Implement kill instance

Add ability to kill running instances in case it is desirable to stop
the server without saving over the current save file.
This commit is contained in:
Hornwitser committed 2022-03-25 20:52:31 +01:00
1 parent a93f048814
commit 1e4d709a06
8 files changed
+186 -90

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@@ -481,22 +481,26 @@ describe("Integration of Clusterio", function() {
await execCtl("instance config set 44 research_sync.load_plugin false");
await execCtl("instance config set 44 statistics_exporter.load_plugin false");
await execCtl("instance config set 44 subspace_storage.load_plugin false");
try {
let exchangeString = testStrings.modified.replace(/[\n\r]+/g, "");
let args = `base/freeplay --seed 1234 --map-exchange-string "${exchangeString}"`;
await execCtl(`instance load-scenario test ${args}`);
await checkInstanceStatus(44, "running");
await sendRcon(44, '/c game.print("disable achievements")');
await sendRcon(44, '/c game.print("disable achievements")');
assert.equal(await sendRcon(44, "/c rcon.print(game.default_map_gen_settings.seed)"), "1234\n");
assert.equal(await sendRcon(44, "/c rcon.print(game.map_settings.pollution.ageing)"), "1.5\n");
assert.equal(
await sendRcon(44, "/c rcon.print(game.difficulty_settings.research_queue_setting)"), "never\n"
);
} finally {
await execCtl("instance stop test");
}
let exchangeString = testStrings.modified.replace(/[\n\r]+/g, "");
let args = `base/freeplay --seed 1234 --map-exchange-string "${exchangeString}"`;
await execCtl(`instance load-scenario test ${args}`);
await checkInstanceStatus(44, "running");
await sendRcon(44, '/c game.print("disable achievements")');
await sendRcon(44, '/c game.print("disable achievements")');
assert.equal(await sendRcon(44, "/c rcon.print(game.default_map_gen_settings.seed)"), "1234\n");
assert.equal(await sendRcon(44, "/c rcon.print(game.map_settings.pollution.ageing)"), "1.5\n");
assert.equal(
await sendRcon(44, "/c rcon.print(game.difficulty_settings.research_queue_setting)"), "never\n"
);
});
});
describe("instance kill", function() {
it("kills the instance", async function() {
slowTest(this);
await execCtl("instance kill test");
await checkInstanceStatus(44, "stopped");
});
});