Push multiple updates in each update event

Refactor HostUpdatesEvent, InstanceDetailsUpdatesEvent, ModUpdatesEvent,
ModPackUpdatesEvent and UserUpdatesEvent to have multiple updates of the
entities they support in each event. This is intended to make the events
capable of syncing the entire list that they represent.
This commit is contained in:
Hornwitser committed 2023-12-08 22:01:46 +01:00
1 parent f12a9926eb
commit 20330bc2c3
18 files changed
+215 -190

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+48 -38
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@@ -143,16 +143,16 @@ export default class Controller {
this.subscriptions = new lib.SubscriptionController(this);
this.modStore.on("change", mod => {
this.modUpdated(mod);
this.modsUpdated([mod]);
});
// Handle subscriptions for all internal properties
this.subscriptions.handle(lib.HostUpdateEvent);
this.subscriptions.handle(lib.InstanceDetailsUpdateEvent);
this.subscriptions.handle(lib.HostUpdatesEvent);
this.subscriptions.handle(lib.InstanceDetailsUpdatesEvent);
this.subscriptions.handle(lib.InstanceSaveListUpdateEvent);
this.subscriptions.handle(lib.ModPackUpdateEvent);
this.subscriptions.handle(lib.ModUpdateEvent);
this.subscriptions.handle(lib.UserUpdateEvent);
this.subscriptions.handle(lib.ModPackUpdatesEvent);
this.subscriptions.handle(lib.ModUpdatesEvent);
this.subscriptions.handle(lib.UserUpdatesEvent);
}
async start(args: ControllerArgs) {
@@ -607,8 +607,8 @@ export default class Controller {
);
}
hostUpdated(host: HostInfo) {
let update = new lib.HostDetails(
hostsUpdated(hosts: HostInfo[]) {
let updates = hosts.map(host => new lib.HostDetails(
host.agent,
host.version,
host.name,
@@ -616,9 +616,9 @@ export default class Controller {
this.wsServer.hostConnections.has(host.id),
host.public_address,
host.token_valid_after,
);
));
this.subscriptions.broadcast(new lib.HostUpdateEvent(update));
this.subscriptions.broadcast(new lib.HostUpdatesEvent(updates));
}
/**
@@ -690,7 +690,7 @@ export default class Controller {
this.instancesDirty = true;
await lib.invokeHook(this.plugins, "onInstanceStatusChanged", instance);
this.addInstanceHooks(instance);
this.instanceDetailsUpdated(instance);
this.instanceDetailsUpdated([instance]);
return instance;
}
@@ -742,7 +742,7 @@ export default class Controller {
);
} else {
instance.status = "unassigned";
this.instanceDetailsUpdated(instance);
this.instanceDetailsUpdated([instance]);
}
}
@@ -765,7 +765,7 @@ export default class Controller {
let prev = instance.status;
instance.status = "deleted";
this.instanceDetailsUpdated(instance);
this.instanceDetailsUpdated([instance]);
await lib.invokeHook(this.plugins, "onInstanceStatusChanged", instance, prev);
}
@@ -793,7 +793,7 @@ export default class Controller {
addInstanceHooks(instance: InstanceInfo) {
instance.config.on("fieldChanged", (group: lib.ConfigGroup, field: string, prev: any) => {
if (group.name === "instance" && field === "name") {
this.instanceDetailsUpdated(instance);
this.instanceDetailsUpdated([instance]);
}
this.instancesDirty = true;
@@ -801,50 +801,60 @@ export default class Controller {
});
}
instanceDetailsUpdated(instance: InstanceInfo) {
let assigned_host: number|null|undefined = instance.config.get("instance.assigned_host");
if (assigned_host === null) {
assigned_host = undefined;
}
instanceDetailsUpdated(instances: InstanceInfo[]) {
const now = Date.now();
const updates: lib.InstanceDetails[] = [];
for (const instance of instances) {
let assigned_host: number|null|undefined = instance.config.get("instance.assigned_host");
if (assigned_host === null) {
assigned_host = undefined;
}
let game_port: number|null|undefined = instance.game_port;
if (game_port === null) {
game_port = undefined;
}
let game_port: number|null|undefined = instance.game_port;
if (game_port === null) {
game_port = undefined;
}
this.subscriptions.broadcast(new lib.InstanceDetailsUpdateEvent(
new lib.InstanceDetails(
updates.push(new lib.InstanceDetails(
instance.config.get("instance.name"),
instance.id,
assigned_host,
game_port,
instance.status,
Date.now(),
)
));
now,
));
}
this.subscriptions.broadcast(new lib.InstanceDetailsUpdatesEvent(updates));
}
saveListUpdate(instanceId: number, saves: lib.SaveDetails[]) {
this.subscriptions.broadcast(new lib.InstanceSaveListUpdateEvent(instanceId, saves));
}
modPackUpdated(modPack: lib.ModPack) {
modPack.updatedAt = Date.now();
modPacksUpdated(modPacks: lib.ModPack[]) {
const now = Date.now();
for (const modPack of modPacks) {
modPack.updatedAt = now;
}
this.modPacksDirty = true;
this.subscriptions.broadcast(new lib.ModPackUpdateEvent(modPack));
lib.invokeHook(this.plugins, "onModPackUpdated", modPack);
this.subscriptions.broadcast(new lib.ModPackUpdatesEvent(modPacks));
lib.invokeHook(this.plugins, "onModPacksUpdated", modPacks);
}
modUpdated(mod: lib.ModInfo) {
modsUpdated(mods: lib.ModInfo[]) {
// ModStore sets updatedAt for mods
this.subscriptions.broadcast(new lib.ModUpdateEvent(mod));
lib.invokeHook(this.plugins, "onModUpdated", mod);
this.subscriptions.broadcast(new lib.ModUpdatesEvent(mods));
lib.invokeHook(this.plugins, "onModsUpdated", mods);
}
userUpdated(user: ControllerUser) {
user.updatedAt = Date.now();
usersUpdated(users: ControllerUser[]) {
const now = Date.now();
for (const user of users) {
user.updatedAt = now;
}
this.userManager.dirty = true;
this.subscriptions.broadcast(new lib.UserUpdateEvent(user));
this.subscriptions.broadcast(new lib.UserUpdatesEvent(users));
}
/**