mirror of
https://github.com/clusterio/clusterio.git
synced 2026-11-14 15:24:52 +09:00
Reject an upload for a player who is back, and take an empty reply as stored
A player rejoining before the controller's reply was skipped by reject_upload, and the join then kept the copy the controller refused. The rejection now counts while the join still waits for its acquire reply, which the controller sends after it. A controller from before the upload response replies with nothing. That failed validation on a newer host, so its uploads were never confirmed. It is taken as stored, as before. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01JyNnVzRW4jPWaoWTxCyhM7
This commit is contained in:
1 parent
b6bc118297
commit
a959ff25a4
3 files changed
+18
-4
No files matched your search
@@ -735,10 +735,15 @@ end
|
||||
-- too, and then downloads what this save sent.
|
||||
function player_sync.reject_upload(player_name, generation)
|
||||
local player = game.get_player(player_name)
|
||||
if not player or player.connected then
|
||||
if not player then
|
||||
return
|
||||
end
|
||||
local script_data = get_script_data()
|
||||
-- A player who is back already still waits for the acquire reply, which the controller sent after this one, and
|
||||
-- that join then downloads. Past that reply the join has decided and this is not about the copy here any more.
|
||||
if player.connected and not script_data.players_waiting_for_acquire[player_name] then
|
||||
return
|
||||
end
|
||||
local player_record = script_data.players[player.name]
|
||||
if not player_record or player_record.generation ~= generation then
|
||||
return
|
||||
|
||||
Reference in new issue
Block a user