mirror of
https://github.com/clusterio/clusterio.git
synced 2026-11-14 15:24:52 +09:00
Flatten lib namespace
Move all functions and classes currently available through lib/name and libName to be under a single flat namespace in lib. This make reorganising the lib namespace much simpler as the location of symbols can move without breaking the consumers of lib. The multi-entrypoint design was already problematic for the web plugin system which couldn't effectively use it due to how webpack's shared module system is awkward to set up with multiple entrypoints per package.
This commit is contained in:
1 parent
bb58670597
commit
bfe119eaa3
143 files changed
+1798
-1918
No files matched your search
@@ -7,9 +7,8 @@ const express = require("express");
|
||||
const util = require("util");
|
||||
const jwt = require("jsonwebtoken");
|
||||
|
||||
const libPlugin = require("@clusterio/lib/plugin");
|
||||
const libErrors = require("@clusterio/lib/errors");
|
||||
const { basicType } = require("@clusterio/lib/helpers");
|
||||
const lib = require("@clusterio/lib");
|
||||
const { basicType } = lib;
|
||||
|
||||
const { FetchPlayerCodeRequest, SetVerifyCodeRequest } = require("./messages");
|
||||
|
||||
@@ -30,7 +29,7 @@ async function generateCode(length) {
|
||||
}
|
||||
|
||||
|
||||
class ControllerPlugin extends libPlugin.BaseControllerPlugin {
|
||||
class ControllerPlugin extends lib.BaseControllerPlugin {
|
||||
async init() {
|
||||
// Store of validation attempts by players
|
||||
this.players = new Map();
|
||||
@@ -174,12 +173,12 @@ class ControllerPlugin extends libPlugin.BaseControllerPlugin {
|
||||
async handleSetVerifyCodeRequest(request) {
|
||||
let { player, verifyCode } = request;
|
||||
if (!this.players.has(player)) {
|
||||
throw new libErrors.RequestError("invalid player");
|
||||
throw new lib.RequestError("invalid player");
|
||||
}
|
||||
|
||||
let entry = this.players.get(player);
|
||||
if (entry.expires < Date.now()) {
|
||||
throw new libErrors.RequestError("invalid player");
|
||||
throw new lib.RequestError("invalid player");
|
||||
}
|
||||
|
||||
entry.verifyCode = verifyCode;
|
||||
|
||||
Reference in new issue
Block a user