+ },
+ frame_main_scanner =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-main-scanner.png",
+ priority = "low",
+ blend_mode = "additive",
+ width = 10,
+ height = 31,
+ frame_count = 8,
+ shift = {0, 0.015625},
+ },
+
+ frame_main_scanner_movement_speed = 0.032258064516129,
+
+ frame_main_scanner_horizontal_start_shift = {-0.25, -0.125 + 1/32},
+ frame_main_scanner_horizontal_end_shift = {0.25, -0.125 + 1/32},
+ frame_main_scanner_horizontal_y_scale = 0.70,
+ frame_main_scanner_horizontal_rotation = 0,
+
+ frame_main_scanner_vertical_start_shift = {0, -0.3125},
+ frame_main_scanner_vertical_end_shift = {0, 0.1875} ,
+ frame_main_scanner_vertical_y_scale = 0.75,
+ frame_main_scanner_vertical_rotation = 0.25,
+
+ frame_main_scanner_cross_horizontal_start_shift = {-0.3125, -0.0625},
+ frame_main_scanner_cross_horizontal_end_shift = {0.3125, -0.0625} ,
+ frame_main_scanner_cross_horizontal_y_scale = 0.60,
+ frame_main_scanner_cross_horizontal_rotation = 0,
+
+ frame_main_scanner_cross_vertical_start_shift = {0, -0.3125},
+ frame_main_scanner_cross_vertical_end_shift = {0, 0.1875} ,
+ frame_main_scanner_cross_vertical_y_scale = 0.75,
+ frame_main_scanner_cross_vertical_rotation = 0.25,
+
+
+ frame_main_scanner_nw_ne =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-main-scanner-nw-ne.png",
+ priority = "low",
+ blend_mode = "additive",
+ line_length = 8,
+ width = 28,
+ height = 24,
+ frame_count = 32,
+ shift = {-0.03125, -0.0625},
+ },
+
+ frame_main_scanner_sw_se =
+ {
+ filename = "__base__/graphics/entity/transport-belt/connector/transport-belt-connector-frame-main-scanner-sw-se.png",
+ priority = "low",
+ blend_mode = "additive",
+ line_length = 8,
+ width = 29,
+ height = 28,
+ frame_count = 32,
+ shift = {0.015625, -0.09375},
+ },
+}
+
+transport_belt_circuit_wire_connection_point = {
+ shadow =
+ {
+ red = {0.703125, -0.296875},
+ green = {0.703125, -0.203125},
+ },
+ wire =
+ {
+ red = {0.4375, -0.59375},
+ green = {0.4375, -0.46875},
+ }
+}
+transport_belt_circuit_wire_max_distance = 7.5
+transport_belt_circuit_connector_sprites = get_circuit_connector_sprites({0.1875, -0.5}, {0.3125, -0.34375}, 2)